C'mon, this is faintly ridiculous.

I personal think that all payments need cutting or/and maintenance costs need increasing.

You can't retain that early game experience forever, and again, try flying a corvette where even in an hour or two you can't remake your rebuy cost.

Or buy a carrier and watch your money vanish every week. Either way.

The costs do not need increasing. The end game will always be different from the early game, and will always feel different. Making do with a ty ship isn't fun, its the expectation of earning a new ship soon.
 
Not a lot wrong with the Vulture either - the 'Flying Coffin' is a brilliant little ship with big teeth...

I can certainly see why it has such a fanclub. I mean nothing in the sky can out turn me. NPC's panic and start acting stupid because I can stay on their 6 indefinately. I don't think I've been "jousted" once and in other ships that happened constantly to me at times until I learned FaOFF. FaOff in the Vulture is more of a curiosity, not ever a necessity.

Just can't abide the droning engine sound. I think I might just get an iCourier and finish out this grind. After all, I'm doing this to access Imp ships after all. If I gotta grind, grind in style! lol
 
I grabbed an account for my Son, and after a few months of playing (like an absolute scaredy-cat cat, in solo doing courier missions) he’s still a amassed as many ships that I have. Granted his are d/c rated modules, and I’ve got every permit (bar the top-tier superpower and CQC permits) unlocked, all the guardians unlocks, and lots of engineered modules on those ships and clogging up my module storage. Working on getting the human tech-broker stuff and the final (combat) Elite.
I’ve never really done the gold-rushes and responsibility of life limits my general playtime.
But purposely keep my funds low, to keep the knife edge.
 
I think I might just get an iCourier and finish out this grind
I demand you do that :devilish:
Carcosa_14.jpg

You owe it to yourself...
 
Don't get me wrong, it's still a great game. It's just that the rewards are comically over the top when you stop to think about it. Valid gameplay reasons, but it's comical if you think about it.

I agree with what has been written, though. If you want progression there are plenty of other paths to follow. Engineering, xeno etc.

I'm tempted to try to make the ultimate multi-role Cobra III. All engineered and everything, then just use it for whatever.

My imperial eagle is my first gutamuya ship. I'm tempted to collect them all, as this thing is luvverly.

Oddly. My gaming pc case is white with blue LEDs. So that fits.
 
These days, people get a Conda within 24 hours of owning the game. It's not necessarily a bad thing.....

Well I, for one, think it IS a bad thing. If one can progress to perceived endgame, in any game, so quickly why have the progression at all? Might as well just give a new CDR an Annie fully A-rated and engineered, and a heap of credits, right off the bat and be done with it. Sure, those of us who want to can play the game as intended and progress through the ships if we wish, but with money so easy to come by, why would you? If you can jump right to higher tier ships straight away why bother with anything but the best ships at their roles? Or the largest ships if that's what one perceives to be 'endgame'?

In a game like this, the journey itself is the game, including gradually improving your assets, but with today's society people seem to consider the journey a waste of time and just want to get to the destination in the shortest possible time. It's sad, in my opinion. Of course, easy money makes it easier for players to 'play their own way' as credits are then not an obstacle (to grind through) but I can't help but feel it has taken something away from the experience of 'Elite' as a game.
 
Well I, for one, think it IS a bad thing. If one can progress to perceived endgame, in any game, so quickly why have the progression at all? Might as well just give a new CDR an Annie fully A-rated and engineered, and a heap of credits, right off the bat and be done with it. Sure, those of us who want to can play the game as intended and progress through the ships if we wish, but with money so easy to come by, why would you? If you can jump right to higher tier ships straight away why bother with anything but the best ships at their roles? Or the largest ships if that's what one perceives to be 'endgame'?

