If you thought Fleet Week was big, hold on to your hats.
Holding on very firmly to my hat. Fleet Week was a complete farce. A few 3D models were moving on completely pre-determined, hard coded paths. Wow. Meanwhile the servers were catching fire, stability was about 10 minutes tops before getting a 30K.
Speaking of AI, i tried the barman, there were 2 of them, spamming random responses at random times (completely out of sync), took them about 10 minutes to understand how to sell me a beer, with no other customer around, all the while standing still with a blank stare. Yeah, i believe that's going to be revolutionary, but maybe not in the way cultists think it will be...
Oh and should i mention the completely broken ATC with closing hangar doors, you have to spam them so they open and you can quickly get in before they close again... or the buggered restricted areas (good thing they spent maybe 2 years reworking that !) which are now invisible and will send your ship crashing immediately. Or the buggered landing / take off splines, that never appear in the right direction, or anywhere near your landing pad / hangar, and again will decide to send your ship into a crash (it takes control of your ship with a completely idiotic "autopilot" that will certainly "autocrash" your ship..), with no particular reason or logic.
Or the now completely non-functional repair and refuel. There used to be workarounds (which were really silly to start with), but these arent doing the trick anymore. This cuts short the "fun" in a quite drastic way.
I've seen lost noobs unable to take off from A18 due to not knowing that they had to look around for the holographic splines. Oh and poor people stuck at New Babbage, because of the dead lifts.
Tried quickly some space combat, that was cut short due to massive desync with the AI ships, making that endeavour quite futile.
So if we set aside the improved FM, everything else is just getting worse. Getting around all the bugs is a real pain. Ingame community will certainly not help you get around as many of them are willfully ignoring the bugs, like when i mentioned the "no refuel" bug, took me 10 minutes to get them to admit there was something wrong, and again they told me "it's only broken for you !!" which is a blatant lie (or the New Babbage lifts, same situation..).
Getting in the PU for a few hours you clearly feel that the game engine is bursting at the seams. Everything is broken, or about to break down if the server gets a hiccup. Dunno what's happening at CiG, but if we measure progress by what we have currently, it's moving backwards.