Here's the worry .... Frontier like to present the image that they listen to the fan base, and to some extent they do. But Frontier are not here to please you, as hard as that may be to believe. Frontier are a business here to make as much profit as they can for their shareholders.
This is why we have crap like a virtual currency, it's not to make things easier for Frontier or for you, it's to make Frontier (and their shareholders, don't forget) as much profit as possible. If not having a virtual currency was more profitable, Frontier would drop it in a heartbeat.
So, the reason so many here mention Call Of Duty, is because the worry is that Frontier will look over at battle royale and first-person-shooter games and think to themselves "That is very profitable, we want a slice of that". If they get into their heads that they want to attract the first-person-shooter crowd, then Odyssey will be a COD, first-person-shooter style dlc, and there is nothing you or I could say that will change Frontier's mind.
So all our "This is what I hope Odyssey is" or "This is what I hope Odyssey isn't" is moot. Frontier will do whatever they think is profitable.
I know all that, but it would be a poor fit, technically, conceptually and from a business perspective.
If Frontier wanted to make a twitchy battle royale game, I'm sure they could and it might be a modest success. Even one using the Elite IP.
I'd probably try it, ngl.
Why on Earth they would hitch that to ELITE DANGEROUS, with it's totally different concept, grumpy set-in-their-ways userbase, steep learning curve, and all the technical challenges of integrating this non-fitting product into a game with a nest of different interconnected features, when they've previously discussed a complete different, almost diametrically different implementation many times over the years... I have no idea.
It would be an onerous amount of work for a decision that makes no sense. It doesn't make sense even from a cynical "screw existing users, let's go for the PUBG crowd"
No one is leaving Fortnite or CoD to play a clone of their favourite game within a different type of game. Existing players are hardly going to use it. It doesn't make sense as a
product, or as a fear for the future. The only time they've ever done anything even remotely close to this (CQC), it was hardly an encouraging success.
Making Odyssey the simple progression of modes of travel from big to small -- ship to SRV to walking -- is the obvious next step. I understand keeping expectations in check. But let's think about this sensibly.
It's broadly in line with what they've talked about previously, it's what most existing players want to see, it what a lot of prospective players would be very interested in in the context of a galaxy wide space game, it's almost certainly easier to implement since they've been planning for it for years....
I get that people are trying to keep their expectations in check. That's good. But let's not lose touch with the real likelihoods here...