Frontier discusses walking in ships in Dev Plan

lol, and planetary materials, remember the speadsheets for those! 😒


it doesn't lead much hope for Odyssey based on track record to be honest. i certainly won't pre order based on previous experience, even if they throw in a lousy Adder MkII or equivalent pile of trash.
The fear is, the same people, making similar choices, based on similar goals, under the control of similar management, arriving at a similar quality of gameplay mechanics...

Personally, if next year (six+ years into ED) doesn't demonstrate a bar raising solid set of gameplay mechanics, then I just can't envisage having any hope left to be frank.
 
The fear is, the same people, making similar choices, based on similar goals, under the control of similar management, arriving at a similar quality of gameplay mechanics...

Personally, if next year (six+ years into ED) doesn't demonstrate a bar raising solid set of gameplay mechanics, then I just can't envisage having any hope left to be frank.

I feel like I've heard this from various people every release since launch (including launch!)
 
I feel like I've heard this from various people every release since launch (including launch!)

they were all free bar horizons. and horizons was released in a very much "development" stage of the game and was probably the only decent release.. i mean SRVs and unlocking planetary landings was a big deal at the time, i pre-ordered the crap outta that and got a turd infested Cobra for it. but the addition of planetary landings made up for it. (lets not mention the season pass and promises though)


now we just have a new SRV with legs some 4 yrs later.
 
I feel like I've heard this from various people every release since launch (including launch!)
I suspect you have.

I suppose the different with "Odyysey" is FD themselves seemingly drawing a line in the sand, declaring they've sat back and via a new approach/mode dedicated their largest effort ever in six years of ED to deliver brand new content to move the game on significantly.

So, with a fresh palette, and something like 300 man years of time, what can FD deliver? Going to be interesting to see...
 
I feel like I've heard this from various people every release since launch (including launch!)
Me too, but this time, I'll be honest I'm considering it too.I said on another thread that this is the second time they've taken away my chosen method of play (first with the Mac client and now with VR), so Odessey will need to be amazing to keep me, and I don't think it will.
I think "legs" will just be another grind, collecting materials on foot instead of in SRVs.

Braben has u-turned on almost every statement he ever made about what Elite would become. If I wanted to run spreadsheets I'd have stayed playing EVE. I have no interest in an FPS game, that's not what Elite promised at kickstarter. I would like to explore my ship, and the station, but I'm tired of them forcing game play on their terms. Don't give us legs, give us more SRV's (specialist mining or exploration or even racing)...
 
The game has come a long way since the base release many years ago. However, it is debatable that they have been doing things well, as emphasised by Braben here. Many features that were introduced to the game were forgettable. Some core functionality has been vastly improved, but on the topic of landing on planets and Braben saying he didn't just want it to be the same experience wherever you land, with merely different skies, well... That's all we have got for the most part.

Let's hope they really spruce things up with the introduction of Odyssey.
 
they were all free bar horizons. and horizons was released in a very much "development" stage of the game and was probably the only decent release.. i mean SRVs and unlocking planetary landings was a big deal at the time, i pre-ordered the crap outta that and got a turd infested Cobra for it. but the addition of planetary landings made up for it. (lets not mention the season pass and promises though)


now we just have a new SRV with legs some 4 yrs later.

And skyboxes, don't forget those!
 
I suspect you have.

I suppose the different with "Odyysey" is FD themselves seemingly drawing a line in the sand, declaring they've sat back and via a new approach/mode dedicated their largest effort ever in six years of ED to deliver brand new content to move the game on significantly.

So, with a fresh palette, and something like 300 man years of time, what can FD deliver? Going to be interesting to see...

Odyssey is so close to release that I do hope Frontier start talking features beyond basic legs and coloured skies. These are two relatively minor details if the core game remains much the same without overhauls to missions and Powerplay etc. No doubt it will feel refreshing, but the novelty will wear off if nothing much else comes to the table here.

Here's hoping.
 
And skyboxes, don't forget those!

Yay!

giphy.gif
 
Odyssey is so close to release that I do hope Frontier start talking features beyond basic legs and coloured skies. These are two relatively minor details if the core game remains much the same without overhauls to missions and Powerplay etc. No doubt it will feel refreshing, but the novelty will wear off if nothing much else comes to the table here.

Here's hoping.
Agreed, if Odyssey is 90%+ FPS gameplay, with therefore a huge lump of the associated 300 man years (or so) seemingly being ploughed into that new Eastern Front of the game, I think a lot of people will be wondering why.

And unless I'm mistaken, wasn't there the suggestion of actually more involved missions found in the data files within ED year(s) ago?
 
David Braben officially confirms that walking around inside of ships is in the development plan for Elite Dangerous (about 3 minutes in).

Video from official Frontier Youtube channel:

Keeping in mind this was 7 years ago, so maybe or maybe not for Odyssey, but there are a lot of talking points happening here, whether or not they are officially in dev right now.

We don't want to forget the idealism here, and that we all want and hope that all the things we hear in this video eventually make it to light in the game. So far, many have. Whether they were implemented in the way originally thought is another story.

