General Change the BLOCK for players.

Rather than complain here, try negotiating with the person(s) that block you. However, be prepared, one doesn't always win a negotiation.
And this is why is block function so bad. Players never should have power do something like this (for "Open" play mode). It's like officially give players cheating tool ... because if something can be misused, then it will be misused in any multiplayer game I know.
 
They should never actually need something to remove a pus-filled carbuncle on the face of the game either, should they?
I'm not sure if I understand it correctly (sorry), but there are three game modes which player can choose (without any limits) to play this game how he want. By adding function to remove contacts in "Open" mode selectively, and with already described collateral damage, it in fact completely broke fundamental idea of this game mode.
 
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I'm not sure if I understand it correctly (sorry), but there are three game modes which player can choose to play this game how he want. But adding function to remove contacts in "Open" mode selectively, and with already described collateral damage, is not the best idea imo (I really try to say it nicely).
I'm sure you understand perfectly the content of my comment...
There is no barrier between PvP & PvE players... With the current size limitations on PG the PvE playerbase couldn't be accommodated - and as rule enforcement in PG is entirely the remit of the PG owner, it isn't practical to manage with potentially many 1000's of players online at any one time...

Until that 'nirvana' is reached PvP & PvE players who wish to engage in the social aspects of an alleged MMO are forced to play together.

Ideally PvE players should leverage the block function to isolate every player who expects a PvE player to provide their 'content' - at some point the outrage by the 'blocked' group should get loud enough to actually gain proper attention from Frontier...

Then, when action has been taken to seperate these groups, the block function could be relegated solely to system chat and everyone would be happy as those who desire combat with other players would only meet like-minded folk and those who are more interested in co-op play are accommodated also - perfection.
 
A reminder again. FD had to enable Block in the game as soon as they wanted to get onto consoles, even if it hadn't been intentional before. The console environment has Block at the user level, which all games have to implement. (You block a player from all of your online games, not just one). It's not optional unless Sony and Microsoft agree huge changes in the future. Any suggestions which have FD removing or nerfing Block are therefore doomed. If something cannot be done, it won't be done.
 
A reminder again. FD had to enable Block in the game as soon as they wanted to get onto consoles, even if it hadn't been intentional before. The console environment has Block at the user level, which all games have to implement. (You block a player from all of your online games, not just one). It's not optional unless Sony and Microsoft agree huge changes in the future. Any suggestions which have FD removing or nerfing Block are therefore doomed. If something cannot be done, it won't be done.
sigh ... this, sadly, looks like realistic reason :(
 
I see no issue with playing together with PvP player (and Im mainly PvE player in this game).
Nor do I, my main is in a principally PvP squadron, and they are the finest bunch of people I have had the pleasure to play alongside - without exception 👍 (This account is my 1st alt)

This doesn't negate the need for a dedicated PvE mode - I swap between open & PG depending who I am playing alongside or even just on my mood... as long as I am able to play as I wish (I am selfish, of course) the game is fine :)
 
...
- at some point the outrage by the 'blocked' group should get loud enough to actually gain proper attention from Frontier...
...
I think we might be seeing the beginnings of that, but so far they are only making threads about the Block function rather than demanding that those ghastly carebears be consigned to a separate Open-PvE mode so that they don't mess up the instancing in Open.
 
I think we might be seeing the beginnings of that, but so far they are only making threads about the Block function rather than demanding that those ghastly carebears be consigned to a separate Open-PvE mode so that they don't mess up the instancing in Open.
Hmm.. you may be right, there has been an upsurge of salty posts around blocking recently (as is evidenced by this one), are the 'hunters' starting to lack 'prey', one wonders?
 
... it's used by some of PvP players too and affect also normal players which do not use blocks at all. You guys uses it for propagate yours agenda while purposely ignoring everything else :)
 
Don't block players, unless someone is out to get YOU, specifically. Just learn to kick butt when possible! Join a Squad and join forces to track 'em down and bring 'em the pain! Speaking of that... I would LOVE to assist anyone in need. If you're not in a Squad now, join mine and let's go take care of these dirt bags! LOGIC CROP. Also, no shame in running your non-ENG ship to the ENG base in Solo, until you have it combat ready. And if it's not a Combat ship, then just stay in Solo. I doubt a dedicated mining ship should have any business running to ENG in Open. Just asking for trouble. Easy pickings! There's a lot of sociopaths in this game, learn to kick butt when you can, and when to switch to solo when needed. No shame. You don't stand a chance against some guy that has nothing better to do than spend ALL DAY, EVERY DAY, honing his sniping skills and going after the weak and vulnerable, as they often do!
 
