this is where your plan has already failed before you even started.(...) map everything around. (...)
this is where your plan has already failed before you even started.(...) map everything around. (...)
Yeh, I know...still counting time to mine, it is possible to FSS like 100-200ly around.this is where your plan has already failed before you even started.
I hope they will do what I propose, so will have to be in bubble to install service. So I stick around 3rd week already.but adapting and optimizing my choices according to changes in environment.
Yeh, I know...still counting time to mine, it is possible to FSS like 100-200ly around.
Also if memory serves - your carrier that you are 'exploring' with is fully loaded with Tritium PURCHASED from the BUBBLESo, FC is NOT a "quick" deep space exploration tool.
How does it make FCs "generally" broken?
Nobody said it will be easy 1 day go That should be careful planed operation. Jump with carrier or so.So, all it takes to ruin your plan is one unexpected "side" jump in FC.
And the only sensible order is first scanning, then mining, what makes attempts to "stay ahead" even more futile.
I said including scans. You do FSS on the go, and sometimes DSS.Not sure of your maths. My exploraconda below does 70Ly per jump fully laden. Each refuel/jump takes 1 minute approx. A carrier can only make 1 jump every 20 minutes. So by the time the carrier has jumped 500Ly my Conda can jump 1,400Ly.
Exploraconda
Yeh, I know...still counting time to mine, it is possible to FSS like 100-200ly around.
So basically everybody want be FC same as Cobra? They cannot equip all repairs to some small ship like Cobra, but want agility of Cobra, that's why everybody want FC to move as slow as Cobra so they get exploring in Cobra style but with full repairs like Anaconda can do? Nice plan.
And why can't I ask to have same speed style as Anaconda do? Why is it bad? Just don't use it.
Same as unfair to delivery 25000t of cargo to sale point or collect rare commodities without having to jump 150ly to engee.I said 'for better or worse, I'm not judging', anyway...
An exploconda will always be better, if not, what's the point spending hundreds of millions in discovery ships ?
A 'vanilla' sidewinder with basic exploration modules (fuel scoop and shield not required) would be sufficient to explore everyhere with your carrier.
That would be unfair in many ways.
Also if memory serves - your carrier that you are 'exploring' with is fully loaded with Tritium PURCHASED from the BUBBLE
The isuse raised by FDev was mining Tritium and supply problems in Colonia
So i'm not sure what you have to contribute as you are clearly in a position to sidestep the 'trituim bug'
Same as unfair to delivery 25000t of cargo to sale point or collect rare commodities without having to jump 150ly to engee.
First thing I did after purchasing FC on new account.Same as unfair to delivery 25000t of cargo to sale point or collect rare commodities without having to jump 150ly to engee.
You are in this thread lording about with a belly full of Purchased TritiumI feel like in endless
loop infinity
{send "Colonia Tritium supply, LASER mining Tritium and LTD are broken. Rest if mining has changed but still gives reasonable yields if you know where to mine and you choose right tools for the job"}
There is no reasonable way of Mining Tritium, i'll loop infinity for you
Nope still brokenWas there before the patch?
What is unreasonable, is trying to use FC in a way it was not supposed to be used, according to choices of developers.
Nope still broken
What way is that? Can opener?
Because they DID say Solo Explorers specifically
So you need to read more carefully "Tritium SSD mining is not broken (by the patch)" - this sentence of mine is in this thread several times, and this is my context.Nope still broken
Did they say "ANY kind of explorers, even those who want to fly 60.000 ly on one tank ?"Because they DID say Solo Explorers specifically