Make Elite an MMO again !!

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Damn, this troll thread is still going?

Here's something to check out before posting stupid ideas like OP's again:
Interesting right? This means i) people don't use search function AND ii) other people have noticed this issues along the years and have complained.
 
Another one who didn't bother to read I see. The majority of people seem to prefer playing alone, who figures. But there were also some supporters of the suggestion to fix this issue.


On the complete opposite. I think BGS is everyone's game and thus should be weighted more heavily by actions taken in Open.
There.
Is.
No.
Issue.

We can read. We just don't agree.

Read the room. This idea was dead before it was born. Sorry.
 
On the complete opposite. I think BGS is everyone's game and thus should be weighted more heavily by actions taken in Open.
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Another one who didn't bother to read I see. The majority of people seem to prefer playing alone, who figures. But there were also some supporters of the suggestion to fix this issue.
Are you sure?
I'm just a 'filthy casual' player, yet have spent around 25% of my 4,000+ hours play so far involved with various other players, being 2 squadrons, friends and other players met along the way..
On the complete opposite. I think BGS is everyone's game and thus should be weighted more heavily by actions taken in Open.
So the BGS is everyone's game, but should be affected more by a single group of players?
Do you not sense some contradiction in that statement? Wanting 'special' treatment for something mundane?
 

Robert Maynard

Volunteer Moderator
On the complete opposite. I think BGS is everyone's game and thus should be weighted more heavily by actions taken in Open.
Interesting as "everyone" includes those in Solo and PG just as it includes those in Open - and all players acquired a game where players in all game modes affect the game equally.

That some want a bonus for playing in one of the three optional game modes is obvious - just as it is obvious that such a bonus would be the equivalent of a penalty applied to those players who choose not to play in Open.

Sounds like some players want other players to be penalised for not playing with them - in a game where other players are optional while game features are pan-modal.
 
Do you not sense some contradiction in that statement? Wanting 'special' treatment for something mundane?
This quoting back and forth is plain stupid. You and others above you have their opinions, I and others have another opinion and nobody seems to be open to be convinced.

For me actually you are the contradictory one and you are the one wanting "special" treatment. You wanna to be able to have as much power playing in a 100% safe game mode, while others are playing a more risky game? That's a snowflake right there. Wanna play safe? Sure, but then your actions have a bit less influence. You disagree, I know, no point in quoting back and forth.

The "Dangerous" in the game's name have different meanings for different players and play-styles. For some being in Open is one of them. For others it's the danger of not entering a neutron star's cone in the right angle, or maybe entering to a system and finding no way to come back after a boosted jump, etc.

The point of this thread was to suggest a change that some players want, in hope that FDev reads some of it and considers if it makes sense or not according to their design vision. And if yes, maybe think on how to implement that in a fair way. The only true counter argument I saw is the issue with xbox and playstation players having to pay more to play in Open. Everything else can be dosed and fine tuned, for a better gameplay.
 
This quoting back and forth is plain stupid. You and others above you have their opinions, I and others have another opinion and nobody seems to be open to be convinced.

For me actually you are the contradictory one and you are the one wanting "special" treatment. You wanna to be able to have as much power playing in a 100% safe game mode, while others are playing a more risky game? That's a snowflake right there. Wanna play safe? Sure, but then your actions have a bit less influence. You disagree, I know, no point in quoting back and forth.

The "Dangerous" in the game's name have different meanings for different players and play-styles. For some being in Open is one of them. For others it's the danger of not entering a neutron star's cone in the right angle, or maybe entering to a system and finding no way to come back after a boosted jump, etc.

The point of this thread was to suggest a change that some players want, in hope that FDev reads some of it and considers if it makes sense or not according to their design vision. And if yes, maybe think on how to implement that in a fair way. The only true counter argument I saw is the issue with xbox and playstation players having to pay more to play in Open. Everything else can be dosed and fine tuned, for a better gameplay.
Solo isn't 100% safe.
Open isn't significantly more dangerous than Solo.
 
For me actually you are the contradictory one and you are the one wanting "special" treatment. You wanna to be able to have as much power playing in a 100% safe game mode, while others are playing a more risky game? That's a snowflake right there. Wanna play safe? Sure, but then your actions have a bit less influence. You disagree, I know, no point in quoting back and forth.
Try doing what you told another here to do and search the posts, your ignorance is showing...
Is it though?
I have probably spent in excess of 3,000 hours flying in open...
In the past 3 years I've lost at most 6 ships to human players.
I have probably seen less than 100 players (hollow squares / triangles) over all of those hours
In the same 3 years I have probably lost in excess of 15 ships not to humans..