... it's used by some of PvP players too and affect also normal players which do not use blocks at all. You guys uses it for propagate yours agenda while purposely ignoring everything else :)
Doesn't everyone forward their own agenda?
It is a dreadful function which should never be needed except for chat...
But, player behaviour illustrates perfectly why it exists...

(I don't particularly have an agenda (as such) apart from everyone should be able to play the game exactly as they wish - in the game as it is today this is impossible)
 
I read it and probably many people have a false impression about me.
I have never been a ganker and in the game I always play the role of a good guy and never attack anybody from the commanders, but only defend myself.
But I can't keep silent against not justice in the game. After all, blocking is not essentially a game mechanics, it's almost the same as pulling a cord. Either you are ready to love dangers and play an open game or you play a solo or a private group.
In essence blocking is to tell other players what to play - it is not necessary to do it.
On the other hand that the system of punishments is not absolutely enough and gankers are not afraid of anything.
I have the feeling that most of the people who are against predlongation and there are gankers because under the mask of blocking they are afraid of penalties that will prevent them from doing it !

Blocking basically destroys an open game, turning it into a PG.
Blocking is very effective tool. Lets not limit thinking about say PVP itself but those trolls who like ramming ships in stations, loitering at reserved landing pads and so on. You cannot shoot them, or otherwise station makes short work of you. Well one can troll as much as he wants, but finds out that I'm not in same instance.

Likewise if I'm fed up about certain people, well, I can block them. Sooner or later I can have lets say customised Open mode without any unwanted riffraff ruining my play sessions. Only thing in that which irritates me, is that there are no trustworthy updated ganker lists that can be used pre-emptively.
 
And this is why is block function so bad. Players never should have power do something like this (for "Open" play mode). It's like officially give players cheating tool ... because if something can be misused, then it will be misused in any multiplayer game I know.
iu


He's climbin in your windows
He's snatchin your people up
Tryna block em so y'all need to
Hide your kids, hide your wife
Hide your kids, hide your wife
Hide your kids, hide your wife
And hide your husband cuz they're blockin everybody out here
You don't have to come and confess
We're lookin for you
We gon find you we gon find you
 
Blocking is very effective tool. Lets not limit thinking about say PVP itself but those trolls who like ramming ships in stations, loitering at reserved landing pads and so on. You cannot shoot them, or otherwise station makes short work of you. Well one can troll as much as he wants, but finds out that I'm not in same instance.

Likewise if I'm fed up about certain people, well, I can block them. Sooner or later I can have lets say customised Open mode without any unwanted riffraff ruining my play sessions. Only thing in that which irritates me, is that there are no trustworthy updated ganker lists that can be used pre-emptively.
Blocking is just a mechanism of incorrect operation of the game. You write here that you are afraid to shoot near the station and hooligans are not afraid to ram within the station, why ?
Gankers always act according to the rules of the game !

And remember, I am not a ganker, I'm just trying to be fair.
 
Blocking is just a mechanism of incorrect operation of the game. You write here that you are afraid to shoot near the station and hooligans are not afraid to ram within the station, why ?
Gankers always act according to the rules of the game !

And remember, I am not a ganker, I'm just trying to be fair.

Nobody is saying gankers aren’t playing by the rules of the game. Some people just might not want to play in the same instance as them. Blocking doesn’t prevent the ganker from playing their own game does it?
 
Blocking is very effective tool. Lets not limit thinking about say PVP itself but those trolls who like ramming ships in stations, loitering at reserved landing pads and so on. You cannot shoot them, or otherwise station makes short work of you. Well one can troll as much as he wants, but finds out that I'm not in same instance.

Likewise if I'm fed up about certain people, well, I can block them. Sooner or later I can have lets say customised Open mode without any unwanted riffraff ruining my play sessions. Only thing in that which irritates me, is that there are no trustworthy updated ganker lists that can be used pre-emptively.
Shouldn't players that get "Blocked" enough raise a Red Flag with FDEV to take notice and action? Obviously they are engaged in bad actions and getting Blocked for a reason.
 
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