David Braben talking about FDev generally, and Elite Dangerous specifically (timestamp 6m05s)

Interesting that David mentions they like identifying gaming areas that no one else is creating in and then establishing themselves in those niches - specifically name-checking CoD & Fortnite as being pointless to compete against...wonder what that means for EDO?

From Robert’s big old Slab’o’Text (and a bit of clean-up):
“it goes to the strategy as well... to identify underserved areas in the market that we can do a great game in and do a great game in it, because then you've got a really good chance of owning that sector even if it's a little bit niche - they're still quite big especially when you think that we're selling to a global audience now and not necessarily whether we're not going to go head-to-head with Call of Duty, because to match that you need quite a big investment...looking at Fortnite, where they have some functionality a bit like this person shooter but quite a different style of game has actually taken away quite a big slice of their audience...then battle royale mode to Call of Duty and that's been quite successful for them so that again is that arms race and arms races can be quite expensive because you have to do them quickly...the fields we're in we're actually away from that real fierce competition...”
I doubt it means much as I don't think that Odyssey is meant to compete with dedicated multiplayer FPSs.
 
Interesting that David mentions they like identifying gaming areas that no one else is creating in and then establishing themselves in those niches - specifically name-checking CoD & Fortnite as being pointless to compete against...wonder what that means for EDO?

From Robert’s big old Slab’o’Text (and a bit of clean-up):
“it goes to the strategy as well... to identify underserved areas in the market that we can do a great game in and do a great game in it, because then you've got a really good chance of owning that sector even if it's a little bit niche - they're still quite big especially when you think that we're selling to a global audience now and not necessarily whether we're not going to go head-to-head with Call of Duty, because to match that you need quite a big investment...looking at Fortnite, where they have some functionality a bit like this person shooter but quite a different style of game has actually taken away quite a big slice of their audience...then battle royale mode to Call of Duty and that's been quite successful for them so that again is that arms race and arms races can be quite expensive because you have to do them quickly...the fields we're in we're actually away from that real fierce competition...”

Sounds like he’s been reading French-Korean business management books. Well, it worked for the Nintendo Wii!

It unfortunately doesn’t bode well for Frontier’s investment in the future of Elite Dangerous, which is increasingly finding itself in Red Ocean territory. Don’t expect a renewed focus from Frontier on making Elite into a competitive product probably ever.
 
I'm pretty sure the niche for Odyssey is going to be the little serviced "I want to be crushed by a spaceship FPS" genre.

As long as I dont have to launch it separately like how CQC is setup, I'll be the one in the spaceship nose diving walkers.
 
He said absolutely nothing... useless
Adjust your volume settings.

Ha ha ha ha ha ha!

I love this place.
CMDRs: "David Braben doesn't care about Elite anymore, otherwise he'd talk about it!"
Video of David Braben talking about Elite
CMDRs: "He didn't say what I wanted to hear!"
Jg3dfKm.gif
 
He said absolutely nothing... useless
He said, "....they started to see Frontier was performing that we were growing and we were doing sort of what we said we would do and I think some of the things that we said back then people roll their eyes a bit oh yeah right they also know like our ambition is to be the highest quality company, most respected, living with what we say and you know, and this is sort of Rolls-Royce not Ford. We're going to make things that were memorable and I actually think looking back that's what we've done yeah we've one after the other we said when we would do it we've done what we said we'd do each of them."

IIRC, in Braben's mind he's done everything he said he would do with Elite, and Elite is a Rolls Royce and not a Ford pickup truck. Having once owned an older rust-bucket Ford, ED definitely reminds me of that old truck and not a "Rolls Royce".
 
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Interesting that David mentions they like identifying gaming areas that no one else is creating in and then establishing themselves in those niches - specifically name-checking CoD & Fortnite as being pointless to compete against...wonder what that means for EDO?

From Robert’s big old Slab’o’Text (and a bit of clean-up):
“it goes to the strategy as well... to identify underserved areas in the market that we can do a great game in and do a great game in it, because then you've got a really good chance of owning that sector even if it's a little bit niche - they're still quite big especially when you think that we're selling to a global audience now and not necessarily whether we're not going to go head-to-head with Call of Duty, because to match that you need quite a big investment...looking at Fortnite, where they have some functionality a bit like this person shooter but quite a different style of game has actually taken away quite a big slice of their audience...then battle royale mode to Call of Duty and that's been quite successful for them so that again is that arms race and arms races can be quite expensive because you have to do them quickly...the fields we're in we're actually away from that real fierce competition...”

So what niche have they found with FPS? :)
 
I doubt it means much as I don't think that Odyssey is meant to compete with dedicated multiplayer FPSs.
I would hope that at least those forumites worried Elite will turn into CoD / Fortnite with the arrival of EDO will have their fears allayed a little :)

Also the “sphere of battle” thing probably doesn’t refer to a battle royale mode - but then again, the last thing I was fairly confident on was the continued inclusion of VR in future expansions and look where we are now!


So what niche have they found with FPS? :)
First person Cooking Mama. Or jetpack assisted visual novel dating sim.

Probably battle royale though, just over the last Tritium in the Galaxy or something.
 
useless as the rest of FD´s communication. Go make Tencent-Mobile-Games, become happy. But leave the professional market to the professionals.
 
He said absolutely nothing... useless

well, it's self promotion. what would you expect? you're just not excited enough.

indeed for anyone who has been remotely following this man's career for the last years there is no relevant info whatsoever in that interview. however this ...

you know and after that it's gone from strength to strength to be first one sorta console first Xbox and Playstation and we got we said there's an update coming later which it was previously during December we just push it into the new year because that's actually sensible because there have been some slight delays and very good but only probably only small numbers of days weekend but I we're just wanting to be sure you know because they're so close to Christmas we don't want to push it right into Christmas and have fun

... just reads like a transcript of a trump speech. totally incoherent babble. it's fascinating how we can process that while listening and genuinely create new 'information' out of nothing in our heads. they key to success for any businessman/politician: say absolutely nothing, let people infer what they want to infer, then do what you please.
 
Two small snippets I thought were noteworthy:

Odyssey delays supposedly minor:

...there's an update coming later which, it was previously due December, we just pushed it into the new year. Because that’s actually sensible, because there have been some slight delays, probably only a small number of days, weekends. But I, we're just wanting to be sure, you know, because they're so close to Christmas we don't want to push it right into Christmas.


No problems with recruitment / staffing:

Also recruitment for us now it's better than it's ever been, and actually during lockdown we've recruited a lot of people. And you know we haven't engaged with any furloughing or anything like that, even with people that we could have furloughed, because I think the key thing is, companies like us, we shouldn't be taking those things. No, we are doing incredibly well. And we're very proud of that.

(He does mention elsewhere awareness of home working issues, for families, people in small shared flats, new devs without mentors etc. So not quite as blunt as that last bit comes across ;). Think the final point is that they can work remotely, and they don’t need furlough assistance there.)
 
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