Newcomer / Intro Why not a second Galaxy?

Looks like Popper Keep is on the planet, so to see it you have to zoom in on the planet. Then you can see any surface ports and target them for landing.
I've actually docked at Popper Keep Planetary Port (which, as you say, is on the planet's surface) and successfully departed the same. I'm currently docked on one of the Carriers in the same System so as to complete the exploration of the Hollatja System.
 
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I was responding to when you said "System Maps don't seem to have complete details about their inclusions" by trying to explain that you can zoom in on the planets further, to see details on the surface. I wasn't sure you understood that part, is all :)
 
I've actually docked at Popper Keep Planetary Port (which, as you say, is on the planet's surface) and successfully departed the same. I'm currently docked on one of the Carriers in the same System so as to complete an exploration of the Hollatja System.
Completed my exploration of all marked items on the system map for the Hollatja, plus docking at the unmarked Planetary Port on Planet Hollatja 2 called Popper Keep. Also attempted to visit a second Planetary Port on Planet Hollatja 1 called Sagan Terminal+ but was refused authority to dock. I need to go back and check it again to check whether a Noob CMDR has the authority to dock ...... 🤔
Attempted to docked at three of the available Carriers (one which had no re-fuel facility and another where I was refused access because of what appeared to be, all the docking bays taken).
But just on my maiden vogue, I have learnt so much. My problem will be remembering what I've learnt. ;)
 
Thanks for that. Yes, ok with that now. I now need to go back to Hollatja 1 and see if I can see Sagan Terminal+ on its surface. I came to Coelho Stn in the Matet System just for practice (and to refuel). :D
 
There are bases on planetary surfaces that have names ending in one or more plus symbols these are not dockable, the plus symbols are an indication of security levels, and are target locations for some mission types I believe. (As someone who rarely bothers with missions I am unsure of that last bit.)

Carrier owners can restrict docking access in several ways, when you click on the carriers name in the Nav panel a lot of text appears one line starts with Access if that isn’t All only commanders In the types of groups mentioned can dock.
 
Didn't the original Elite have eight galaxy's? :eek:

How long would that take to fully explore? Certainly not by the end of the week :D
It did, yes, still remember the thrill when I saved up the 5000cr for my first galactic hyperdrive. Remember feeling genuinely nervous that the new galaxy might be more dangerous, or in some fundamental way different. It wasn't. Happy, happy days.

(I'd love the same thing in ED.)
 
Frontier say that currently 0.048% of systems have been visited - that's a lot of people not using tools that feed EDSM.
"Systems Visited" and "Proportion of Galaxy Discovered" could well be different, it may depend how many bodies are in a system, even if it's just the systems with multiple stars (listed on the Galaxy Map before anyone goes there).
 
It did, yes, still remember the thrill when I saved up the 5000cr for my first galactic hyperdrive. Remember feeling genuinely nervous that the new galaxy might be more dangerous, or in some fundamental way different. It wasn't. Happy, happy days.

(I'd love the same thing in ED.)
While I am reasonably sure I visited all the galaxies I am certain I didn’t visit all 2,048 systems in the original game, now I am not a great traveler in ED the furthest I have been is my Palin unlock despite that I have visited over 8,000 systems.

So while we might not get that shiver of launching blind into the unknown we do have the certainty that there is far more in this galaxy than all 8 originals.

There is a way of replicating that blind jump available now of course, just dock on a carrier belonging to someone else before the destination is announced then leave it after it has gone two or three jumps or more.
 
There is a way of replicating that blind jump available now of course, just dock on a carrier belonging to someone else before the destination is announced then leave it after it has gone two or three jumps or more.
Now that does sound interesting ...... Jumping to an unknown point in our own Galaxy (with Carrier help) ........

  • How fair can the Carrier's jump/go ? ..........
  • What would you see on the Galaxy Map ? ....... stars but maybe no planets, no moons, no star detail and composition I presume .........
  • How would you get back ? :oops:
  • I suppose there no reason why a Carrier Owner couldn't do that now with his own fleet of craft aboard ....... maybe they already are! o_O
 
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While I am reasonably sure I visited all the galaxies I am certain I didn’t visit all 2,048 systems in the original game, now I am not a great traveler in ED the furthest I have been is my Palin unlock despite that I have visited over 8,000 systems.
.....and I've visited 3 I think (can't keep count it so many) in the Noob Zone ....... :LOL:
 
Now that does sound interesting ...... Jumping to an unknown point in our own Galaxy (with Carrier help) ........

  • How fair can the Carrier's jump/go ? ..........
  • What would you see on the Galaxy Map ? ....... stars but maybe no planets, no moons, no star detail and composition I presume .........
  • How would you get back ? :oops:
  • I suppose there no reason why a Carrier Owner couldn't do that now with his own fleet of craft aboard ....... maybe they already are! o_O
1. 500 light years
2. Same as you see now if you move the map to an unexplored area: stars, but no system map.
3. Hitch a ride on the same/another carrier, or fly back yourself with the option to explore any systems on the way. Remember to pack a fuel scoop.
4. I'm sure they are.

Don't hold your breath waiting for my Magical Mystery Tour. I'll need to earn a few billion credits first. o_O
 
Now that does sound interesting ...... Jumping to an unknown point in our own Galaxy (with Carrier help) ........

