They certainly are extreme - I was watching Bognogus and he managed to lose a wing (I think he hit a tree?) and was still flying around (with some difficulty) on one of the planets. Pretty sure an airplane won't fly without a wing, not entirely convinced a spaceship would
It was making me think though - how will this work? Surely in a fight losing a wing would quickly lead to you being killed. And in any other situation you'd (as Bognogus did) head to a station to get it repaired. I do wonder if it is yet another 'wow, that's a cool screenshot' feature rather than a 'wow, this adds to gameplay' one.
Edit: Thinking a bit more - is 'losing a wing' kinda like a weaker form of 'canopy breached' in
another space game (does SC have canopy breaches?). I.e. I bet once you lose a wing you try and run / head home. But canopy loss is better (from a game perspective) as it sets a time limit (
"you need to get it repaired in X minutes*,
or DIE!"
), whereas wing loss is
"you need to get repairs or flying is quite annoying - FOREVER!".
* yeah yeah, synthesis, but for a simpler comparison