Patch Notes Fleet Carriers Update - Patch 4 Patch Notes

I did.
And I have fun exploring.
You don't have to fly xx.xxx ly away to make new discoveries.
I have refilled my FC with Tri yesterday, and today I started to scan new systems already after 2nd jump.
And I have found system full of biological signals, not known in any online database.
Only 1090 ly from Sol!
It also has three red dwarves with huge rings that are de facto 5.,6.7. planet and several ringed gas giants.
It will take some time before I check all landables with biological, my FC has jumped several jumps ahead in the meantime.
I realized that keeping it in the front is a better way in case I will have some streak of non-interesting systems I can always "catch up" in my Phantom.

In short - FCs are fun, but you have to use them according to their in-game performance/capabilities.

DEMANDING to change it to your liking or considering them "generally useless" because they are not optimized for your specific idea of how to use them is IMO childish.
Your definition of exploring is NOT the same as deep space exploration

Apples v's melons
 
if it takes 88 hours to mine 16,000 tones of fuel - its broken - if it's been that way since inseption then it was broken at birth

1. It does not have anything to do witch the last faulty patch, so mentioning this problem in patch context or expecting that next patch will "fix" this problem is futile.

2. If it's intentional to prevent spreading FCs through galaxy for whatever reason not known to us unfortunately, than it's hardly "broken".
Just not fitting SOME ideas how to use FC.
 
1. It does not have anything to do witch the last faulty patch, so mentioning this problem in patch context or expecting that next patch will "fix" this problem is futile.
Because we don't need next path. We need rollback to working state + complete different implementation.
 
I still assume FC is only ship which has potential to do Galaxy scale, it can move from 1 sector to another in 1-2 weeks if fuel fixed. And almost immediate moves inside sector, as Anaconda do inside bubble.
Otherwise it just has zero sense. Just because Anaconda already do better then anything carrier do right now in exploration.

And you don't have to use it as small ship. You use it as trans-sector delivery or fast in-sector "probe point change". Then swap to Anaconda which do in-sector faster/better. Then swap to Cobra which do landing best.
But with current fuel it fails main idea of fast trans-sector. Bubble->beagle->rift it will never do without trade-stops. Or pit stops for months. While main idea was to make it 1 week for all this way. Because otherwise just use Anaconda and do it in 3 weeks of traveling.

Actually, an exploration anaconda IS a lot better than a fleet carrier for exploration, and this is a good thing since it as been (possibly) engineered that way.
Fleet carriers are designed to be a moving jumping station which help you do whatever activity suits you and nothing else.
 
Actually, an exploration anaconda IS a lot better than a fleet carrier for exploration, and this is a good thing since it as been (possibly) engineered that way.
Fleet carriers are designed to be a moving jumping station which help you do whatever activity suits you and nothing else.
If they remove UC that will be clear said "no exploration". Until then, it should fill next gap after Anaconda, which is FAST inter-sector moves. From any to any during 1 week like. Because Anaconda can do in 3 weeks and stay in space for years, never return to station.
 
As much as I like Anaconda for laser mining, I it's SC turn rate makes exploring in Conda a no-go for me.
Yes, I know it's used by a lot of explorers.
I prefer smaller ships for the quality of experience.
You say Anaconda is "faster" as system explorer.
I say - for me it's not a race.
I have been trying most of ships in this role and Phantom is the one that fits my needs.

Probably because I don't care about "wear and tear" resistance that may be a problem in deep space travels.
 
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I did.
And I have fun exploring.
You don't have to fly xx.xxx ly away to make new discoveries.
I have refilled my FC with Tri yesterday, and today I started to scan new systems already after 2nd jump.
And I have found system full of biological signals, not known in any online database.
Only 1090 ly from Sol!
It also has three red dwarves with huge rings that are de facto 5.,6.7. planet and several ringed gas giants.
It will take some time before I check all landables with biological, my FC has jumped several jumps ahead in the meantime.
I realized that keeping it in the front is a better way in case I will have some streak of non-interesting systems I can always "catch up" in my Phantom.

In short - FCs are fun, but you have to use them according to their in-game performance/capabilities.

DEMANDING to change it to your liking or considering them "generally useless" because they are not optimized for your specific idea of how to use them is IMO childish.
I am making no demands, except for regular naps. :)
 
So it will be 1000 parked in each system in bubble or decomissioned - both cases no arx.
How? For me NPC miners seems best case, because manual mining will be breaking things yes. Like making it more profitable then old LTD.

People do not race galaxy yet just because they don't want be in Void for long. And ..current jump speed is +/- same as Conda without NS boost. Carrier jumps 15 mins. Conda runs that way 17 mins including scans.
Not sure of your maths. My exploraconda below does 70Ly per jump fully laden. Each refuel/jump takes 1 minute approx. A carrier can only make 1 jump every 20 minutes. So by the time the carrier has jumped 500Ly my Conda can jump 1,400Ly.

Exploraconda
 
As much as I like Anaconda for laser mining, I it's SC turn rate makes exploring in Conda a no-go for me.
Yes, I know it's used by a lot of explorers.
I prefer smaller ships for the quality of experience.
You say Anaconda is "faster" as system explorer.
I say - for me it's not a race.
I have been trying most of ships in this role and Phantom is the one that fits my needs.

Probably because I don't care about "wear and tear" resistance that may be a problem in deep space travels.
Anaconda is fastest galaxy explorer - jump in, while fuel scoop - fss it, jump next. If found some like interesting - water/anomaly etc - come close and DSS scan. If this happens more then once per 10 jumps I get angry (I know 1 sector where it is each 2nd jump, darn, I was SOOO tired mapping those infinite water worlds and scanning 3 anomalies per system).
If you want DSS each planet on the route
1. u're bad greedy man :D
2. that is not for Anaconda as I said. That is task for small ships
 
If they remove UC that will be clear said "no exploration". Until then, it should fill next gap after Anaconda, which is FAST inter-sector moves. From any to any during 1 week like. Because Anaconda can do in 3 weeks and stay in space for years, never return to station.

My point is that It can help you exploring, not doing exploring by itself.
Your point of view is the same as people wanting to go into conflict zone with a carrier.
Carriers (for better or worse, I'm not judging) are not designed to fight, to be 'piloted' or to be equipped with a 'tritium scoop', etc...

FC can help a lot doing exploration, but maybe not in your case (searching rogue planets in nebulae if I remember well).
It would be less expensive with an anaconda and rely on the DSSA network to provide the services you need during your journey.
 
My point is that It can help you exploring, not doing exploring by itself.
Your point of view is the same as people wanting to go into conflict zone with a carrier.
Carriers (for better or worse, I'm not judging) are not designed to fight, to be 'piloted' or to be equipped with a 'tritium scoop', etc...

FC can help a lot doing exploration, but maybe not in your case (searching rogue planets in nebulae if I remember well).
It would be less expensive with an anaconda and rely on the DSSA network to provide the services you need during your journey.
So basically everybody want be FC same as Cobra? They cannot equip all repairs to some small ship like Cobra, but want agility of Cobra, that's why everybody want FC to move as slow as Cobra so they get exploring in Cobra style but with full repairs like Anaconda can do? Nice plan.
And why can't I ask to have same speed style as Anaconda do? Why is it bad? Just don't use it.
 
I think it can be new trolling :D
Fly ahead on Anaconda of such "mining lovers" and map everything around. Then sell it to their carrier.
Wana see that faces, when they mine,mine and meet ahead same commander name for days :D
 
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