Newb question: Type 7 or python?

So, I’m a fairly new player and have been enjoying just doing trade missions and some light exploring. I’m sitting on some cash right now but am trying to decide which to buy. I kno the 7 is probably a bloated pig to fly but it can haul so much stuff!!! I like that. I don’t have enough cash for a 9 or anything like that. Thoughts?
 
You seem to be going in the right direction, ED is all about having a feeling for the ship which suits your needs.

Ultimately they are all as good as each other, you can make millions in a Sidewinder, its simply a matter of perspective and playstyle. Go with your gut feeling and live a little, its only cash.

07
 
Simple answer:
Python (as much it's dull ship)

Explanatory answer:
T-7 is large pad ship, Python is medium. What you gain in cargo capacity with T-7 you loose with L-pad restriction. With T-7 you will find lots of profitable and tasty missions to fill your cargo but - "ship too large" restriction since many said missions are for outposts (M-pad max). In raw cargo numbers T-7 may look better but with Python you are more versatile and take broader range of missions.

In the end your choice is never the final one - buy one of those, outfit to your liking and fly for a day or two. Then sell it, buy the other and repeat. See which one you like more. In the end you'll end up in Krait :LOL:
 
Objectively, the Python any time a day and twice on Sunday. But fun isn't objective, is it? If you enjoy flying the big boy as a dedicated Space Trucker, do it. Even if you come to the conclusion the T-7 may not be your cup of tea after all, you have probably made enough money again to buy a Python as well (and you could, for example, refit your T-7 into a passenger ship for station rescue CGs).
 
I say Python as well, AS LONG AS YOU CAN OUTFIT IT ! You'll need a good 125 million or so to get a good rolling start in the Python.

If I could only have one, it's the Python. Carries almost as much as the T-7, but lands on a medium pad ( much better payouts for hauling ). Can bounty hunt. Can explore. Can mine. It also a very forgiving ship, tons of power. A great all around ship.
 
the type 7 is a flying coffin, its also modeled on a house brick. Buy a python.

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The Python has been my primary ship, my home, my "Millenium Falcon" if you will, for the last 4 or 5 years. It's the one I've put my engineering efforts into and the only ship I would keep if I had to keep just one. It's been outdated by the Kraits but damn I just love this thing like you'd love an old pair of boots. I can bounty hunt in it, trade in it, explore in it, fuel rat in it and explore in it. It's ability to land at medium pads is huge (especially if you love outposts as I do). But ... I have little experience with the T7 and that could be "your" ship as much as the Python is mine.

Here's a handy tip when faced with a difficult either/or decision. Toss a coin, seriously ... now ask yourself how you honestly feel about the outcome. Were you ever so slightly disappointed? Then get the other one.
 
My answer basically is: ANYTHING but a T7. I used that ship once, for a few hours. It's not fun to fly.

If you don't have the money for something better, get the T6. Also a cargo ship, but one which can move. If you like to fly "heavy", the T9 does that better. And despite being huge, slow and cumbersome, it still -feels- better than the T7 to me. If you like your ship to also perform, instead of feeling like wrestling an iceberg, the Python beats the T7 by far.

The Python has been my primary ship, my home, my "Millenium Falcon" if you will, for the last 4 or 5 years. It's the one I've put my engineering efforts into and the only ship I would keep if I had to keep just one. It's been outdated by the Kraits but damn I just love this thing like you'd love an old pair of boots. I can bounty hunt in it, trade in it, explore in it, fuel rat in it and explore in it. It's ability to land at medium pads is huge (especially if you love outposts as I do). But ... I have little experience with the T7 and that could be "your" ship as much as the Python is mine.

Here's a handy tip when faced with a difficult either/or decision. Toss a coin, seriously ... now ask yourself how you honestly feel about the outcome. Were you ever so slightly disappointed? Then get the other one.

I know what you mean, and dare to say that the Python is not really outdated by the Kraits. Sure, if you want a medium combat ship, the Krait MK II is a very interesting alternative, especially as it also has the SLF. But for many other things, the Python still is the medium ship of choice.

First and foremost, the Krait will never manage to fit as much cargo as the Python. And the Python even when packing over 200 tons of cargo can still be fit in a way that it can still fend off attackers.

Point in case: when i engineered my Python ages ago, the engineer had a bug and i had to relog. I accidentally logged into open and of course i was then attacked by some random ganker when i left the engineers base. Too close to the ground, i was not able to wake out, so i decided that i had to fight. And indeed, while my Python took some damage, it was the ganker who ran and waked out. I don't think i would've managed that in any other cargo ship i have.
 
