Ship decision: Krait MkII or Python?

You are fixing nothing. Just replacing a great ship with its mediocre modern clone which trades some better speed and pitch rate but sacrifices MJ, hull protection and utility.

Rhetorical question: Does the Python have a coffee machine?

No.

Ergo it can not be the better ship. Especially in combat where the split over under hull locations for the 3 slots makes getting all three on a target less viable.

Python is excellent for groceries

Krait Mk2 for all Han Solo fantasy realization.
359320_screenshots_20200705221323_1.jpg
 
The only time I've ever used limpets is when I was mining to unlock Selene Jean.

Using optional slots for limpet controllers and cargo space for the limpets to do what I can do without either doesn't sound ideal to me, but that's your choice and I respect that.
Thats why you use a Python or one of the big 3. You don't have to sacrifice anything and still carry c6 cargo and 2x c5 limpets.
When you collect hundrets and hundrets of those canisters, your not going to do so manually.
 
Rhetorical question: Does the Python have a coffee machine?

No.

Ergo it can not be the better ship. Especially in combat where the split over under hull locations for the 3 slots makes getting all three on a target less viable.

Python is excellent for groceries

Krait Mk2 for all Han Solo fantasy realization.View attachment 182218
Python has the better hardpoint placement and is more suitable for Han Soloing.
Krait2 excells at mudering stuff, and only that.
Its not like fighting was what you see our fella star wars protagonists doing all the time.
 
CREW CREDITS EARNED 1,223,753,732 Cr
PROFIT FROM Bounties 130,234,921 Cr
PROFIT FROM COMBAT Bonds 97,224,834 Cr
PROFIT FROM Assassinations 72,512,821 Cr

So if you think it is fair a crew to get 1.2bil from 300mil combat, enjoy your exciting game play with SLF.

That is plain wrong.
Your crew is getting a fixed percentage from all your earnings - be it exploration data, combat bonds/vouchers/kills, trading profits etc.

So your crew didnt get 1.2bn from 300 millions combat, they got 1.2 bn from all your earings.
It's your fault to let your crew sip margaritas on some planet beach while you were mining
 
I've had a strange relation with the Python since even before the game was released. When I bought the game, and looking just at the ships stats, I thought at the time the Python would become my favorite ship.

When I finally got there, I hated it intensely, so sold it back and never looked at it again for a very long time.

After a lot of time, I gave it another chance and since then it has grown on me. I like the interior, as I usually prefer "Cobra-like" 2 seater, off-center cockpits (it ads to the feeling of being inside a large vehicle), darker "worn out" interiors over flashy Apple/Nespresso store cockpits and large windows over glass bubble cockpits. I started to enjoy it a lot more this time around. I don't love it, but I like it.

But at the same time, I resent it for being the (almost) all-things outpost ship, while every other single medium pad ship means shooting myself in the foot (except for combat).
This is obviously not the Python's own fault, but I can't help resenting it a bit for it, even if I did grown to enjoy it.

Anyway, on the topic of Krait vs Python: Python. Krait is nice too, I use it but there's something that just never "clicked" with me.
 
Python has the better hardpoint placement and is more suitable for Han Soloing.
Krait2 excells at mudering stuff, and only that.
Its not like fighting was what you see our fella star wars protagonists doing all the time.

Actually most of his screen time is either on foot or in a space fight. Falcon led the charge in Return albeit with Lando at the helm. What we don't see it do is move cargo. The only cargo run on film is in Solo.

As for better placement I would like to hear your reasoning. With the three 3's on top the Krait can keep all its weapons active on a single target easily, especially while maneuvering to stay out of the arc of a larger opponent. Python has to get the nose directly on the target to keep all three firing.

Python is good. Just not quite as good in my book, though I own multiple of both ships.
 
But at the same time, I resent it for being the (almost) all-things outpost ship, while every other single medium pad ship means shooting myself in the foot (except for combat).
This is obviously not the Python's own fault, but I can't help resenting it a bit for it, even if I did grown to enjoy it.
And people wonder why I ask for more competition against the Python.....
 
