Python mk II is killer, if u have all modules and all the correct things installed. however this need hard engeer your shipo to get there, my python mk 2 build now is killing my
krait II.
However if u like all kind of things with u that uses invetory ( like all partts for engineering) vs cargo the Krait II is better multiship for my tasks( I HAVE MY CASH)... now i played for 10 years+ and like to change my tasks all in one spin. the mandaly i did try overpower it, it can kill pretty much everything too , if ur not playing a pvp with a real good skills. ofc.. mandalay is a good multiship,
now im good at FA on OFF and positioning my ship. and i u use only 3 railguns, does not matter if is only 2b out there, engineer and have a stack of burst engineer Frag connons.
its not to hard hitting and with FA OFF tilt then boost *u can toy, learn that it any diraction``, u can stand on a sigle point also while the noobs players are using a trip around the cosmos to head to head me, cuz by then im al ready, under, over or in their back. If play with the NPC u only need a mandaly, for pvp: krait II or Phyton, depend on how u fly and mix things up. the total sum off everything can be experimented in so many engeer ways that u must have booth ships. i have them all.
Anaconda was my first goal. and now, i prefeer toy with Anacondas with a krait II or phyton Mk 2. its imposten that u have power on the Phyton and also engineer for maneuvering better than i was hoping for!
the Phyton looks better? id thik so, its up to all pr man. For me the Python looks good as a sports carf fly ship. and the krait II looks more lke its build too be a real spaceship due that its more uncorrect, and upside down.. the thing is spaceeships dont have to look like f1 formula cars. awsome part is why, and for the krait II its cuz of the perfect position of the hardpoints!