yesterday I was with 3 more friends, no mission (just went to a hazardous resources extracion site) and using a KWS we earn each one about 27 millions in 45 minutes. If we would have taken also wing missions and share, we would have probably earn 40-50 millions per hour wich for me is more than Ok.
The problem is people have used to go mining, spend an evening mining and get 1.000 millions, and that has broken the game because that has made people almost does not use entry level ships like type 6, type 7, vultures etc.
Until the mining nerf the procces was:
- Sidewinder, Cobra, Road to riches Bubble - robigo ===> Passenger python, then the same day, Anaconda, a few more passenger missions, and next day fully fitted conda, go mining, 5 billions in a week.
- Then that commander start grinding and farming materials for engineers and in the next ten days he has a fully fitted cutter for combat, mining, cargo, or whatever. And of course an FDL or Mamba.
And then most of this commander who have reached top-end ships so fast, get bored of the game because there are no more to do for then, specially if they don´t like pvp and play only in PG / Solo
I think now than the mining has been nerfed and is more difficult to progress in the game, people will have to plan each movement they do, every ship and module they buy/sale and will enjoy the game more.
But yes, probably there are people who think I am stupid, so go one, burn me