Question for Open players who don't like PVP/ganking... help me understand

That might explain why San Tu was empty when I visited.

I know an opinion has been expressed by some egos that they want to get rid of every inhabited Anarchy system. I do not agree with that.

I know there has been a lot of meta which has led to a current 'war' or 'invasion' or 'non-judgemental non-political description of whatever you call it individually, Ive seen the salt when someone gets it wrong'. I'm pretty sure if the 'antagonist' had stayed and been blown up 40 times the egos would have got bored and gone home but its too late for that and the 'innocent' are suffering. And judging by certain threads they are suffering. For a given definition of innocent (Open, in Anarchy sometimes).

PMF & BGS soap operas go on all the time but anybody targeting purely pirate sectors is not good for the game imo. I dont see a proper Lore reason for Anarchy to sell Imp or Fed ships though so both sides will hate me equally :)

I dont mine so missed those hotspots probably. Still if I knew a Pirate faction was in a system Id chance it (chance that gankers are there too)
Honestly, anarchies are a guarantee of having interstellar factors, black markets, and no illegal goods. Even if you're not into slavery, you can get some pretty lucrative trade routes going if you don't mind shifting guns and drugs.

edit: and as for wiping out all anarchies - while that might be practical in a closed region like colonia or the pleiades, it simply isn't in the bubble. Unless you've got the numbers and the intel to actively police something like fifteen thousand systems, it's just not an achievable goal. Passive traffic and the weighting of the mission boards are a greater threat to anarchies in the vast majority of the bubble than any kind of deliberate action.
 
Last edited:
Could have been because DW2 wasn't a combat event.

DG2 was a notable low point for the game. "Oh, look, we can find a load of unarmed ships and grief them by wasting days rather than minutes of their play". Knowing that I'd never want to play among such people, I happily blocked the top half-dozen when they published their "leader board".
Not to mention the infiltration into mobius/fleetcom with the sole intention of ganking griefing.
 
Distant Ganks was spectacular to participate in too. I feel not a scrap of guilt over it all. It was no secret what was happening. It was being streamed from multiple CMDRs, videos were posted, warning were made. And despite all of that, people still clicked open.

Well, let's just say that I don't like you as an Elite player, and probably wouldn't like you as a person, either. Agree to to disagree, etc.

But you got one thing seriously wrong: assuming streams, videos etc. could actually be considered a warning. Most people simply play the game. They don't trawl Elite streams and videos, never visit this forum, and aren't on any Discord channels or such. This is also where PG as an alternative to Open fails spectacularly: it's a chicken/egg thing, a new player is not a member of any group, channel or whatnot and does not have knowledge of any private groups. This is why Open is called "Open" and not "PvP mode".

Personally, I don't want PvE and PvP separated. What I do want is the ability to choose my level of risk and reward. Relative safety, with high level of inconvenience and wrist-slapping for anyone trying to kill others "just because" should be the norm, but there should be the possibility to opt-in for higher risks and rewards. If security levels actually meant something wrt. PvP too, and there would be potential for much higher rewards in anarchy and low-sec systems, it would already go a long way. On the other hand, if crime carried more of a risk, it too should carry much higher rewards. I think smuggling and piracy are massively underwhelming at the moment, and criminal careers in general could do with a revamp. Would be fair, since explorers and miners already got theirs?
 
What do you think about people encouraging the use of Fleetcomm to attack player groups? This happened to both Loren's Reapers and Code.

Modes & platforms don't matter to BGS conflicts. Do it in Open because you want to, not because you feel forced to by some sense of pride ;)

That said if you're going to lose you may as well have fun ;)
 
Well, let's just say that I don't like you as an Elite player, and probably wouldn't like you as a person, either. Agree to to disagree, etc.

But you got one thing seriously wrong: assuming streams, videos etc. could actually be considered a warning. Most people simply play the game. They don't trawl Elite streams and videos, never visit this forum, and aren't on any Discord channels or such. This is also where PG as an alternative to Open fails spectacularly: it's a chicken/egg thing, a new player is not a member of any group, channel or whatnot and does not have knowledge of any private groups. This is why Open is called "Open" and not "PvP mode".

Personally, I don't want PvE and PvP separated. What I do want is the ability to choose my level of risk and reward. Relative safety, with high level of inconvenience and wrist-slapping for anyone trying to kill others "just because" should be the norm, but there should be the possibility to opt-in for higher risks and rewards. If security levels actually meant something wrt. PvP too, and there would be potential for much higher rewards in anarchy and low-sec systems, it would already go a long way. On the other hand, if crime carried more of a risk, it too should carry much higher rewards. I think smuggling and piracy are massively underwhelming at the moment, and criminal careers in general could do with a revamp. Would be fair, since explorers and miners already got theirs?

