Deleted member 182079
D
No idea - the rank was pretty low iirc so likely not.LoL did they know that there are explosions randomly happening inside the barrel I wonder?
Yeah I thought about that, though given their rank and the location it was likely to be just a player who min-maxed and swapped the shield with a PAX cabin instead of HRPs/MRPs. I've recently built a T7 for these scenarios again, and it does feature a shield (see further below why), it's also rocking 4 engineered heatsink launchers so I can spend quite a long time in the oven to scoop up mats and cargo. Still able to carry 32 (or was it 64?) passengers and 128t of cargo, which is still plenty for each evacuation run, no need to sacrifice the shield for more.This is not as stupid as it may sound: the main danger from the environment is heat, not damage from collisions or weapons. Shields only contribute to heat. So if this hadn't been in Open, it even might have made some sense.
Shield-less builds are certainly viable if you remember to make the ship sturdy enough elsewhere - I run 4 ships without shield, two of them miners (Cobra 3, FDS) which you wouldn't see me in busy places in Open as they're purely PvE, for when I feel like mining in the middle of nowhere in close proximity of my FC. They do sport engineered armour though in case I bump into an asteroid by accident, and am too close to a core explosion (bringing back some excitement to mining).
The other two are no pushovers - one is an AX FAS, the other is a PvP Viper 4. While I wouldn't engage other players in the FAS (would be very easy to escape in it though), I certainly have in the Viper, only on Friday at the CG. These ships, and especially the Viper, are 100% designed around the fact the shield is missing - armour, HRPs, MRPs, modules engineered with sturdy and armoured effects applied.
I greatly doubt that that AspX resembled anything close to the latter though. And I suppose they got away with it, at least at the time they instanced with me.
Last edited by a moderator: