. The tracking is perfect, the resolution is great, when people talk about the screen door effect they're just complaining that at the smallest level it's still discernible from reality and is literally a non-issue.
That was pretty much my takeaway from Rec Room as well. Teleporting users are easy targets, and while mouse undoubtedly has an advantage in aiming over motion controls, it's not big enough to really matter outside of maybe highest levels of competitive play. A good player in VR would still beat bad players using mouse. How many average gamers using mouse can actually consistently pull off those split second 360 noscope trickshots anyway? As a more casual FPS player I actually find motion controlled guns more intuitive and less clunky to use than the mouse - it resembles aiming a real gun more and there's no worrying about running out of table and having to recentre the mouse and no fiddling around with sensitivity and dpi and such - the tracking is simply 1:1, always. Aiming at enemies directly above and below you is also easier. Tracking enemies at extreme close ranges is also easier I find.Rec room has VR teleportation and VR locomotion together at the same time, strangely it works, if you can stomach the movement it negates any teleportation advantage as 1) you're a moving target and 2) teleportation players will be a on easy target whilst shooting or between hops.
Am I the only person interested in space legs for EXPLORATION? Surely the S in FPS will be optional in ED Odyssey.Trust me, you don't want VR for spacelegs. Not with the tech we have now anyway. I've been playing VR games for over a year now and FPS still occasionally gives me nausea.
I can very much do without the motion controllers as I hate them with a passion. Gamepad support however is crucial, fumbling around with keyboard and mouse just doesn't do it for me.I would like to see motion controller support for aiming and firing, as using a keyboard and mouse in VR for that would be sub-optimal. I don't know how feasible it is with standard gamepad controllers, as I don't use them much, and never with VR.
This is where the unlikelihood of proper VR support for FPS is the greatest concern. Personally I doubt the developers attributed enough value to motion controller support for that feature to be included in the upcoming expansion.
As a minimum, I would like at least for all motion controllers to be detected by the Elite Dangerous client to allow mapping of buttons, even if motion isn't being tracked.
If full motion controller support is not included in the initial release of Next Era, I'll be raising a request/suggestion, however futile.
Am I the only person interested in space legs for EXPLORATION?
Nope.Am I the only person interested in space legs for EXPLORATION? Surely the S in FPS will be optional in ED Odyssey.
No. If you want an explanation for the most ardent VR fans, look up "sunken cost fallacy".Is the VR community so big that in the future all games will be VR ?
Funny thing, for me Borderlands 2 actually got a lot easier in VR, of course I played with a gamepad with look to aim and not with those silly motion controller thingies. (because, you know motion controllers suck...)But you are missing the point that Elite is a multiplayer game, VR players in an FPS would get massacred, then they would cry on these very forums.
I suspect they will continue support for ships and SRVs but not new content and I am ok with that, the game needs to grow and evolve, it can't be held back a niche group of players.
On the bright side if you do that then in 2 months VR is confirmed..... You can buy a G2 or an indexFOR SALE: 1x HP Reverb VR Headset. Never been Raced or Rallied, 1 Lady Vicar owner. Offers in the region of £5
This is my feelings to this thread!
I can echo this, I used to work on offshore oil rigs, and took a gaming laptop and my oculus rift offshore with me, and a lot of people would ask me about VR, and many were willing or wanting to try it. The response from a broad cross section of people who tried my VR setup was overwhelmingly similar to your description of your experience.Okay so, after I built my PC one of my coworkers would not shut up about VR. He lost like 50 pounds and he said that VR was part of his workout routine and it was fun. That, and the fact that I'm a huge half-life fan and he kept talking about Alyx, I thought "alright, I'm not spending a thousand bucks but I can blow 400 just to see what the fuss is about.".
I was expecting disappointment. I was expecting that I'd just get a headache and I wouldnt be able to stand more than 20 minutes in the thing. I thought I'd put this thing on and just be like "meh. There's a screen in front of my face."
The videos of people freaking out about heights and such, I would watch those and think they were just incapable of mind-over-matter and someone like me couldnt really get into it.