As was pointed out earlier - FDEV embraced it. And then didn't give any real info. So you had to go seek out the discord, or the website etc to participate. We even had news articles about our parallel expedition and it's purpose. So within the entirety of the community online, we did provide a warning. If someone failed to somehow find any of that on the official subreddit, this forum, the discords and their many dramas, I can't say we didn't try. Ignorance kills in this game - we're living proof.
 
I know there has been a lot of meta which has led to a current 'war' or 'invasion' or 'non-judgemental non-political description of whatever you call it individually, Ive seen the salt when someone gets it wrong'. I'm pretty sure if the 'antagonist' had stayed and been blown up 40 times the egos would have got bored and gone home but its too late for that and the 'innocent' are suffering. And judging by certain threads they are suffering. For a given definition of innocent (Open, in Anarchy sometimes).
I don't think SPEAR blowing up Phisto 40,000 times would persuade them to go home stroking their epeens gleefully as it would appear their agenda wasn't just to get the 'big & evil ganker' but to remove The Nameless from power along the way.

My main account (a Reaper) has been blown up, and - naturally - I had to post the propoganda of an unarmed, unshielded ship being blown up by a full wing of lawkeepers - naturally forgetting to mention that I had to chase them around for 5 minutes prior to the 'engagement' - the power of words...

I don't know how many innocents are being attacked because of this action, but am fully aware that the sqadron and its supporters are targetted - and actually having a lot of fun, I'm not sure 'suffering' is accurate, at least in this case.

If there really are 'innocents suffering' in the nebula it isn't down to the actions of Loren's Reapers - nor the primary target of the lawfuls - quite the opposite.

I'm neither accusing anyone, nor defending - it is as it is in the nebula, the 'emergent gameplay' wished for by so many is in Colonia for the grabbing, if those who desire it can be bothered to make the journey :)
 
They don't want it? Go to a PG or Solo. Problem solved. I have zero problems with people using PG or Solo. Unlike our unfortunate friend who got to meet Jesus after mining this morning, I, a ganker, do all my mining or things I absolutely do not want interrupted in a PG or solo.

Well said. It's kind of common sense really isn't it?! And kudos to you for sharing your methods too mate.

(I'm normally fairly sarcastic when making this kind of post, but for clarity, I'm completely serious towards my bovine man)
 
They don't want it? Go to a PG or Solo. Problem solved. I have zero problems with people using PG or Solo. Unlike our unfortunate friend who got to meet Jesus after mining this morning, I, a ganker, do all my mining or things I absolutely do not want interrupted in a PG or solo.
But do you have problems with players intentionally using smurf/alt accounts in order to "infiltrate" PGs like Mobius or Fleetcom, in times such as DG, with the sole purpose of ganking griefing players?
 
Modes & platforms don't matter to BGS conflicts. Do it in Open because you want to, not because you feel forced to by some sense of pride ;)

That said if you're going to lose you may as well have fun ;)

My comment has nothing to do with BGS conflicts and modes. It's about poking the hypocricy of the explorer community.

You deal with those who do so and not the PG itself. Duh.

Fun story. We had a Reaper in Fleetcomm, who had never violated any of Fleetcomm's rules, engage enemies in a CZ while in the Fleetcomm PG. He was promptly booted from the PG.

During Code's war in Reidquant a very prominent member promoted the use of Fleetcomm against Code. Certainly folks are welcome to use whatever mode they wish, but it all strikes me as a little odd when you level criticism at participants of Distant Ganks 2.

How do you suggest we deal with that?

Forcing content on somebody that does not want is still the problem

You lose that high ground when leadership leverages the PG to win conflicts.
 
I don't think SPEAR blowing up Phisto 40,000 times would persuade them to go home stroking their epeens gleefully as it would appear their agenda wasn't just to get the 'big & evil ganker' but to remove The Nameless from power along the way.

My main account (a Reaper) has been blown up, and - naturally - I had to post the propoganda of an unarmed, unshielded ship being blown up by a full wing of lawkeepers - naturally forgetting to mention that I had to chase them around for 5 minutes prior to the 'engagement' - the power of words...

I don't know how many innocents are being attacked because of this action, but am fully aware that the sqadron and its supporters are targetted - and actually having a lot of fun, I'm not sure 'suffering' is accurate, at least in this case.

If there really are 'innocents suffering' in the nebula it isn't down to the actions of Loren's Reapers - nor the primary target of the lawfuls - quite the opposite.

I'm neither accusing anyone, nor defending - it is as it is in the nebula, the 'emergent gameplay' wished for by so many is in Colonia for the grabbing, if those who desire it can be bothered to make the journey :)

You rascal you... ;)
(The bit about following them around lol!)
 
My comment has nothing to do with BGS conflicts and modes. It's about poking the hypocricy of the explorer community.

Nah you're just really, really bitter. Who cares what mode someone opposing you is in? Or what specific private group? It's not like it can be policed so just assume it will happen. The game allows it, so they can do it.
 
Back
Top Bottom