What you wrote is technically possible I guess, but I've yet to hear about innocent players banned. Care to provide evidence?Just FYI, Elite uses combination of two networking models. For BGS stuff like markets, system states, for discoveries in exploration, it's client-server interaction.
But for direct interactions between players, like flying in vicinity, shooting each other, etc - it's peer-to-peer networking, almost without any participation from ED servers. Consequently:
- Player A can extremely easily to cheat any game mechanics, like making his own shields infinite
- FDev tried to fight against it via reports+shadowbanning, but cheaters began massively making shields of their opponents infinite and immediately reporting them. After a lot of innocent players banned because of being framed in such a manner, FDev just gave up on counteracting cheaters
- Interaction with with servers goes over TCP, while the P2P connections between players rely on UDP. So anyone can easily just block UDP protocol for Elite client, and play in Open, being still fully "isolated" from other players, like if he was in Solo
- Having no any experience in game networking before (and free resources for much networking R&D, i suppose), FDev still didn't come up with anything (even just ideas) to resolve mentioned above issues, and is still even unable to identify all those cheats and tricks reliably, even when they are reported. Not speaking about prevention from doing them.
- Taking into account P2P over UDP specifics, it's actually close to impossible to counteract cheaters efficiently even theoretically, and FDev will never switch back to full client-server model, like Eve, all above mentioned problems will never be solved.
So, taking all of that into account, that
Do you still think that your ideas aare viable?
- fully-engineered ship takes ~2-3 months of average player efforts
- gankers/griefers destroy player ships "just for fun" in a few seconds, and they often use cheats
- unlike Eve, in ED you have no possibilities to avoid gankers if they noticed you
- but again, you can use your own "cheats" like firewall block, to avoid gankers even in Open
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Also please provide evidence gankers often use cheats & please reconsider your wording about avoiding gankers.