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So, I’m a fairly new player and have been enjoying just doing trade missions and some light exploring. I’m sitting on some cash right now but am trying to decide which to buy. I kno the 7 is probably a bloated pig to fly but it can haul so much stuff!!! I like that. I don’t have enough cash for a 9 or anything like that. Thoughts?
If you ain't got the cash for a type 9 then you'll struggle at the beginning kitting out a Python, go for the cheaper type 7 and use that to gain you all the extra credits you're gonna need for the Python. Then buy a Python outright and have both. The type 7 is a pretty good ship IMO, it's only letdown as I see it is that it requires a large pad.
 
Back in the day - pre engineers - I had a Type 7 and loved it. Sure, it was indeed a bit of a flying coffin but it was a great cargo hauler and a decent passenger ship. Mine was light and pretty weak, but it could run fairly well and take a few hits. Loved it. Eventually, I came to these very forums asking if a Python would be a good upgrade and was advised that it'd do everything better than the Type 7. So, I bought one and hated it! I named it "Unwise Purchase" and after tweaking it I still hated it and went back to the Type 7.

For context I was enjoying basic Cargo Hauling, cargo missions and Passenger runs at the time and the Type 7 was just perfect for it. I continued to use the Type 7 to build my cashed reserves over several weeks, before getting the ship I really wanted, the Anaconda.

Funnily enough, my Python did get used in the end, but for Robigo Tourist Missions. It did well in that role. It'd been left out at Robigo for a couple of year until I brought it back to my Fleet Carrier a couple of days ago. Last night in fact I refitted it for combat and took it out for a spin. It's fun, but it cannot complete with - on paper - the very similarly spec'd Krait II for combat, but it's fun to fly. I've been experimenting with a 3x C3 Plasma build which is fun. Great vs. larger ships.

Give the Python a go, you might love it, however the Type 7 is a solid early-game ship. For a laugh, last year, I did one up for Combat. Of course it was hopeless at it, but I had such a blast lol.

Scoob.
 
Get a T-7, max out the cargo holds and FSD, (no shields) haul stuff, in two days you can get a Python and play around with both!!!

And that's a couple hours play a night, if you have all weekend........................ ;)
 
The Type 7 is indeed a LOT cheaper, yet is the road to lots of credits. Getting the Type 7 was when my finances really started taking off, giving me far more options. I started doing your usual manual trade runs and missions. Spent some time running Imperial Slaves, which was particular lucrative at the time. Then moved to long-range passenger missions, which had some great payouts at the time.

Here's the thing, if you haven't got the credits to properly equip the Python, it'll feel weak. Arguably, you could make a very survivable Type 7 for less credits - you're not fighting, you're running. Note: the Type 7 is surprisingly agile and can readily avoid NPC interdictions most of the time. Even if you submit, boosting away and re-entering Super Cruise is viable.

Scoob.
 
Back in the day - pre engineers - I had a Type 7 and loved it. Sure, it was indeed a bit of a flying coffin but it was a great cargo hauler and a decent passenger ship. Mine was light and pretty weak, but it could run fairly well and take a few hits. Loved it. Eventually, I came to these very forums asking if a Python would be a good upgrade and was advised that it'd do everything better than the Type 7. So, I bought one and hated it! I named it "Unwise Purchase" and after tweaking it I still hated it and went back to the Type 7.

See, this is the same old moan from me....

Back in the day, I'd just earned enough to buy a new ship and I bought a T7 for a CG and it was good at creating that feeling of "living on the edge, desperately trying to claw my way up to the next level".
Trouble was, even back then, that I only really needed the T7 for a couple of weeks and then I traded it in for a Cutter.

These days, with the potential earnings from mining, you can spend, literally, 4 or 5 hours mining in an AspX and earn enough to buy a cheap Cutter that'll leave the best T7 for dead.
The progression, though that "desperate" phase, has almost entirely gone. :(
 
See, this is the same old moan from me....

Back in the day, I'd just earned enough to buy a new ship and I bought a T7 for a CG and it was good at creating that feeling of "living on the edge, desperately trying to claw my way up to the next level".
Trouble was, even back then, that I only really needed the T7 for a couple of weeks and then I traded it in for a Cutter.

These days, with the potential earnings from mining, you can spend, literally, 4 or 5 hours mining in an AspX and earn enough to buy a cheap Cutter that'll leave the best T7 for dead.
The progression, though that "desperate" phase, has almost entirely gone. :(

I agree. I was here right at the start and earning credits was a slow process. There weren't any of the (great) external tools and you didn't even have a proper mission board. It was a case of flying to systems, making a note of the prices and devising your own trade runs.

Now, you can jump in your starting Sidewinder, go to a HighRes, snag some killl-assists and you've made a couple of million credits. Enough to buy and equip a basic mining ship and your credits are guaranteed.

Scoob.
 
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