I am really curious, due to all the nms praise. I have close to 700 hours on it, and my take on it has never been close to what most describe it.
Multiplayer was most of the time frustrating, which the discord group I'm part of and I tried our best to ignore thinking it would get resolved over time (it being a small studio and all).
Multiplayer issues:
- Landing ship audio bug (this plagued multiplayer for a long time). Basically every time someone landed near you it made the landing audio on loop which sounded like a really loud jackhammer. We remedied it by building landing pads far away from the base.
- Two players in the same place wouldn't be able to see each other unless they were in a party (now it's a hit and miss with instancing)
- Markers not showing (tried this with a new player the other day, still an ongoing issue. Quest markers just bug out and don't show while in multiplayer, been an issue forever)
- Items disappearing (items you built just disappear. Doors disappearing was most common and highly frustrating. Two days ago I logged into one of my larger bases, in singleplayer mind you, and half of my electrical switches and relays were gone)
- Ground having mind of its own (ongoing issue that will never get resolved, ground just keeps re-appearing all the time, no matter how often you remove it)
- Only one player owned freighter per system (so if a friend already has one in system, I would have to go to another system to call mine)
- Invisible bases from friends. (this used to be a bigger issue but now it's hit and miss. If I'm lucky I see one base per friend if they're offline, can see all if they're online)
- Random objects in bases visible only by guests (there's of my bases that's usable only to me, as some rng object blocks off doorways and only visitors can see it, I cannot and therefore cannot attempt to remove it or deal with it)
- Electricity behaving very weird when there's more people around, normal when solo (this is the case only when there's a lot of electrical parts around and not very often but it happens)
- Ships showing different colors for different players (rare but sometimes my ship is different color to my fiends than it is to me and vice versa)
- Weapons firing from your legs and hitting other players even if you're shooting rocks. (this one was common, haven't tested lately. Basically you mining a rock would sometimes appear to other players in the group like you're shooting the laser at them instead of the rock, it would do no dmg to player)
- PVP forget it, just too wonky and so many anomalies happen it's hard to describe in one post.
- Refiners and cooking station eating resources (you place something in the refiner or cooking station to refine it, exit and enter the refiner again and it's gone)
Cheating has never been sanctioned or even spoken about, save editing has been a thing for a long time (as if the game isn't beyond easy).
There's more, this is just the most frustrating we encountered during our sessions. We had hoped things will get fixed, but instead we kept getting useless updates like the exo mech, that only way to make it somewhat viable was to nerf all other vehicles. Also maybe I was doing something wrong, but latest exo mech has a ridiculously wonky controls and hilariously large turning radius. Living ships, completely useless update with a heavy time gate (I do own one and it's a disappointment).
Beyond bugs, one of the issues I have is building. It's a very big part of the game and has seen very little improvement. The parts are not getting consolidated and new parts often look out of place (eg. short range teleporter). The suggestive build overlay is just a scamming mechanism that tells you you could build there even if you can't and most of the time just gets in the way.
We all started on survival thinking there would be challenge involved, while the initial start was somewhat challenging until you get your bearings right, it becomes a cake walk quite soon after. Even the new "dungeons", while they look cool and give a creepy feeling, the difficulty is bellow easy and the reward is extremely high (I don't know if that's a bug or not, but only one completion upgraded my freighter to max slots). I sincerely hope they improve on this, but judging by their practice they won't, instead they will just add a new toy.
Optimization in the game has to be the biggest issue that has been addressed once when VR was introduced and it's still at horrible levels. I can't imagine it being immersive while things pop in and out of existence. Crashes and stutters are still a thing even on high end gaming rigs.
It's alright though, it's a small team it takes time, right? Unless you look up how much money they've earned so far and realize that they're a small team by choice. I'm not saying sell out to EA, all I'm saying is stop pocketing at some point and hire someone to look into optimization and bug fixing.
Overall it's a really cool game and we had a lot of very memorable moments in it, but it's still littered with bugs and problems that just outweigh the "free" updates. Only reason why our discord group gave up on it was multiplayer bugs and optimization issues. I still play here and there since we get new members that want to try it out, however even the new players share the frustration.