Actually most of his screen time is either on foot or in a space fight. Falcon led the charge in Return albeit with Lando at the helm. What we don't see it do is move cargo. The only cargo run on film is in Solo.
Hauling passengers around is a form of "cargo transport" too. ;) Thats what they spend the most time with, hauling people or information around.
The one thing that speaks for the Mk2 is them being smugglers, and the Krait just so happens to be ignored more often by the police.

As for better placement I would like to hear your reasoning. With the three 3's on top the Krait can keep all its weapons active on a single target easily, especially while maneuvering to stay out of the arc of a larger opponent. Python has to get the nose directly on the target to keep all three firing.

Python is good. Just not quite as good in my book, though I own multiple of both ships.
The nose mounted HP on the Python is far less nitpicky than the 2 "wing" mounted mediums on the Krait.
When running gimballed and/or turrets the better time on target becomes very noticable.
Especially because you tend to "pull" to get behind a target, allwoing 4 of your 5 guns to keep firing, oppsed to 3 on the Krait(albeit 3l vs 2l2m).
Allso, having to keep your target in the "nothern hemisphere" of your viewport feels really awkward if your used to flying alot of different ships.
With the Python very much feeling like a "mini Corvette" it comes much more natural.

And i agree to above's statement as far as combat goes, then yes the Krait easily wins, simply because of 40 fighter DPS.
For anything else tho, where DPS is irrelevant, the Python wins everytime.
Take combat salvage for instance, 3 additional limpets save you alot more time than taking down your target a smudge faster.
Not even mentioning how you dont have the slots to even make it work using a fighter hangar, so thats just hypothetical anyways.
 
Last edited:
Python for life. Love my Krait too, but the Python has always been my goto everything ship.. and yes I know it doesn't have a coffee machine, but sometimes tea is better.
 
Python mk II is killer, if u have all modules and all the correct things installed. however this need hard engeer your shipo to get there, my python mk 2 build now is killing my
krait II.
However if u like all kind of things with u that uses invetory ( like all partts for engineering) vs cargo the Krait II is better multiship for my tasks( I HAVE MY CASH)... now i played for 10 years+ and like to change my tasks all in one spin. the mandaly i did try overpower it, it can kill pretty much everything too , if ur not playing a pvp with a real good skills. ofc.. mandalay is a good multiship,
now im good at FA on OFF and positioning my ship. and i u use only 3 railguns, does not matter if is only 2b out there, engineer and have a stack of burst engineer Frag connons.
its not to hard hitting and with FA OFF tilt then boost *u can toy, learn that it any diraction``, u can stand on a sigle point also while the noobs players are using a trip around the cosmos to head to head me, cuz by then im al ready, under, over or in their back. If play with the NPC u only need a mandaly, for pvp: krait II or Phyton, depend on how u fly and mix things up. the total sum off everything can be experimented in so many engeer ways that u must have booth ships. i have them all.
Anaconda was my first goal. and now, i prefeer toy with Anacondas with a krait II or phyton Mk 2. its imposten that u have power on the Phyton and also engineer for maneuvering better than i was hoping for!
the Phyton looks better? id thik so, its up to all pr man. For me the Python looks good as a sports carf fly ship. and the krait II looks more lke its build too be a real spaceship due that its more uncorrect, and upside down.. the thing is spaceeships dont have to look like f1 formula cars. awsome part is why, and for the krait II its cuz of the perfect position of the hardpoints!
 
Last edited:
So I'm slowly getting together the credits required for a medium sized allrounder. I've sort of narrowed it down to these two but would like people's thoughts on the relative merits and drawbacks of these two. Also open to other suggestions but I want a medium sized ship with decent offensive/defensive abilities and a fair sized cargo capacity.

Cheers
Daz
Mandalay.
 
Not sure how adding the Python mk2 and Mandalay to a discussion about the Python mk1 and Krait mk2 from before when the former 2 ships were in the game really adds to that discussion. Especially since it was first posted before Odyssey was released, so there's been a whole heap of changes since then.
 
Back
Top Bottom