So I put off hooking this thing up most of the weekend, then I finally dust off the box and put it on. (This was an oculus rift s). The world goes grayscale and I'm asked to draw out an area in augmented reality. As I drew out this area and saw how it just stuck to the 3d environment like glue, I was kind of impressed. Then the entire world was replaced out from under my feet. Nobody told me that my brain was too primitive to not be fooled by VR. It doesnt feel like there is a screen in front of my face- It just feels like I'm wearing a pair of googles and a hat and I'm in an entirely different place.
After staying up till 7am screaming "HOLY F***" at a variety of things, I went to bed not feeling sick at all, and went to work the next day in complete shock. I told my coworker, "Dan, that only cost 400 dollars." he responded "Haha I know right?! Isn't it the best purchase you've ever made?" "I ALMOST GOT TRAMPLED BY A T-REX DAN, HOW IS IT ONLY $400??" "I Told you that you didnt know what VR was. I told you you had to see it."
So I'll tell you what's happening. The Quest is fully portable, enabling people to share true VR with each other like never before. I'd be surprised if less than a quarter of the people who experience VR dont put it on the list of things they must have. It's insane, and I have no idea why I'm only finding out now. The tracking is perfect, the resolution is great, when people talk about the screen door effect they're just complaining that at the smallest level it's still discernible from reality and is literally a non-issue. So, do I think that all games will be VR in the future? Yes. I think that every home will have a headset just like every home had a TV. Then they'll have more than one. Then everyone will have one. This thing is the equivalent of the full-screen smartphone dropping on a world of flip phones. Do you remember that? I didnt rush out and buy one. It was about 5 years later that I couldnt ignore the fact that the people around me with access to the real internet at their fingertips were just objectively having a better life experience, and now we all have it and it's hard to even think about a time when we didn't. VR is like that, and we're 4 years in. One year from now it will be impossible to ignore.
Elite dangerous in VR is pretty wild. The ships are bigger on the inside than they seem. It's actually easier to play on a screen because all the info is condensed and can be seen at a glance. Being able to look out the windows naturally is one advantage though. But if I could get out of that chair, grab a rifle, float through space and board an enemy ship- holy sh** that would bring it all together.
Being honest with you, I don't think they planned on making this announcement, the leaked video has probably forced their hand to announce earlier than scheduled. From a PR point of view, it would have made more sense to milk the carriers update which launches next week, then when the hype for that starts to wane, they could have started the drip-feed regarding Odyssey. So I suspect the reason they are silent just now is they are still writing the content for odyssey press and public engagement.Has anyone from Frontier said anything at all since the reveal?
I find it very odd and disconcerting they'd maintain total radio silence during the largest reveal of the past four years.
Interesting points... So drop pancake mode and go VR only then. It is the way to play it as realistically as possible !.But you are missing the point that Elite is a multiplayer game, VR players in an FPS would get massacred, then they would cry on these very forums.
the game needs to grow and evolve,
SOLD! - Please PM me your Paypal address.FOR SALE: 1x HP Reverb VR Headset. Never been Raced or Rallied, 1 Lady Vicar owner. Offers in the region of £5
This is my feelings to this thread!
No. If you want an explanation for the most ardent VR fans, look up "sunken cost fallacy".
Now augmented reality will go far, as you don't entomb yourself off from your environment via oversized View-Masters. But until there's basically a full fledged "holodeck", 2d gaming will still reign supreme.
It is fine to not like VR but this is utter tripe.No. If you want an explanation for the most ardent VR fans, look up "sunken cost fallacy".
And the fact I have tried it and remain unimpressed?Actually the explanation is: VR is awsome and you'll only knowhow awsome it is once you've tried it.
It is fine to not like VR but this is utter tripe.
Lots of things I am unimpressed by it does not mean people who are are either deluded or shills trying to con other people into their mistake.And the fact I have tried it and remain unimpressed?
Millions of people are wrong, every day of every year. So um, yeah.Lots of things I am unimpressed by it does not mean people who are are either deluded or shills trying to con other people into their mistake.
Take DOTA, and counterstrike 2 of the most popular pc games on the market. I think they are both rubbish. Clearly that is just my taste and those millions of people are not wrong.