Game Discussions Star Citizen Discussion Thread v12

GTA lobbies have been a bit emptier, but its worth remembering CP2077 is a single player game and people will burn through the content. I think GTA will be fine for a while yet and from what we've seen of the new DLC, its going to get a lot of people playing. What might cause GTA numbers to drop long term would be CP2077 getting multiplayer, but that's not likely to happen for 2 more years.

Umm.. back on topic. SC bad!
I agree and disagree. Yes because it's not an MMO. But no, because Skyrim continues to prove to this day that MMOs are overrated where shelf life is concerned.
The degree of burn out I got from a Live Service the likes of Ubisoft's AC Odyssey & R* GTAO have been completely non existent in my Skryim game to date. When I get the urge to visit TES, I don't get burned out within 5-10 mins the way I do being online with ACO.

And especially GTAO, where R* is now clearly feeling the pressure to deliver an engaging game experience now that CP 2077 is out.

Believe me when I say it will probably take me ~2wk to clear R* new DLC, And I'm NOT an impatient gamer (the exact opposite being pure RPG/PvE immersionist). The likes of CP 2077 OTOH will keep me engaged for over 100 hrs. That's doing all 3 life paths, 4 lifestyles, replaying to see what outcomes I may have missed. And before any modded 3rd party player content from the likes of Nexusmods gets added in.

Let's face it. Playing MMOs always resort to a mind numbing, linear, level racing grind. GTAO, ESO, and to some extent ED are living proof of this.

MMO shelf life is a lot longer if the game dev provides you with the means of private instances (like in ED). And you're likely going to have many more hours form MVP MMOs if you have the disposable income to rent your own server in a private instance (the way you can the likes of F76). Where you can finally enjoy the forced online component of the game in peace without harassment or irritation from other players.
 
I agree and disagree. Yes because it's not an MMO. But no, because Skyrim continues to prove to this day that MMOs are overrated where shelf life is concerned.
The degree of burn out I got from a Live Service the likes of Ubisoft's AC Odyssey & R* GTAO have been completely non existent in my Skryim game to date. When I get the urge to visit TES, I don't get burned out within 5-10 mins the way I do being online with ACO.

And especially GTAO, where R* is now clearly feeling the pressure to deliver an engaging game experience now that CP 2077 is out.

Believe me when I say it will probably take me ~2wk to clear R* new DLC, And I'm NOT an impatient gamer (the exact opposite being pure RPG/PvE immersionist). The likes of CP 2077 OTOH will keep me engaged for over 100 hrs. That's doing all 3 life paths, 4 lifestyles, replaying to see what outcomes I may have missed. And before any modded 3rd party player content from the likes of Nexusmods gets added in.

Let's face it. Playing MMOs always resort to a mind numbing, linear, level racing grind. GTAO, ESO, and to some extent ED are living proof of this.

MMO shelf life is a lot longer if the game dev provides you with the means of private instances (like in ED). And you're likely going to have many more hours form MVP MMOs if you have the disposable income to rent your own server in a private instance (the way you can the likes of F76). Where you can finally enjoy the forced online component of the game in peace without harassment or irritation from other players.
Well I treat ED as single player game with added MMO stuff. But then I'm not most social person in existence.
 
I agree and disagree. Yes because it's not an MMO. But no, because Skyrim continues to prove to this day that MMOs are overrated where shelf life is concerned.
The degree of burn out I got from a Live Service the likes of Ubisoft's AC Odyssey & R* GTAO have been completely non existent in my Skryim game to date. When I get the urge to visit TES, I don't get burned out within 5-10 mins the way I do being online with ACO.

And especially GTAO, where R* is now clearly feeling the pressure to deliver an engaging game experience now that CP 2077 is out.

Believe me when I say it will probably take me ~2wk to clear R* new DLC, And I'm NOT an impatient gamer (the exact opposite being pure RPG/PvE immersionist). The likes of CP 2077 OTOH will keep me engaged for over 100 hrs. That's doing all 3 life paths, 4 lifestyles, replaying to see what outcomes I may have missed. And before any modded 3rd party player content from the likes of Nexusmods gets added in.

Let's face it. Playing MMOs always resort to a mind numbing, linear, level racing grind. GTAO, ESO, and to some extent ED are living proof of this.

