Why nerf mining, Doing rough maths trading is now 100's % better than mining prepatch? Are we to become traders in order to benefit from this patch.
I still love my T-6
Why nerf mining, Doing rough maths trading is now 100's % better than mining prepatch? Are we to become traders in order to benefit from this patch.
I have a spot i go to not the triple and it usually takes me 20-25mins to fill up Keelback. I ran out of limpets and only half filled up after an hour and a half, dunno about you but that's a nerf. Even with 1 more material added it shouldn't be this damaging.Mining wasn't nerfed, the hotspot contents were just re-rolled. Cash cows disappeared from previouis places and will emerge somewhere else.
Current highest carrier price is 416 k per tonne, so if you park your own carrier next to it (as close as) and shuttle sell 25k worth of cheaply bought rocket tea , you could make rather a lot of credit. Do the maths , i did and its what i am going to be doing until its working as intended. Anyone know if demand on carriers is finite ? (25k tonne obvs, but up to that or is it set by the owner ?)
thanksThe maximum amount bought is set by the owner and is also shown on INARA. You can't sell more.
It's contingent on state. Note it's normal commodities, so not as prone to wild swings based on demand like LTDs.This must be a bug as prices are static.
760t bought for 12.046MCr sold for 41.792MCr, last night and this morning !
The change was what each hotspot provided. It wasn't done on purpose as they added Tritium to the pool of materials and that messed up the order of things. Had to be done, not a nerf.I have a spot i go to not the triple and it usually takes me 20-25mins to fill up Keelback. I ran out of limpets and only half filled up after an hour and a half, dunno about you but that's a nerf. Even with 1 more material added it shouldn't be this damaging.
Did you check that price at the carrier itself by landing and using Carrrier Services? I ask because as I said just above, INARA was reporting 334k from a carrier, but the carrier had no buy or sell options in its Commodities Market -- nothing was listed in either page.Current highest carrier price is 416 k per tonne...
Look at the INARA commodities market for Tritium: https://inara.cz/galaxy-commodity/10269/
Right now, if you pick up 600 tons of Tritium from Smith Station in HR 827 (for 15k per ton), you can go sell it at Cherry Station in Daesi (68 LY away) for 71k per ton.
That equals 33.6 million per run. An engineered Cutter can do that in 2 or 3 jumps.
This might eclipse Borann A2 and/or LTD mining in general as the new money making meta....
Need some more eyes on this to confirm...
nopeDid you check that price at the carrier itself by landing and using Carrrier Services? I ask because as I said just above, INARA was reporting 334k from a carrier, but the carrier had no buy or sell options in its Commodities Market -- nothing was listed in either page.
When the game had simpler and more balanced combat, economies and occupations?And here I am remembering my days of being excited to finally be able to afford to trade out my hauler for a T6.
Yes, and it was expected to change. Adding Tritium to rings necessitated a recalculation of hotspots throughout the galaxy. Time to go triple-spot hunting.Did mining in Borann change?
ah, cool. Thank you.Yes, and it was expected to change. Adding Tritium to rings necessitated a recalculation of hotspots throughout the galaxy. Time to go triple-spot hunting.
Same at Khan Dock, Gakia (now 41,057)Well, one of them just got nerfed. Tritium prices at Jewett Landing just went up by a factor of ten.
Well, one of them just got nerfed. Tritium prices at Jewett Landing just went up by a factor of ten.
Who knows? Maybe people would be on the whole less accepting of engineering as it exists now.Oh hi fren, long time no see.
Don't worry, I still remember the same old days but let's be real here. If credits were still that slow to earn, what would we do if we still had to grind for engineers after that?