ANNOUNCEMENT Elite Dangerous: Odyssey Announcement

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Vr game sold on VR only game store..... I think a user is not stupid to feel entitled to the ability to be allowed to purchase and have support for future content for that title without being called a narcissist.

Perhaps FD should not have sold a vr version of their game on a VR only store or if they had made it quite clear that it was a special version of the game which would not necessarily be allowed to update like versions on all other stores (esp when sold for the same price)
That is where you are wrong. None of us are entitled to anything. FDev could pull the whole game tomorrow if they wanted. Sure they would upset a large number of customers, but if it made sense financially to the company to do that, they would. Happened to a game I had played for 3 years. Late last year got pulled with a months notice. Game was still on sale until the day before the announcement. None of the money or time I or any of the other players had spent entitled us to anything. The only entitlements you have are those enshrined in law and if you look at the EULA you will see how limited those are.
 
From this statement is seems we might have a different understanding of what Odyssey is... It's an expansion to Elite, much like Horizons. So.. everything we currently have in Elite will be possible in Odyssey, this includes VR. It is only when you enter FPS mode that VR is not supported. What sort of transition we can expect, is yet to be described.

Please correct me if Frontier have stated otherwise.
This is incorrect.

FD have clearly said that Odyssey as a whole will not be VR compatibile at launch, not the just the FPS mode. For example the Odyssey update looks like it is including atmospheric worlds given the teaser.

Edit: linky and quote:

Is Elite Dangerous: Odyssey coming to VR?

Currently, Elite Dangerous: Odyssey will not be VR-compatible at launch. We’re big fans of VR and we are truly proud of the amazing experience that we currently offer in Elite Dangerous. However, the new gameplay, mechanics and features that will be introduced with Elite Dangerous: Odyssey means that we had to re-examine if we could deliver that same experience without compromise, which, for launch, means Odyssey will not be VR-compatible.
 
From this statement is seems we might have a different understanding of what Odyssey is... It's an expansion to Elite, much like Horizons. So.. everything we currently have in Elite will be possible in Odyssey, this includes VR. It is only when you enter FPS mode that VR is not supported. What sort of transition we can expect, is yet to be described.

Please correct me if Frontier have stated otherwise.
This is wrong: Frontier stated that odyssey would not support VR at launch in any way (you lauch Horizons you get VR as before, you launch Odyssey and VR will not work, even when sitting in the cockpit). Then they said that it may be partially supported (without saying where exactly it would work), but to not expect anything.
 
How do you know?
I cannot "know" (for some definitions of knowledge) but we all go through life making certain assumptions. In this case, mine are as follows..

If they could be clearer, why wouldn't they be? I am going to assume here that they're not insane (which seems reasonable). So, it follows that they cannot be clearer than they have been, right?

It also seems reasonable to assume they want to sell copies of their game? Given that, stating they would have VR support (if they could) would do that. So, again we can reasonably assume they cannot state it.

Not stating it, is hurting their reputation. So it follows that if they could state it, they would.

I could go on..

Bottom line is; If they could say more, they definitely would. Ergo, they cannot.

We crossposted, so I repeat the reply: Not looking for promises, but for honest intent. That is what builds credibility. Go check Hello Games changelog for NMS. That's how you communicate to your supporters.

Last time I looked Frontier published change logs too. Full credit to Hello Games BTW for the hard work they've done to dig their name out of the mud, but making false promises is what got them there in the first place. I understand why it happened, Sean was super excited and wanted to share his work with the world, as a game dev myself I understand this desire.. but the reality is, you simply cannot do that, not without these sorts of risks/consequences.
 
This is wrong: Frontier stated that odyssey would not support VR at launch in any way (you lauch Horizons you get VR as before, you launch Odyssey and VR will not work, even when sitting in the cockpit). Then they said that it may be partially supported (without saying where exactly it would work), but to not expect anything.
Quote/link please :)
 
To use VR in the Odyssey (i.e. outside the ship and SRV) one helmet and gloves are no longer necessary. You need a complete suspension system to be able to move your legs, otherwise you won't be completely immersed.

Maybe not for that portion of the game but I feel very very immersed in Half Life Alyx. And why exclude us from the rest of the game for a slight drop in emersion in part of the game?
 