MMO shelf life is a lot longer if the game dev provides you with the means of private instances (like in ED). And you're likely going to have many more hours form MVP MMOs if you have the disposable income to rent your own server in a private instance (the way you can the likes of F76). Where you can finally enjoy the forced online component of the game in peace without harassment or irritation from other players.

I think my point also relates more to those who want a multiplayer experience than a single player one. I never even played the single player GTA5, despite being told time and again by people that its really good.

Also, took a trip down memory lane to 2014 and this missive from CR regarding Arena Commander.


We know there’s a lot of work left to do… but we’re emboldened by the fact that our most dedicated backers seem to ‘get’ where we’re going with this. The best is yet to come!

So... how did that work out? Early days?
 
In my country crossbow is illegal to use in hunting. Allegedly because one psycho used it (and stolen army assault rifle, yeah real thing with select fire ability) to massacre people. Even policeman teaching in our hunting course chuckled about that ban saying that as far he knows hunting humans is illegal whatever weapon is used. :D Other types of bows are legal for certain game species, as long as certain minimum draw power limits are fullfilled.

I checked. Would you believe it -- the crossbow is not allowed for hunting in Germany, neither the bow. They are "not in compliance with hunting principles," or so I read. Personally, I wouldn't want to be hit by any projectile...

Back to SC, though. The video about that Idris getting read the last rites interested me. The damage model looks great, I wish something like that was included in ED (not just the Annie), but without the bugs...
 
I get there's a rule of cool thing, and you're being facetious, but bowcasters (in their 'verse) are powerful (predominately) energy weapons, whereas this.... to be frank wouldn't look out of place on the shelf at Walmart.
It's a cross-marketing thing with the Avatar Shrouds or wossname. Other than that crossbows could deliver larger payloads longer distances silently. And dedicated ballistic filghtcurves is fun for many.
 
That's not CIG. That's from the Odyssey gameplay trailer.
Oh! At least I congratulate CIG on their great new clean HUD!

clean.jpg
 
Going into the basics and the foundation of course. Most of it is "school money" for CIG and Chris Roberts to reinvent the wheel tho like patchers and stuff

If most of that money is going to reinvent installers and patchers, they're going completely the wrong way about it.

I've moved my SC to my SSD. I started doing that a couple weeks ago. First I tried just moving the folder from my HDD, then verifying files etc. Ran it, but since my pc is only i3, it wasnt smooth. So, I went and did a reinstall. The default settings are something like 'concurrent downloads : Max' and 'download speed limit : Unlimited' . It started downloading, super fast 80 MB/s, then trickle slowly down to like 500 kb/s. Then I'd pause it then continue. It continues for a bit, then shows no downloading, then my internet connection icon says disconnected. I wait a bit, get reconnected, view some web sites etc, then start the download again. Downloads fine for about 3 minutes, then stops...oh, internet connection is disconnected. Now I suspect the installer, and reboot, run it, but set it to 'concurrent downloads : 20' and 'download speed : 25 MB/s'. It starts downloading at 80 MB/s, then fluctuates, goes down to around 500 kb/s, stops downloading, loose connection to the internet. It took me 3 days to install SC! This year, I installed Microsoft Flight Simlutor 2020 in about 40 minutes. No issues, no having to set anything. Hey CIG, use that money and just buy an installer that works. Why not just start over.
 
After the FS2020 patcher broke my game I had to re-install. It took, and I kid you not, 38 hours. At times it reported progress in bytes. I have no clue whatever the heck is up with the abomination that is the FS2020 installer, but lets not use it as a good example.

Oh, I did wonder about that. Was your download of SC good, then, as opposed to how bad mine seemed?
 
After the FS2020 patcher broke my game I had to re-install. It took, and I kid you not, 38 hours. At times it reported progress in bytes. I have no clue whatever the heck is up with the abomination that is the FS2020 installer, but lets not use it as a good example.

Yeah, that's a poor comparison. FS2020 is magnificent, but the installer is an absolute piece of flaming garbage seemingly spawned from the worst of the win95 era of installers. I still remember my installer (in one of its multiple attempts) at some point having the progress bar 2/3 full while notifying me that it had already downloaded 93GB out of the 78GB it needed in total...
 
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