When it comes to releasing games, the evidence we have so far certainly suggests so.
When even
he says it its certainly the end days ^^
Standard for which size of rounds ? The rounds fired by the Idris are pretty massives (at least 6 meters long for 0.6 meter diameter). 2 km/s for this mass is pretty good by today's standards no ?
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Well Star Citizen is supposed to be a futuristic game. Given the engineering feat to built, move and maintain a 2km behemoth those numbers are actually pityful. With the theoretical power available (biggest bottleneck right now in existing railgun tech) on a whim and the barrel length as displayed on the Idrs we probably would talk about
percentage of light speed velocities with ranges of AU rather than km. Maybe it helps to visualize how bad the railgun tech in SC really is. I know such details probably are of no concern to the average backer because "fun" is all that counts but than I dont understand why people argue the point to begin with if they dont understand the topic.
kind of like a reflex ^^
If SCs portraiyed weapon tech is bad or horribly outdated doesnt matter in terms of gameplay and development status but it allows for some interesting assumptions in regards to CIGs developers and their knowledge about weapon systems or even such basic things like
mass and velocity. You cant praise the project for its meticulous fidelity and ignore the fact that clueless people code and implement things that defy the firstwhile praise. In the end its a minor thing and an unimportant one as well...its just another notch in the long long list of things CIG messed up or doesnt understand.
See when I was a kid and watched Top Gun I came out pumped, wanted to become a fighter pilot and thought that was a really great movie.....starting to get older when my knowledge about avionic topics increased I kept the fond
memories from back then but when I recently tried to watch tthe movie again I couldnt get past 20 minutes simply because the whole things is so bad in terms of tech, flight models, weapon models and of course military discipline. And I cant supress my thinking in order to "enjoy" the movie because I m constantly thinking "this is not how this works" or "yeah, as if THAT would work"
So these little things irk me personally, thats all. Its not important, it doesnt affect how the audience perceives the movie and it doesnt
need to be realistic to begin with.
All I can say with a laugh is that Star Citizens rail gun technology fits the whole project like a glove and that is kind of funny ^^