From this statement is seems we might have a different understanding of what Odyssey is... It's an expansion to Elite, much like Horizons. So.. everything we currently have in Elite will be possible in Odyssey, this includes VR. It is only when you enter FPS mode that VR is not supported. What sort of transition we can expect, is yet to be described.

Please correct me if Frontier have stated otherwise.

But 'Horizons' is also an individual game that you launch separately. If you launch Horizons, you get the planetary landings (etc.), if you load the vanilla game, you don't.

That's why people are assuming it'll be the same with VR. If you load Horizons, you'll continue to get VR. If you load Odyssey, you won't. FD haven't explicitly explained it either way, the info we have is that Odyssey won't be VR compatible at launch; and the base game and Horizons will continue to be.

(and is "VR compatible" well defined? Does that mean it doesn't support VR at all, or just not all areas of the game support it so it can't be deemed compatible?)
 
...you will still be able to play the base game and Horizons with VR, that isn’t changing.
Thank you for the information. Could you verify that Odyssey only requires the base game (as it says on Steam) and not Horizons? We're having trouble understanding how Odyssey, which has planet walking, works with only the base game, which doesn't have planet landings.
 
Maybe not for that portion of the game but I feel very very immersed in Half Life Alyx. And why exclude us from the rest of the game for a slight drop in emersion in part of the game?
What do you do to step forward with your foot?
What do you do to run forward ?
 
Forget VR for a second. Imagine borderlands 3 sold on epic and on steam.

Now imagine if steam sold a new expansion but it explicitly epic store would not be allowed to sell it. All epic users are sool.

I am not saying it never happens but if it does you can be certain there is a whole. .... Storm.

AFAIK when this has happened (it did happen with blazerush as it happens) all existing owners of blazerush were given a free oculus store key to play in VR
No-one is forced to buy the next expansion for a game or promised when they bought the original game that all future expansions would be available on the same store. Those are promises no developer/producer can actually make, it's simply impossible to know that far ahead with any certainty.

I get that people get annoyed, but from my point of view that's just silly.
 
This is incorrect.

FD have clearly said that Odyssey as a whole will not be VR compatibile at launch, not the just the FPS mode. For example the Odyssey update looks like it is including atmospheric worlds given the teaser.

Edit: linky and quote:
"at launch" means when the game is sold, not when you launch the executable. Why do we think that this means that the launcher (akin to horizons) will prevent VR in the main game loop?
 
But 'Horizons' is also an individual game that you launch separately. If you launch Horizons, you get the planetary landings (etc.), if you load the vanilla game, you don't.

That's why people are assuming it'll be the same with VR. If you load Horizons, you'll continue to get VR. If you load Odyssey, you won't. FD haven't explicitly explained it either way, the info we have is that Odyssey won't be VR compatible at launch; and the base game and Horizons will continue to be.

(and is "VR compatible" well defined? Does that mean it doesn't support VR at all, or just not all areas of the game support it so it can't be deemed compatible?)
I think FD's silence on the level of VR in Odyssey speaks for itself. If there were going to be any they'd have said after 203 pages of upset.
 
rofl My god man... when was the last time you played VR? The oculus dev kit 1? Walking/locomotion based VR experiences have come a LONG way since then. I haven't seen an experience like what you described since 2017. Moving around in VR games now is as smooth, if not moreso, than KB+M. Hell, look at HL Alyx. Even simpler games like Rec Room- people literally play VR sports games like paintball with ease. The top VR games are all non-seated experiences.


The issue is the balance between VR and non VR players. Up until now, there has been no noticeable difference between VR and non VR players. With FPS, that difference would become more obvious. I don’t imagine FDev would force VR smooth motion only, so what does that look like to non VR players? Other players magically teleporting or twitching at 45 degree angles would be ridiculous. How do you account for the limitations of fast paced FPS competitive play of VR? Or, satisfy the crown that complains they get motion sick with fast FPS movement without limiting the game in some way?
 
That is where you are wrong. None of us are entitled to anything. FDev could pull the whole game tomorrow if they wanted. Sure they would upset a large number of customers, but if it made sense financially to the company to do that, they would. Happened to a game I had played for 3 years. Late last year got pulled with a months notice. Game was still on sale until the day before the announcement. None of the money or time I or any of the other players had spent entitled us to anything. The only entitlements you have are those enshrined in law and if you look at the EULA you will see how limited those are.
I never mentioned legally..... FD can do what they want but equally users are free to complain about it so long as they do it without breaking forum rules
 
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