FDev's Arthur: "We think Thursday's stream will be really good, looking forward to it" RETURN OF GALNET?

Removed partially due to players criticising it, remember? So yes, I believe the players that actually liked Galnet and didn't want it removed would be very excited at a prospect of it coming back and I see nothing strange about that.

Removed due to a misunderstanding of the criticism, yeah.

Players
"Articles don't have anything to interact with in game"

FD
"Ok... we wont make any then"

Players
"That's not... what we meant..."
 
Respectfully disagree.

I've been playing video games since the mid 1970s and whilst they were typically limited in scope (ie. you could reach the end of them) the vast majority were 'finished' and not 'WIP' in the sense they were feature complete, some bugs not withstanding. This was partly due to the fact there was only so much you could cram into the limited resources available at the time and there was no really effective way to update them after they were launched, particularly pre-internet, newsgroups, BBS etc (yes, limited magazine support and occasional patch disks later on).

I didn't play alternate reality, but I recall it on the Atari ST (?) as an episodic series that was never finished, arguably the first game was completed.
Other bad examples include Frontier First Encounters, which had game breaking bugs at launch which was fixed by patch disks.

It is true to say that none of those early games received any kind of "extended support" like we enjoy today with titles like Elite Dangerous. Older games would have a 2-3 year lifespan until the "next cool thing" came along.

Cheers,

Drew.
Alternate reality had such potential. They did make a second (the dungeon) but that, too went nowhere.

Actually, today's games are stupendous achievements only imagined in those days but nobody sees the accomplishment, just what they don't have.

On the other hand, the internet accessibility has made development lazy. I don't necessarily mean the developers, probably more marketing teams. The advent of the "we'll patch it later" became the norm. Sometimes later never comes because its time to get started on the next new thing. Without the next new thing, there is no money income. So teams are constantly in a struggle to fix old stuff but make new stuff.
 
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Jet Set Willy was released in 1983 on cassette for the Zx Spectrum, that famously had game breaking bugs that would corrupt rooms making it near impossible to complete the game. The developers tried to pass of this as a feature, apparently the onscreen corruption in the levels was intended to be 'poisonous gas'.

Eventually they made a U-turn on this and issued a set of commands that had to be entered manually to patch the game (POKES).
Ahh, jet set willy, what a great game that was
 
Very popular feature gets arbitrarily removed so they can put it back in and make people think they're great.

They removed something people moaned about a lot and popped the staff onto writing the new DLC (that people have been asking for), the new DLC has now passed the writing stage and they are going back onto galnet. Not a big deal really.

All the usual suspects carry on with the comedy shrieking at every single stage of the process.
 
Lol. Very Popular Feature :ROFLMAO: What was that? All Galnet ever got was ignored or derided - until it got removed ...

It's a great example of how there's so many 'things' in this game that can be picked apart at leisure, but there's still a host of people who, although they might want it to be better, actually quite like what they have. I fell in to that camp as more interactivity with Galnet posts would have been good, but that didnt make the stories themselves a waste of time to read. It all lent itself to creating a believeably backdrop, especially since you couldnt leave your ship to actually see any of these events. I hope the presence of NPC's, interactive or otherwise, will make a vast amount of difference for Galnet or just general immurshun.
 
FD:

We're removing Galnet.

Forum:


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FD:

We're bringing Galnet back.

Forum:


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At the very least it had a completable story. I don't remember how long after "the city" it came out.
My final memory of "The City" was being in the Pub Inn eating breadsticks...
I may have to see if the abandonware sites has these - compared to 'modern' stuff it'll be a bit bland, but at least it would be a fitting end :)
 
out of curiosity when did it get removed? i returned mid July from years away
The rot began in August 2019.

 
so just to confirm, it's this Thursday on twitch

Edit - after all this attention it needs to be something spectacular :p, i'm wincing at the thought of anything other than full blown comeback with additional features, and a constant stream of goodness!! i suppose either way someone somewhere will be puking with rage and turning a laptop/desktop/console to violent dust :ROFLMAO:
 
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