Yes, it doesn't really matter. Merchants don't want to sacrifice the cargo Bay. The researchers don't want to sacrifice the range of the jump. Miners will not sacrifice slots for mining equipment. But then they do not have the ability to resist interception or combat. Perhaps equal to zero. All that you have listed is good for any warship. My T-9 with 512T compartment and G5 boost will survive against a live player's warship for 1min 20 sec. and neither speed nor maneuverability will help me escape. Also, the size of the ship and maneuverability will not allow you to avoid fixed weapons. And getting away from the G5 FSD interceptor is also not realistic. I don't dig in triple points and BORANS, but there is a small chance of getting ambushed in other ststems as well. I even once was destroyed in one of the Federal capitals by two Imperial players). In General, if the Explorer / trader/miner crams all of the above into his ship, he will lose significantly in the specification of his ship and will again get either an assault or defensive ship. But having an EW module for example, it can create interference for interception and capture in the target. With Stealth equipment, just become invisible for a while, etc. And it won't be much to break the specification of the vessel. There is no balance in the ED. Only a warship can be designed effectively against a warship. Everything else is defenseless or useless. Even after asking for help from other players, it was only recently possible to pay for the work if you have an FC. The game doesn't even have a Bulletin Board. You are forced to use third-party resources for all such interactions.
Mines) Does anyone really use the installation of mines? Can they really bother the enemy? ))) Is the spread of dipoles effective against fixed weapons? Heat sink or quiet running will hide your truck from the player's eyes? Does anyone know a real module that will make the attacker nervous?
Judging by the old forum messages, there is only one such module and it is a router. This is a special stealth module))) You turn it off and disappear, and then you go solo and fly on))) Only this makes the pirates/gunkers/griffers nervous.