Another Mobi D*ck captured!Star Citizen: Interview with a $42,000 Backer
Source: https://www.youtube.com/watch?v=PBSewXEg1mU

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Another Mobi D*ck captured!Star Citizen: Interview with a $42,000 Backer
Source: https://www.youtube.com/watch?v=PBSewXEg1mU
Slice of income instead of slice of profit?
Is that even legal?
To the shell gameplay „loop“ i think it‘s more like this.
You buy an DLC aka space ship jepeg pledge from a company called robersspaceindustries ltd. after some time the company closes or gets a new name. So the Company you bought your shining space ship is gone. So wich one to sue? A closed company?
He was convinced based on dreams.txt.
You'd save yourself quite a bit of future potential botox brow surgery if you stopped stressing yourself out over the technicalities you know. Especially with official words like "preorder DLC" and phrases like "years in advance". And instead, simply embraced this profound and unending conundrum that is the marketing of the 'Verse....![]()
Definitely income. Who'd want to gamble on CR making a profit? He worked in hollywood for years where the standard tactic is to show a loss on production so anyone who didn't get a contract for percentage of gross gets nothing.
“This is good for Star Citizen because it means Calders has a stake in keeping development going so now we will definitely see a game being released inAh yes, I'd forgotten about Hollywood accounting.
If this is the case then I wonder what backers would think about a %age of their pledges going directly into the Calders' pockets? All pledge cash goes towards development unless that's been (quietly) shelved.
Afaik, you can only pay dividends from profits. Money you pay before interest and tax is cost and cost has to be for something in return.In what way?
You can do all sorts of things with contracts that are perfectly legal.
He could have got something like "I give you 46 million in investment, in return we get dividends from CIG as a percentage of pledges made"
I'm not saying this is what they did, just a possibility.
But it would be funny as hell if it was true, if a percentage of all pledges were not going into development but directly into the pockets of Calder. Naturally CIG would not want this information made public.
Pre-orderAlso. There is no "pledges" anymore. Stop using that word. It's sales, not some weird misunderstood reverse pawn & loan agreement.
Sales nonetheless.Pre-order![]()
Afaik, you can only pay dividends from profits. Money you pay before interest and tax is cost and cost has to be for something in return.
The venture capitalist doesnt usually tie in on operational level. But I can see some sort od mezzanine finance. Skimming off part of the revenue I find unlikely - then again there is already a nice web of companies that might allow all kinds of tricks.The original Calder´s investment in the US was in a LLC. If I remember correctly LLC actually do not issue regular shares like corporations. The original CIG statement mentions "units" (not shares) for this etc. Units are basically a way to represent the owners percentage split. So the concept of dividends would not really apply here. What the LLC do need to have though is an operating agreement. This operating agreement describe among other things the conditions how the LLC members/owners have agreed to split profits. I would asume that when the Calders bought units of the US LLC the Operating Agreement had to be ammended somehow. And I would imagine that would be the place for them to inject any return conditions, if any, or any other kind of milestone targets etc.
In addition to pure LLC operating agreements you can also have all kinds of revenue based finance agreements that impose certain returns irrespective of the profit margins. The flexibility in this area for LLCs is huge.
The venture capitalist doesnt usually tie in on operational level.
So, just watching this discussion from SaltEMike
Now, i assume this is based on something CIG have said, but apparently ToW has 10 devs allocated to it, including Sean Tracy (lead) and 3 artists, so only 6 devs.
So, they are still having problems making SC with 600 people while they expect to make ToW a decent product with 6? Counterpoint is made how like NMS started with 6 devs. Escape from Tarkov is being developed by 100 and still has issuers.
Mike talks about CIG trying to make multiple games (SQ42, SC, ToW, AC, SM) but then points out how they are dependent on the core functions that don't exist yet.
Its kind of a mix of clarity with the odd bit of fantasy.
It's going to be glorious! (repost)Im so out of the lol with lol citizen are they really doing a battlefield clone?