PvP I've been corrupted *sigh*

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Wow! That ship got really hot! I'm not sure I actually caused you any damage at all!

Will be very happy to help with further testing! I'll pay more attention next time so hopefully no rebuy!

Maybe a heat sink would help?
 
Wow! That ship got really hot! I'm not sure I actually caused you any damage at all!

Will be very happy to help with further testing! I'll pay more attention next time so hopefully no rebuy!

Maybe a heat sink would help?
I had a heat sink, but I ran out of ammo. It wasn't your fault, when I realized what's happening it was too late.
I changed the build so that I have more hull, and will change thermal conduit to thermal vent to work against the heat.
If that still doesn't work, I guess I quit on the packhounds 😁
 
Not sure even that will work! Each salvo from the Hounds seemed to generate about 100° maybe more!

Maybe switch 2 of the Hounds to regular seekers? That might take the edge off it a bit?
 
I had a heat sink, but I ran out of ammo. It wasn't your fault, when I realized what's happening it was too late.
I changed the build so that I have more hull, and will change thermal conduit to thermal vent to work against the heat.
If that still doesn't work, I guess I quit on the packhounds 😁
I have a number of fire combination options, on mine. I have found, that 2 pack-hounds, are better than 4. I use 2 turreted Pulses, instead.

However: On a 4 pack-hound fit, I have found they work better and keep the ship cooler, by having two pairs. That said, I have a Class 3 turreted beam underneath and tend to keep that side of the ship, facing the target. It strips most shields in a short time and then the hounds, can really do their job, when targeting modules.

I have to say, that I did not see much PIP movement, in the video.
 
I have to say, that I did not see much PIP movement, in the video.

laughing-dog.jpg
 
Don't let Ganks see it or he puts you in the trainee bracket. That's similar to how I died to Phisto and the gang a little over a year ago, just stupid mistakes. I killed my FSD twice trying to jump out🤦‍♀️.
 
Speaking of the trainee bracket, I've been having lots of fun in my Frag Mamba at the Ghost Ship. I've been teaming up with people and having wing fights, fighting big ships and small, it's been great. Cutter shields do take a really long time to drop, even with a Mamba and a Krait pounding them!

I even had another Cmdr interdict me then they ended up running away as their shields dropped. I still had two rings!

Still love the FGS but as most of my fights degenerate into jousts the Mamba does seem to suit me nicely! I even win a few fights!
 
I'm on vacation right now in the Pleiades Nebula,

Carrier is full of Tritium and I wait for interesting CGs.

Meanwhile, I try to up my Inara stats, as I'm missing the Anti-Xeno badge.
I built a scout killer Krait Mk.II Axi McAXface and it works like a charm against scouts.

Let's see how it does against Interceptors.

 
Another test run, this time with my quad Gauss Interceptor killer Chieftain "AX McMuffin"
(The coriolis stats lie a bit, in the video the hull is yet unengineered, also I'm undecided if I go lightweight or HD)

The last test with the Krait was ok, but turreted multicannons lack the oomph to fight against the higher tier
Interceptors, and I got it in my head I need at least to solo a Basilisk for my ego 😁

AX combat is a bit addictive honestly, the only thing propably putting me off of it is the need to synth stuff against
Basilisk and higher.

Anyways, video:


I really like the 4 Gauss and the beam on one trigger, helps me a lot to hit better. Heat is manageable.
More testing inbound.
 
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