Here's hoping...
Always difficult to do things retroactively but not impossible.

The passing years often bring maturity to the ideas of the past.

🦠 🦠 🦠 🦠 🦠 🦠 😷
 
I remember those videos. Someone should make a game like that. It'd probably do pretty well too.

No sense in making a video game you've already sold though I guess.
 
When FD 1st said no VR for ED:O at launch I really hoped it was a gambit to try to get some Facebook cash but I guess it really is sinking in now that ED is going in a direction where I will no longer want to play. I am gutted about that because as much as I complain about parts of the game ED is a game like no other and that is all down to vr for me.
 
I would like to explore my ship, and the station, but I'm tired of them forcing game play on their terms. Don't give us legs, give us more SRV's (specialist mining or exploration or even racing)...
I disagree with both of your statements. It is a designer's job to create (or note) game mechanics and a game alwayd "forces" some rules on the player by nature. What do you want to "explore" insight your ship? Do you really need more areas in Elite where you can just "look at things"?
Bringing more SRVs to the game alone, would not add much, if there won't be additional content making them actually a serious consideration for the players.
 
I disagree with both of your statements. It is a designer's job to create (or note) game mechanics and a game alwayd "forces" some rules on the player by nature. What do you want to "explore" insight your ship? Do you really need more areas in Elite where you can just "look at things"?
Bringing more SRVs to the game alone, would not add much, if there won't be additional content making them actually a serious consideration for the players.
When they first brought in the SRV, they promised that the Scarab was the first of many. There would be cargo carriers to allow hauling of goods between planetary bases, prospecting an mining versions to allow exploitation of surface (and sub surface minerals), and exploration buggies. But all those fell by the wayside (along with the hoped for game play). So what are we expecting from legs? Because what I think we'll effectively get is a space suit shaped SRV that allows us to explore the narrow spaces where a Scarab can't get. Maybe we get to sneak around Gueadian sites on foot, but it will essentially be the same game play, with a slightly different coloured sky, and a slower rate of travel.
I'd like to think what we would get is possibly what we've been promised long ago. Boarding other ships, fighting in the corridors, meeting up in bars in the stations, even just the ability to open the doors at the back of the Bridge in the Cutter and see what lies beyond. However bitter experience has taught that what we will get will be nothing like this, and will probably be bug ridden and break much of what is already there. Based on what we've seen and heard so far, do you think legs will be anything other than a new way to "look" at things?

We will be left with Horizons, which will probably receive no love going forward, as I fear the low take up of EDO will be the death knell for the game as Frontier branch out into the platform and console markets.

It's funny, but if you go on the Jurrasic World and Planet Zoo forums, you see many of the same complaints you see here on the ED forum, lack of depth of gameplay, an emphasis on "fripperies" that you can buy in the store rather than on fixing the many long-standing bugs in the game, and gereally disinterested developers and forum moderators. It's like a pattern emerging...

Don't get me wrong, I love this game, but mainly for the beauty of it in VR (which it will no longer have). I've not tried Squadrons yet, but Wings are still shot with instancing issues and nav-lock not necessarily dropping you in the same instance as your wingman. The peer-to-peer networking model means that they steer clear of subscriptions to maintain a game server, but I personally would pay a subscription if it meant we could guarantee clean instancing (or not even needing it, and like EVE all be in the same instance at the same time).

Before we get legs it would be nice if they fixed PowerPlay and brought back a Narrative to the game, a purpose for the political factions to exist, rather than just a grind for a few special bits of equipment. Galnet might have been mostly pointless, but at least it gave the universe some colour, some thread you could weave your own narrative around in your head.
If they can't be bothered maintaining a narrative, hand it over to players, let Galnet reflect what's happening. Why shouldn't the local news announce the successful assassination of a reknowned pirate or the hunamitarian relief efforts of shipping thousands of tonnes of food, shelter and medicines to a beleaguered planet.

Do we honestly think EDO will make any of these shortcomings go away?
 
Do we honestly think EDO will make any of these shortcomings go away?
Nothing FDev has officially mentioned regarding EDO, has me believe that. For all I know and assume, our play area will be expanded and the way how to play is altered slightly, but it won't solve the core issues, but rather adds to them as the same design issues now appear within the Fps part. And then ressources will probably be spent less on the space ship flying part of the game.
 
I dont understand people attribute almost blblical devotion to 8 year old documents.
Because the entire point of those documents were stuff not at launch but the long term vision for the game. Imo FD can't have it both ways, ie sell us with a vision and kick in extra cash for say the LTP on the vision but warn players that much of this feature set won't be at launch but come years in the future.
But then when years in the future argue "that does not count that was years ago"
Do you not see the disconnect there?.

IF you are going to sell jam tomorrow but ask for money today then when tomorrow comes
Players will expect jam.... And not Tesco's value stuff but actual taste the difference stuff full of pieces of fruit.
Plans change but FD owe it to their long term player base to inform then when those plans change and why.... Untill that happens then as far as I am concerned FD can be reminded of those early documents.
In fact it is precisely because of that that now when FD say not at launch but maybe later I am very suspicious.... Deja vu and all that.
 
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