In a game like this, the journey itself is the game, including gradually improving your assets, but with today's society people seem to consider the journey a waste of time and just want to get to the destination in the shortest possible time. It's sad, in my opinion. Of course, easy money makes it easier for players to 'play their own way' as credits are then not an obstacle (to grind) but I can't help but feel it has taken something away from the 'Elite' experience as a game.
I take your point, but I can see both sides. Although I enjoyed the early ship progression very much, I equally enjoy being able to buy and outfit (and engineer) any ship that takes my fancy, possibly even more so.

If new players want to be able to fly the ships they see all the existing players flying around in, and doing that fairly quickly keeps them in the game short term, then so be it. They'll still have to work to engineer them though.

My concern is that those players will not stick at the game in the long term, as they achieve so much, so quickly. The burn out rate may be quite high. Only time will tell.
 
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Also, didn't lord Braben say if they ever shut the game off they would put the source out there for fans to make and mod or something to that effect?

Nay! And verily! The Lord Braben quoth that should they turneth offeth the servereths....

Nah, i can't keep writing like this.

They said if they ever turned off the servers they would release a stateless snapshot of the game. Basically you'd be able to fly around but the BGS and other changeable things would remain static. It would be playable but more like Frontier (the game) than ED.

Of course, it remains to be seen if they do that. But looking at FD's commitment to the game at the moment, its not something we need to worry about for the nonce.
 
Nay! And verily! The Lord Braben quoth that should they turneth offeth the servereths....

Nah, i can't keep writing like this.

They said if they ever turned off the servers they would release a stateless snapshot of the game. Basically you'd be able to fly around but the BGS and other changeable things would remain static. It would be playable but more like Frontier (the game) than ED.

Of course, it remains to be seen if they do that. But looking at FD's commitment to the game at the moment, its not something we need to worry about for the nonce.

Okay I think he was taking my post extremely literally, but as our characters/assets are all stored on Frontier hardware I seriously doubt all that as well will be accessible in this scenario so I guess my point still stands. All the "achievement" he's craving will one day be just vapor.

So we all start over on somebody's server in a closet with no ships assets or anything? Meh no thanks. I'm thinking that Star Citizen might actually be a playable game by then... :ROFLMAO:
 
Okay I think he was taking my post extremely literally, but as our characters/assets are all stored on Frontier hardware I seriously doubt all that as well will be accessible in this scenario so I guess my point still stands. All the "achievement" he's craving will one day be just vapor.

So we all start over on somebody's server in a closet with no ships assets or anything? Meh no thanks. I'm thinking that Star Citizen might actually be a playable game by then... :ROFLMAO:
How long do you expect ED to run live? The time traveler said SC wasn't/isn't finished for decades
 
I agree that you get more buck for your bang nowadays, but still, some of the ships cost a few hundred million to buy and fully upgrade. Not too mention engineering time investment. Still takes a newcomer a bit to grind out both. Besides, there is always going to be people who grind out all caps in a ridiculously fast timeframe, and people who never get where they want. Devs have to hit the sweet spot of dedication exhausted by players as too not of hard cores, and not scare off weekend warriors. I have plenty of activity to catch up on so I'm happy for now. And hopefully a grand Odyssey of smooth content to soon come.....
 
Okay I think he was taking my post extremely literally, but as our characters/assets are all stored on Frontier hardware I seriously doubt all that as well will be accessible in this scenario so I guess my point still stands. All the "achievement" he's craving will one day be just vapor.

So we all start over on somebody's server in a closet with no ships assets or anything? Meh no thanks. I'm thinking that Star Citizen might actually be a playable game by then... :ROFLMAO:

I don't think so. I think what FD will do is allow you to download your commander save file as it is. So its not like you will lose any progress.

As for SC... lol, we will all be dead before that releases.
 
I don't think so. I think what FD will do is allow you to download your commander save file as it is. So its not like you will lose any progress.

As for SC... lol, we will all be dead before that releases.

In a fit of MMO nostalgia I tried one of those private Star Wars Galaxies servers a few years back. It just wasn't the same and the server stability...meh.
 
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