  1. How fair can the Carrier's jump/go ? ..........
  2. What would you see on the Galaxy Map ? ....... stars but maybe no planets, no moons, no star detail and composition I presume .........
  3. How would you get back ? :oops:
  4. I suppose there no reason why a Carrier Owner couldn't do that now with his own fleet of craft aboard ....... maybe they already are! o_O
  1. Up to 500Ly per jump.
  2. Star systems and the type of star that the primary is if it is a multi star system.
  3. Trek back in the usual way assuming there were no gaps greater than your jump range, ask for a lift back on a carrier.
  4. They are, there is a group of carriers being positioned to act as hubs for deep space surveying scattered out across the galaxy. They just can’t do the blind jump bit you can get by hitching a ride any more than you can jump without choosing a destination.
 
Ah yes, this "second galaxy" suggestion comes up from time to time, and is always quickly met with "but we've only discovered 0.04% of all systems". Thing is, people often suggest this because the galaxy on a macro level is pretty much explored, not on the system level: there are no areas, regions where nobody or only a few have been, there are no undiscovered nebulae (save for a very few procedurally generated small planetary ones) and so on. They'd like a new galaxy to be able to go where few have gone.

Trouble is, as long as the new galaxy's gameplay mechanics stay the same - everything visible on the galaxy map, no danger, easy travel and so on - the "era of discovery" would last a month or maybe two, seeing that everyone would be crowding to rush out into that new one. After that, we'd be back to where we started from. Then soon enough, you'd get some new suggestions: add a third galaxy please...


Although personally, even without new mechanics, I would like to see another (dwarf?) galaxy with some of the Forge's errors fixed, and no fleet carriers. One small inhabited area (the entry point) and nothing else. This would be like the "original" galaxy of ED, when you could only dock in the bubble, and nowhere else.
Of course, I'd love to see a more dangerous and more unknown galaxy, but to create that would require much more effort.
 
While I am reasonably sure I visited all the galaxies I am certain I didn’t visit all 2,048 systems in the original game, now I am not a great traveler in ED the furthest I have been is my Palin unlock despite that I have visited over 8,000 systems.

So while we might not get that shiver of launching blind into the unknown we do have the certainty that there is far more in this galaxy than all 8 originals.

There is a way of replicating that blind jump available now of course, just dock on a carrier belonging to someone else before the destination is announced then leave it after it has gone two or three jumps or more.
Lol yes I'm entirely aware that any excitement at a new galaxy would be a purely spurious, psychologically constructed excitement - but it's still a fun thought. And maybe they could make one without fleet carriers!!
 
I want Raxxla to be a gateway to the large magellanic cloud, with a clear view of the milky way from a distance. I think Michael Brookes once hinted there to be small galactic clusters in the game already.
 
I want Raxxla to be a gateway to the large magellanic cloud, with a clear view of the milky way from a distance. I think Michael Brookes once hinted there to be small galactic clusters in the game already.

There are at least a few star systems outside our jump range, and even outside the galmap range. Two examples from edsm statistics (highest system, lowest system):

  • HIP 57951: 39,518.34 ly above
  • HD 207340 -29,359.81 ly below

The galmap doesn't even allow the view to usually go that high/low, but the systems are still there if you try to search them.

Oh, found a post with a lot of other inaccessible star systems you can search in-game aswell:

There is...

  • Beta Phoenicis, which is over twice as far below the galaxy plane as the pulsars malenfant showed, despite the fact that the system's only suppose to be within a few hundred lightyears of Sol (doubt they'll ever fix this)
  • HIP 53085
  • HR 386, which is just outside of the galactic map boarders
  • HD 133031, which is over 39000ly above the center of the galaxy
  • White Eyed Pea
  • Several other pulsars and pulsar groups

And a personal favorite...

  • GEN# +2.12450534, which is a part of NGC 1245, a star cluster that's just out of reach. Also the only star in the galaxy to use the "GEN#" name designation

...and probably many, many more.



EDIT 13/7/18: I've found a few more by exploring the EDDiscovery galaxy map. There's also...


  • HD 91062
  • HD 27199
  • HD 35460
  • HD 23263
  • HIP 48445
  • HIP 3460
  • HD 10446
  • HIP 77716
  • HD 125178
  • HIP 60952
  • HIP 57357
  • HD 100973
  • HIP 52810
  • HD 207340
  • HIP 65979
  • HIP 68669
  • HIP 71186
 
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A mechanic that could fulfilll the desire for new (and perhaps more modern from an astrophysical viewpoint) territory without resorting to new galaxies is to introduce a type of object now missing from ED, the Globular Clusters. These are vast spherical star system collectives that generally occupy the galactic halo, so they could be near enough for the adventurous to reach without requiring handwavium-powered intergalactic portals, yet remote enough to seem apart from the galactic ho-hum. They are also usually very ancient systems, providing a basis for the existence of new life-forms and possibly even extant civilizations. One drawback is that they are not known for having active star-forming regions like many of our galactic nebulae, so the star classes tend to be the kind that last for many millions or billions of years, but that also means more are likely to host ELWs, WWs, and Terraformable HMCs, providing Odyssey with lots of possiblities for atmospheric landings and planetside exploration.
 
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