Incorrect faction influence values in system map, right panel and player journal
Following the Fleet Carriers Update Patch 2 even hours after the tick (server side script to process daily background simulation transactions and update conflict, state and influence values) the aforementioned values are not refreshed in game client's starmap, right (4) panel or in the player journal. Those keep displaying the previous tick's values (regardless repeatedly restarting the game from desktop to clear cached values). The new values properly appear in the station boards' faction news and the in the respective limited dataset of the squadron allegiance page.
This is a major issue that is a substantial hindrance to BGS monitoring and gameplay for the numerous groups enjoying that kind of long term endgame and also a major threat to the data integrity of 3rd party databases and services relying on the player journals values.
Steps to Reproduce
1. Select an inhabited system that had it's influence values changed due to player transactions last tick.
2. Check the influence values in the starmap, right panel or player journal to inspect that those are identical to the previous day's values.
3. Check the station board's faction news values, the squadron allegiance page's values or simply the database to confirm that these are not equal to the aforementioned values and that the server script changed them appropriately.
Following the Fleet Carriers Update Patch 2 even hours after the tick (server side script to process daily background simulation transactions and update conflict, state and influence values) the aforementioned values are not refreshed in game client's starmap, right (4) panel or in the player journal. Those keep displaying the previous tick's values (regardless repeatedly restarting the game from desktop to clear cached values). The new values properly appear in the station boards' faction news and the in the respective limited dataset of the squadron allegiance page.
This is a major issue that is a substantial hindrance to BGS monitoring and gameplay for the numerous groups enjoying that kind of long term endgame and also a major threat to the data integrity of 3rd party databases and services relying on the player journals values.
Steps to Reproduce
1. Select an inhabited system that had it's influence values changed due to player transactions last tick.
2. Check the influence values in the starmap, right panel or player journal to inspect that those are identical to the previous day's values.
3. Check the station board's faction news values, the squadron allegiance page's values or simply the database to confirm that these are not equal to the aforementioned values and that the server script changed them appropriately.