Darn it! I have both Cutter & Corvette and never noticed a grind wall - must have gone another routeThe Cutter and Corvette are more expensive than the Conda, and they're locked behind a rep grind wall.
Darn it! I have both Cutter & Corvette and never noticed a grind wall - must have gone another routeThe Cutter and Corvette are more expensive than the Conda, and they're locked behind a rep grind wall.
Cobra Mk IV is like Raxxla...does not exist.Small ships get double the jump range and better supercruise. That will make the Cobra Mk-IV the best exploration ship in the game. I can only imagine the outcries.
Never found any of that plutonium. Miltary fuel was easily available.
Alternately, military fuel is regular hydrogen spiked with yttrium and polonium - i.e. by the 3300s ships can synthesize the recipe from raw ingredients if available.And you’ll never find any. Polonium on the other hand..
In any case, the mechanic itself is already in the game. Knowing FDEV, military fuel would probably be tritium.
The Vette is fine the way it is balanced against the other 2 big ships. It’s a warship, it should have greater firepower and maneuverability than the cutter or the anaconda. It doesn’t have the jump range or versatility of the anaconda, and it doesn’t have the speed, range, and cargo capacity of the cutter.
Corvette, the Corvette has 2 Huge Hardpoints and manuverablilty.Sorry, you won't change my mind on this. Increase its range if that is an issue, although i'm not sure why any warship needs big range. Anaconda's range needs the nerf bat as well. The Cutter is the only ship with 2 huge hardpoints, so that's already a serious differentiator. I'm not saying make it type 9 or even Cutter manouverability, but i needs to be closer to the Anaconda than the Eagle.
The Conda has slightly more firepower then the Corvette by the way (145 to 127 fixed multi dps), and a better convergence on the huge and larges.Corvette, the Corvette has 2 Huge Hardpoints and manuverablilty.
The large hardpoint on the vette makes me sad.The Conda has slightly more firepower then the Corvette by the way (145 to 127 fixed multi dps), and a better convergence on the huge and larges.
It's just declassed by the three c7internals.
What if small ships jumped the farthest?
The large hardpoint on the Vette makes everyone sad. Except Imperials propably.The large hardpoint on the vette makes me sad.
Corvette, the Corvette has 2 Huge Hardpoints and manuverablilty.
The Conda has slightly more firepower then the Corvette by the way (145 to 127 fixed multi dps), and a better convergence on the huge and larges.
It's just declassed by the three c7internals.
Not with Plasma AcceleratorsIts an interesting point, although its one that doesn't take into consideration target size. Against large targets, the Corvette has the edge.
Nah.... the big difference is you still have infinite total range exploitation because you can still refuel with a scoop. Military drives you could only refuel at stations.One could argue that’s sort of already in game via the synthesized fuel you can use on your FSD. It’s a non-scoopable fuel that greatly enhances your jump range. You even have the regular FSD to fall back on should you run out of the non-scoopable fuel.
Gotta disagree, it has a crap top speed, a crap jump range, and out of the box the only thing it has going for it is agility.Nerf the manouverability.
That wasn't available as standard to all ships thoughTechnically not true, the Argent's Quest(Turner class ship) was a large ship with a class 4 military drive.![]()
With the size of the units... I'd be more inclined they got stuck in the 40's...What gets me is this is 3306 yet compute advancements just stopped in 2020, I mean flight computers from 2020 are FAR better than what is in 3306...and we are just a bunch of semi-evolved chimps still bound to our organic space craft hurdling metal bricks to neighbor planets to gather information. So not too impressed with these 3306 civilizations. Sure they have FSDs but put on some bobo compute tech that we surpassed in the 90s.![]()