If headtracking is similar to watching a picture of a cake, then VR is similar to being the cake and eating it too. (How is that even possible, the people that haven't tried VR ask? Trust me it is). The two are not comparable in any way whatsoever.
Maybe it's not a biggie. I started out flying VR spaceships in EVE Valkyrie, and once that died went on to a much better experience in ED. Now that VR in ED is dying (I've stopped believing in vapor), there will obviously be a new and better alternative. Simple evolution. I've been following VR since the first time I played Dactyl Nightmare in the 90s. Trust me, we have come a long way and VR is far from dead.
Fdev almost had it, and then they blew it. They made an awesome game that was playable in 2D and gave an excellent VR experience, especially with a Hotas. FPS in VR? Too expensive? You need a decent setup to play most games. Controllers? I use both mouse, keyboard and Hotas in VR. My Oculus controllers ran of battery for the gazillionth time, so I have them but don't use them.
I don't see ED becoming a MMO FPS, but I do see me playing future VR spacegames.
Like tears in rain. Time, to die
Maybe it's not a biggie. I started out flying VR spaceships in EVE Valkyrie, and once that died went on to a much better experience in ED. Now that VR in ED is dying (I've stopped believing in vapor), there will obviously be a new and better alternative. Simple evolution. I've been following VR since the first time I played Dactyl Nightmare in the 90s. Trust me, we have come a long way and VR is far from dead.
Fdev almost had it, and then they blew it. They made an awesome game that was playable in 2D and gave an excellent VR experience, especially with a Hotas. FPS in VR? Too expensive? You need a decent setup to play most games. Controllers? I use both mouse, keyboard and Hotas in VR. My Oculus controllers ran of battery for the gazillionth time, so I have them but don't use them.
I don't see ED becoming a MMO FPS, but I do see me playing future VR spacegames.
Like tears in rain. Time, to die