General Change the BLOCK for players.

Nobody is saying gankers aren’t playing by the rules of the game. Some people just might not want to play in the same instance as them. Blocking doesn’t prevent the ganker from playing their own game does it?
It is very simple.
Here is the ganker and here you can see it.
What happens if I get into the instance and random people put a sheet in my block ? Not that someone is in the way, but just for fun.
 
Blocking is just a mechanism of incorrect operation of the game. You write here that you are afraid to shoot near the station and hooligans are not afraid to ram within the station, why ?
Gankers always act according to the rules of the game !

And remember, I am not a ganker, I'm just trying to be fair.
Well hooligans can do their tricks in el-cheapo Sidewinder. And usually station idiots do their tricks in cheapest possible ship. Even if they rebuy it, and probably not they pay some thousands of credits. Me if I blast them, I'm gonna pay much much more.

When it comes to ramming in stations whole idea is to get killed. And hope other player had broken speed limit. Then other player is bad criminal and station does the ganking...loitering in pad of course is also nice thing, it irritates people, and some may get trigger happy.

Best way to deal such trolls is to block them.
 
Well hooligans can do their tricks in el-cheapo Sidewinder. And usually station idiots do their tricks in cheapest possible ship. Even if they rebuy it, and probably not they pay some thousands of credits. Me if I blast them, I'm gonna pay much much more.

When it comes to ramming in stations whole idea is to get killed. And hope other player had broken speed limit. Then other player is bad criminal and station does the ganking...loitering in pad of course is also nice thing, it irritates people, and some may get trigger happy.

Best way to deal such trolls is to block them.
I wrote the rules at the beginning of the topic.
If someone on the sidewinder ram Cutter will pay this player 30 million or will hide from the ATR in anarchy.
 
It is very simple.
Here is the ganker and here you can see it.
What happens if I get into the instance and random people put a sheet in my block ? Not that someone is in the way, but just for fun.
If ganker is on your block list you won't see ganker and the other guy. If you and other guy were on instance before ganker comes, ganker cannot see you and the other guy. Thats the basic function. Friend lists will change its working.
 
I wrote the rules at the beginning of the topic.
If someone on the sidewinder ram Cutter will pay this player 30 million or will hide from the ATR in anarchy.
Well, there is fly in ointment here. You see say Cutter goes 101 meters per second, and sidey guy rams it and promptly explodes. Now Cutter guy is criminal after all he was bad speeder and "caused" death of sidey guy. Thats how game sees it. Now you say "innocent victim" should pay "criminal" ;)
 
If ganker is on your block list you won't see ganker and the other guy. If you and other guy were on instance before ganker comes, ganker cannot see you and the other guy. Thats the basic function. Friend lists will change its working.
Why do many people think that they only block gankers ?
You can block and prevent people from playing PP.
 
Shouldn't players that get "Blocked" enough raise a Red Flag with FDEV to take notice and action? Obviously they are engaged in bad actions and getting Blocked for a reason.

Someone who blocks too much will likely just end effectively consigning themselves to solo and therefore not a factor. They will just find themselves shuttled into their own instances.
 
Well, there is fly in ointment here. You see say Cutter goes 101 meters per second, and sidey guy rams it and promptly explodes. Now Cutter guy is criminal after all he was bad speeder and "caused" death of sidey guy. Thats how game sees it. Now you say "innocent victim" should pay "criminal" ;)
Do you really not believe in programmers and algorithms in the 21st century ?
 
Once was when a pair of Cutters at a Thargoid structure blocked my CMDR so they could gank the non-combat ships in my wing without my CMDR being able to return after being driven off.
This is actually a pretty serious issue; you've essentially been denied access to your wing.

Blocking cuts both ways.
Creative move by them, but cowardly as well.
 
Do you really not believe in programmers and algorithms in the 21st century ?
Well Elite happens to work like this. It has very mechanistic view of who is culpable in "traffic accidents". And I say game has better uses for processor cycles than act as traffic court :D
 
If that was a given, think of the abuse possible...
I get that but I doubt there would be abuse. Most people just want to play the game and have fun, there would need to be a good reason for someone to abuse this and report a player for no good reason, plus, FDEV has ways of knowing what a player is up to. They can tell when a player tries to randomly interdict another player, however, not sure they can narrow down the intention. I don't think there's a DB table of "Ramming Attempts" Ha! But, they can see that a player has tried to interdict X number of players in a given time. Could just be pirating, which I consider part of the game (always fight back though! Not taking my stuff!) so yeah, hard to narrow down intention but still, enough blocks on a player should be enough to know that person is up to no good. Plus, FDEV should concern themselves with this, as new players will be discouraged from playing this game and asking for refunds if getting ganked on every jump. especially at ENG shops.
 
I get that but I doubt there would be abuse. Most people just want to play the game and have fun, there would need to be a good reason for someone to abuse this and report a player for no good reason, plus, FDEV has ways of knowing what a player is up to. They can tell when a player tries to randomly interdict another player, however, not sure they can narrow down the intention. I don't think there's a DB table of "Ramming Attempts" Ha! But, they can see that a player has tried to interdict X number of players in a given time. Could just be pirating, which I consider part of the game (always fight back though! Not taking my stuff!) so yeah, hard to narrow down intention but still, enough blocks on a player should be enough to know that person is up to no good. Plus, FDEV should concern themselves with this, as new players will be discouraged from playing this game and asking for refunds if getting ganked on every jump. especially at ENG shops.
Gankers aren't exactly breaking the rules. Even if some people don't like their antics. So banning them is kind of harsh consequence.
 
Actually, they too can create a PG with PvP rules...
I heard that this actually happens for some PvP players, but it may just have been a rumour.

