Game Discussions Star Citizen Discussion Thread v12

The more employees, the quicker they will burn through the money.

Does this include outside contractors?

It wasn't made clear, but they made a number of statements which could be read as they have 630 people "working" on SC/SQ42 and not all are directly employed by CIG.
 

Viajero

Volunteer Moderator
Well, we have to take their UK financials at face value, otherwise CIG are in a lot of trouble if they have been telling pork pies.

However, they can move money around via their dozen of so shell companies to make their financials look rosier than they actually are. Not saying they are, but its possible.

And of course, the funding tracker itself is suspect and we have no proof that its connected with actual cash flow, except that if they were not pulling in something like they are saying, then they would probably be bankrupt.

CIG's own (self-reported) financials indicate that before Calder came onboard, they were running low on cash. So, from this perspective, it seems that what they report is at least broadly accurate.

The UK financials should be indeed presented as required by the UK authorities, as barebones as it is. The main issue here though is that those remain largely meaningless as a description of the whole since any link in them to the US based parent and any other parent related links are completely opaque since those other entities are not formally reporting.
 
Oh, and again, sorry if I donā€™t answer to all your replies here, but the hounds come out in pack if you dare swim against the stream here. Might be on later in game if you like a chat. Catch you then. ArAsH_Wu in game, add me šŸ˜
 
This is one of the things I don't get. Why on earth would you pay to test someone's project. Normally people get paid to test software or perhaps volunteer. But pay to do so? Sorry, that's completely beyond me.
I talk for me. I haven't paid for testing. I've paid 45 $ to fund the project. In exchange CIG gave me an access to the alpha to see what they do. I was not able to test for several years (because potato PC) and I only test the alpha since early 2019.
 
I think you should have faith in Chris Roberts' vision. He clearly wants an immersive game, but no game he has ever made, nor thing he has talked about in SC shows that he would build a tedious game.

Travel times
Replacing faulty components
Death of a spaceman
Prisons
Enforced 5 minute long train rides to get to your ship
Mixing drinks for passengers to keep them happy during long flights (and selecting the in-flight film! The height of excitement!)
Multicrew mining, where some sap is meant to sit in the refinery area waiting to press buttons as the ore comes in. I suppose during flight they can swap out faulty components or mix drinks for the captain.

Yeah, nothing CR has talked about shows that he would build a tedious game...
 
Indeed! But the ITS ALPHA card is played so often
Yeah, because using "it's alpha" for a game in alpha is really weird !
The alpha take too long for you for sure, but it's still an alpha šŸ˜

Straberries are red ! Strawberries are red ! I don't understand why they keep using this word to describe me the color of strawberries šŸ˜…
 
Let's make this clear (again) - any promises made by CR are worth about as much as the paper they were written on. Oh, they weren't. That tells you something then.

None of the things they said they would do are legally binding. Holding on to 'X and Y will improve the game' or 'it will happen because they promised' is naive to the extreme. Be better. Enjoy it for what it is, or not. The rest is meaningless.

The entertainment factor in discussing is seeing how long the business practice of perpetual development can carry one man, his immediate family, close associates, and the hundreds of people they employ. They get a lot out of it - mansions, porsches, yachts, employment - might as well enjoy the show while they're.. working.. on it.
 
The one main problem I see from that canned response is CR's arrogant assumption that by the 'back end of next year' when this dynamic economy will merely be ready for the testing environment and not implemented as a working game function, Star Citizen will still be at all relevant.

I strongly suspect that even by the middle of next year...at a stretch... Star Citizen, still chugging along with it's out of date Crytek based Franken-engine, will be nothing more than a rather expensive footnote in the world of computer gaming.
Why do you think this way? I think the backers are as naive as always and spending tons of money on their dreams.
 
Thatā€™s the thing, so much speculation, seriously, personally, I donā€™t care. They are still going, I like what I see, let them do their thing. Thatā€™s how I think about it. Way too much conspiracies here.
I am saying to so many people who say that this is going to be a con artist game, that this was gonna be a scammer game: ā€œHey, you are gonna lose all your mone-ā€ My WIFE still doesnā€™t believe in me! Iā€™m telling her ā€œWell honey this is realā€. ā€œNo no no no no no, thatā€™s a scam!ā€ And I say ā€œBut wait Iā€™m gonna go to the banks, Iā€™m gonna get my bitcoins, Iā€™m gonna actually put it into dollars, here they are right on the table!ā€
 
Why do you think this way? I think the backers are as naive as always and spending tons of money on their dreams.
I will talk for me only but SC, even in its broken state, have already fulfilled some of my gamer's dreams. I don't dream of those gameplays anymore, I play them.
 
You do realise that "answer" and "comment" have different meanings? I genuinely want to understand the different attitudes regarding SC. Well, to quote an earlier post of yours, "you do you".

iā€™m sorry man, but you posted as if you already made up your mind. Why would you pay to test a game? If you donā€™t want to, then donā€™t, itā€™s simple. I didnā€™t mean anything else with that. Let me put it like this, SC may not be for you in this fase of the project, maybe check back in a couple of years, there is still a long way to go.
 
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