I agree and disagree. Yes because it's not an MMO. But no, because Skyrim continues to prove to this day that MMOs are overrated where shelf life is concerned.GTA lobbies have been a bit emptier, but its worth remembering CP2077 is a single player game and people will burn through the content. I think GTA will be fine for a while yet and from what we've seen of the new DLC, its going to get a lot of people playing. What might cause GTA numbers to drop long term would be CP2077 getting multiplayer, but that's not likely to happen for 2 more years.
Umm.. back on topic. SC bad!
The degree of burn out I got from a Live Service the likes of Ubisoft's AC Odyssey & R* GTAO have been completely non existent in my Skryim game to date. When I get the urge to visit TES, I don't get burned out within 5-10 mins the way I do being online with ACO.
And especially GTAO, where R* is now clearly feeling the pressure to deliver an engaging game experience now that CP 2077 is out.
Believe me when I say it will probably take me ~2wk to clear R* new DLC, And I'm NOT an impatient gamer (the exact opposite being pure RPG/PvE immersionist). The likes of CP 2077 OTOH will keep me engaged for over 100 hrs. That's doing all 3 life paths, 4 lifestyles, replaying to see what outcomes I may have missed. And before any modded 3rd party player content from the likes of Nexusmods gets added in.
Let's face it. Playing MMOs always resort to a mind numbing, linear, level racing grind. GTAO, ESO, and to some extent ED are living proof of this.
MMO shelf life is a lot longer if the game dev provides you with the means of private instances (like in ED). And you're likely going to have many more hours form MVP MMOs if you have the disposable income to rent your own server in a private instance (the way you can the likes of F76). Where you can finally enjoy the forced online component of the game in peace without harassment or irritation from other players.