For pitched battles among pre-vetted participants, this is what some do. PvP League took place in a private group.

But Private Group is a poor substitute for Open when the goal is to experience whatever, and whoever, may be out there, regardless of whether one is specifically looking for PvP or not.

Come over to solo with me, it’s a bit lonely sometimes but I’ve been playing for years and I’ve not met a single idiot yet... 😉

Except for each and every one of the NPCs.

Ultimately, that's why I only play in Open...because the NPCs are not convincing placeholders for people. They aren't even particularly good as NPCs go. They only exist when a CMDR is there to spawn them and they can't actually do anything to the setting themselves.

Rather than complain here, try negotiating with the person(s) that block you. However, be prepared, one doesn't always win a negotiation.

You are making two assumptions that are frequently not true:

1. The person blocked is the only one negatively affected.
2. That any knows who was doing the blocking, or even if the presence of a block can be confirmed to any degree of certainty without exhaustive process of elimination.

(I don't particularly have an agenda (as such) apart from everyone should be able to play the game exactly as they wish - in the game as it is today this is impossible)

That goal is fundamentally incompatible with any multiplayer experience, because there are as many different ideals as there are players. Not everything can be optional, and not everyone can be allowed to dictate their own terms to everyone else.

What you want is only viable with an offline single-player game.

Blocking doesn’t prevent the ganker from playing their own game does it?

It certainly interferes, and not for just gankers (or whoever the target of the block is in any given example). Indeed, anything that degrades instancing prevents some portion of the encounters with other people that are ostensibly the entire purpose of trying to play in Open. Some degree of this is inevitable, due to technical realities, but these are problems to be overcome.

I suppose to what extent of 'prevent' is required for your threshold. If it has to be absolute, then no, there is no practical extent to which blocking could be used to completely stop someone from playing. However, any behavior I've see cited as a rationale to use block is equally incapable of preventing someone from playing.

Someone who blocks too much will likely just end effectively consigning themselves to solo and therefore not a factor. They will just find themselves shuttled into their own instances.

The more one walls one's self off, the more overt the problems for anyone who does manage to find themselves instanced with that CMDR.

A few blocks here and there are very hard to notice or prove the existence of. However, even in the case of mass blocking there will always be those someone hasn't blocked. If the local population is low enough, or the positive factors for instancing good enough, I could easily find my CMDR stuck in another's self-imposed ghost town against my will, with little recourse but to try to identify the source of the instancing troubles and conterblock the offender (which might make me responsible for the same sort of trouble for someone else, which is a level of hypocrisy I am not capable of) or to have my CMDR vacate the area, for no contextual reason.
 
Gankers aren't exactly breaking the rules. Even if some people don't like their antics. So banning them is kind of harsh consequence.
I do believe that Ganking is a offense of the rules, although I would need to read the terms of the game. I don't think it's sanctioned though, maybe overlooked. BY the way, where ARE the gankers? I fly to Deciat and Shinrarta Dezhra ,lots of places like this in Open all the time and never been ganked, with the exception of being in Celaeno on a Thargoid hunt, in a Xeno ship and was ganked. Easy pickings right? I had no chance against 3 guys in Cutters, with PA's and Rails, against my Xeno ship.
 
I do believe that Ganking is a offense of the rules, although I would need to read the terms of the game. I don't think it's sanctioned though, maybe overlooked. BY the way, where ARE the gankers? I fly to Deciat and Shinrarta Dezhra ,lots of places like this in Open all the time and never been ganked, with the exception of being in Celaeno on a Thargoid hunt, in a Xeno ship and was ganked. Easy pickings right? I had no chance against 3 guys in Cutters, with PA's and Rails, against my Xeno ship.
Well what ships you fly? Some of our purple haired heroes ARE a little bit timid. Meaning if your ship looks like mean bad beast they leave you alone...
It was awfully quiet for example in Shin Dezh when I took my FdL for a little cruise.
Of course all rules have exceptions and there are people who attack anything that moves.
 
Well what ships you fly? Some of our purple haired heroes ARE a little bit timid. Meaning if your ship looks like mean bad beast they leave you alone...
It was awfully quiet for example in Shin Dezh when I took my FdL for a little cruise.
Of course all rules have exceptions and there are people who attack anything that moves.
I'm usually flying a ship that needs to get engineered so I'm usually not in my combat ship but lately I've been flying around just looking for gankers in my combat Krait MK and yeah it's fully loaded and ready to go so I doubt anybody wants to mess with it but I don't even see any commanders on the radar half the time
 
Someone who blocks too much will likely just end effectively consigning themselves to solo and therefore not a factor. They will just find themselves shuttled into their own instances.
This is why I used to call it "reverse iron-man", since it's still an iron man mode of sorts - the more I die to gankers, the more empty my Open experience becomes, which is not what I want, otherwise I would just play in Solo like everyone demands. This is why I usually fight hard to either avoid or survive the gank, since my rule is that you have to kill me (or exploit / harass) for me to block you, and even that has limits because I only block to crimes of notoriety.

This is why my block list is actually pretty small, especially considering half the people on my list are system chat spammers & deplorables who hide in Solo anyway (the other reason I use block).
 
That goal is fundamentally incompatible with any multiplayer experience, because there are as many different ideals as there are players. Not everything can be optional, and not everyone can be allowed to dictate their own terms to everyone else.

What you want is only viable with an offline single-player game.
I agree - it is fundamentally impossible apart from in a single player game...

But an equivalent PvE option to the unregulated open we currently have could enhance the gaming experience for many.
(even if it is opposite to your perception of what the game 'should be' - although if, as is currently the state for PG players, said PvE group is not visible to the unregulated group, it should not present an 'impossible' situation where a PvE player can wander, unimpeded, among their 'enemies')
 
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