I was in a CQC match the other day where it put the four best players on one team and the three worst on the other. First time in a long time I made it through a TDM match with no deaths while not being in first or second place...
And...
How does that relate to the conversation at hand? Could you conceive of a way to offer PvP a purpose in the game, with out forcing players into PvP? Do you have an ideas to give the gankers something to target? Just crapping on CQC doesn't help a thing.