I’m in the same boat - expansions are covered by my KS pledge, but I’ve always chucked a couple of quid Frontier’s way when I’ve been happy with a release. I’ve not purchased any ARX yet but I was going to get some yesterday after the announcement, now I’m holding off until FDev make a VR statement (or update the Steam page) in the hope it contributes to a bean-counter’s graph somewhere...When I learned about Odyssey, I was primed to finally buy some ARX for both my accounts. I'm now putting that off until I get official confirmation that VR will be supported in the future.
Thats a good point, I'm wondering if we should start an ARX boycott until confirmation of VR in odyssey is released?I was considering getting extra ARX for cosmetics on my carrier. This certainly is not happening until continued VR support is confirmed.
Curious, what don't you agree with? If I go to a computer store like Scan.co.uk or NewEgg and splurge 1200 on a RTX 2080ti graphics card, how much of that 1200 does Frontier get? As I understand it they get nothing from Scan or Newegg. That being so, the statement stands that the purchase price and performance of our hardware that renders the game + cosmetics doesn't affect the game or the developers financial bottom line.I understood. I just don't agree.
Well we do already, you can play elite in 2D on a monitor, (settings -> graphics: 3d off) or (possibly?) on a 3d TV (settings -> graphics: 3d side by side), or on a TV screen/monitor with those red/green graphics to create the 3d effect (settings -> graphics: anaglyph) or in VR (settings -> graphics: HMD - Head Mounted Display).Can you have VR and non-VR in the same game?
What does VR look like if you aren't wearing the headset ?
Speaking only for myself here, however I suspect others will share this sentiment, if Odyssey "only" had the same level of VR support as we have in "Dangerous/Horizons/Beyond" which is basically headlook and therefore all the first person interactions were done with hotas / gamepad / keyboard and mouse - "press E to open door" etc - I'd be very happy with that. Anything above that would be a very welcome, but not expected bonus, and I certainly wouldn't be throwing my toys out of the pram if I weren't able to use my oculus touch controllers to move my hands and have Halflife:Alex levels of control.There are games that support both VR and non-VR... I mean Elite is one.
It's more of a "game design philosophical" question of how much you need to customise gameplay for VR.
Half-Life: Alyx would make a strong case for how much a game specifically designed to take advantage of all the unique qualities of the medium improves and magnifies the experience. It's widely lauded as the best VR game out there, while a subjective opinion, is not an unpopular one at all.
At the opposite side of the spectrum, there's Hellblade, which is a normal monitor based game "lazily" ported to VR and doesn't really do anything extra to "enable" VR gameplay, and I still found it to be an incredibly immersive VR experience even though you're just a floating head following the main character around in third person while controlling her with a gamepad. And the VR version was quite favourably received.
I think if Odyssey launched without any bells and whistles (like motion control support), I personally wouldn't mind that much but there would probably be a negative response from the VR community in general - people are used to motion controls and standing up "roomscale" gameplay to be standard in VR games by now.
I disagree with the notion that our purchasing habits on high-end computer equipment has nothing to do with our purchasing habits of cosmetics. Both require disposable income. Someone with enough disposable income to spend $1500 for a completely unnecessary graphics card, is also likely to have enough with enough disposable income to spend $15 on completely unnecessary cosmetics. On the flip side, someone for whom the price difference between a $400 and $500 laptop represents a major investment also isn't likely to spend anything on completely unnecessary cosmetics.Curious, what don't you agree with? If I go to a computer store like Scan.co.uk or NewEgg and splurge 1200 on a RTX 2080ti graphics card, how much of that 1200 does Frontier get? As I understand it they get nothing from Scan or Newegg. That being so, the statement stands that the purchase price and performance of our hardware that renders the game + cosmetics doesn't affect the game or the developers financial bottom line.
I disagree with the notion that our purchasing habits on high-end computer equipment has nothing to do with our purchasing habits of cosmetics. Both require disposable income. Someone with enough disposable income to spend $1500 for a completely unnecessary graphics card, is also likely to have enough with enough disposable income to spend $15 on completely unnecessary cosmetics. On the flip side, someone for whom the price difference between a $400 and $500 laptop represents a major investment also isn't likely to spend anything on completely unnecessary cosmetics.
I would be completely flabbergasted if Frontier wasn't aware of this. It's Economics 101.
... now replace "VR" with "mac version"... and I think there's less of us than Mac Commanders, ain't it right @amigacooke ?Just imagine the salt if we finally get the New Era but VR is dropped. The forums would go up in flames, the game press would point and laugh, it would be bad. Surely FD isn't going to shoot themselves in the foot like that.
PS5, probably?Can we please get it on console before you guys all get your panties in a bunch?
Bro keep the controllers and come over to DCS ;-) Also, it's Odyssey, not OddessyIf they remove VR support in the Oddessy update, I'm outta here, controllers and accounts on eBay.
Switching between sitting and roomscale gameplay sounds like a chore tbh. Not everyone has a mansion with tons of space to accomodate both playstylesWhen switching to VR mode it could use the hand controllers that come with the VR much like No Man's Sky does.
You need it anyway, spacelegs or not ;-)+1 ... and do I need to order a new RTX 3070, 3080 or 3080 Ti when they come out
Try X-Rebirth VR. The control scheme is awesome after you get after the initial shock of not using a HOTAS. It almost feels like you're neurolinked with the shipeven at how quickly I've taken to flying with the virtual joystick and throttle.
X: Rebirth VR is fun. I didn't even progress much into the game because I was zooming around stations and dodging traffic like a child and generally taking in the handcrafted universeIt will however give me an excuse to finally put proper time in VR X Rebirth which, apparently, has now been updated+modded into a good game.
IDK from where your numbers are, would love it to be true, however I think we're still below 10M total and half of it is probably PSVR... It was recently revealed that there are 1M copies of HL: Alyx out there (owned by users).Even relatively speaking, I don't think it's reasonable to characterise this as 'niche'.
We really need to stop with that. It's like one completely ignored titles like DCS, Half Life Alyx, Asgard's Wrath, NMS, Lone Echo, X:Rebirth VR, Everspace and even SkyrimVR with mods. Elite was one of the first AAA games to support VR, but the crown isn't there anymore in my humble opinion. Don't get me wrong, it's still good, but it's not the best.Elite Dangerous is currently the best VR experience in gaming
This is also a silly stance. Having first person gameplay ADDS to the game, not TAKES from it. If however FDev dropped VR support using fpp as an excuse, well played FDev, well played, goodbye.If I wanted a FPS game, I'd play one of the 4 million available.
Can you have VR and non-VR in the same game?
What does VR look like if you aren't wearing the headset ?
Nope, there are sensors in place that detect if the headset is on the head or not. that's exactly what XR:VR did.We'd also need some kind of bindings on this as well, as when you take a VR headset off and put it on the desk the game still tracks the headset as being your head
Fret not, just google the various market reporting, it's a pretty consistent picture if you cross reference different sources. Make sure you pick sources which include 'all' sales and not just focussing on the brand/tech they're interested in. Otherwise we get things like in other tech; 'Hey look, AMD are destroying Intel', err take a look server sales where Intel have 80% of the market and record sales in 2019, the last time I checked, and then say 'AMD are winning'.IDK from where your numbers are, would love it to be true, however I think we're still below 10M total and half of it is probably PSVR... It was recently revealed that there are 1M copies of HL: Alyx out there (owned by users).