Where is all that obvious risk again?
Tell me where the snowflake is? I appear to have misplaced it :ROFLMAO:

But thank you for coming out with an obvious insult, it serves to illustrate, very nicely, that you have finally realised that the dead horse you have been beating is actually dead, so need to strike out at other posters to confirm your perceived position of might, sad really...
 
I’m still waiting to hear suggestions for the in-game rationale for why the same action in different modes should be rewarded differently, assuming all other variables are similar or the same (except the nebulous concept of risk). I’m sure I’m not alone in valuing my immersion in the game-world highly, and after all, is that not a prime aim of any proposal to breathe more ‘life’ into our shared living galaxy?

Oh, and as for the ‘Dangerous’ part of the title, while I agree that Elite is a somewhat dystopian setting (with it’s tongue slightly and joyfully in cheek at times) and a ‘dangerous’ galaxy (sometimes for me NPCs are dangerous enough!), the game’s subtitle actually refers to the Pilot’s Federation rank when one is considered an ‘elite’ pilot? I believe there’s a quote from Our Lord Braben somewhere about that... so without trying to sound like a clever-clogs (while at the same time aware that I might well be...) it’s a tenuous argument, a a slight bugbear of mine unless I’m wrong which has been known to happen!
 
"safe from PvP" I meant, thought it was obvious, sorry.
We'll, there's nothing special about PvP among other game hazards. Yes, some players are deadly, but they're not hard to avoid. On average there's no measurable difference in Open from this extra hazard, apart from the occasional need to high-wake and redo a flight you've already done.

The OP suggestion of a x2 buff is therefore wildly, ridiculously over the top, but a buff set at the correct level would be so tiny that no-one would care about it enough to change their mode choices.
 
@Ratcatcher And why are you projecting you experiences as universal? I have less than a thousand hours, play in a squadron, and we have PvP conflicts with other PMF every week. We kill and lose over 10 ships per week for sure. Your experience is not everyone else's. Projecting it as universal isn't too clever. If open isn't dangerous to you, it might be to others.

If there's no risk, you take no part in BGS, have no squadron, etc. Why the heck do you even care and post here? This thread was aimed at players who play with squadrons and are involved with BGS. Not soloers.
 

Robert Maynard

Volunteer Moderator
The point of this thread was to suggest a change that some players want, in hope that FDev reads some of it and considers if it makes sense or not according to their design vision. And if yes, maybe think on how to implement that in a fair way.
Their design vision for the BGS has been clear from the outset - and restated after the Powerplay Flash Topics:
BGS (Background Simulation) Changes

The Background Simulation (BGS) is a representation of how the actions of all players, no matter on which platform or mode, impact the galaxy. The factions that inhabit these system battle for influence over the population and control of the starports, installations and outposts. Player actions can push these factions into various states; such as economy, security, health and influence. With concerted effort players can help grow a faction's economy, destroy its security status, or help win a war.
The only true counter argument I saw is the issue with xbox and playstation players having to pay more to play in Open. Everything else can be dosed and fine tuned, for a better gameplay.
That the fact that players all bought a game where we all affect the game equally is so quickly disregarded as a "true counter argument" by those who seek to have the game changed to favour an optional play-style is clear.
 
Solo isn't 100% safe.
Open isn't significantly more dangerous than Solo.
Actually I would counter solo is potentially the hardest mode of all outside of a few key systems as we can't wing up. IF we were going to genuinely request equality of modes then NPC wingmates and crew mates complete with the magic pipp have to be on the table.

A wing of 4 in open can earn a HUGE amount more in mining, and combat as well as a boost to trade.
 
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The OP suggestion of a x2 buff is therefore wildly, ridiculously over the top, but a buff set at the correct level would be so tiny that no-one would care about it enough to change their mode choices.

Very well noted, and still ahem, ‘Open’ to exploit. Any time I wanted to benefit I’d go out into the deep black, gather masses of UC data in Open, catch a friendly carrier ride back and a couple of light seconds later I’m cashing in that data for some ‘danger pay’ and extra influence without ever exposing myself to the supposed risks of Open.
 
This quoting back and forth is plain stupid. You and others above you have their opinions, I and others have another opinion and nobody seems to be open to be convinced.

Yes but you are the one here trying to force things on others. So you have to do the convincing and being so combative isn't really helping your cause.

By the way, what IS your real cause? And no, I don't buy that you lose sleep that some rando in solo accesses the BGS as much as you. I believe that's a foil for some real agenda.
 
@Ratcatcher And why are you projecting you experiences as universal? I have less than a thousand hours, play in a squadron, and we have PvP conflicts with other PMF every week. We kill and lose over 10 ships per week for sure. Your experience is not everyone else's. Projecting it as universal isn't too clever. If open isn't dangerous to you, it might be to others.
Why are you intimating I am a 'snowflake'?
I don't recall my insisting that anyone plays as I do... but then, I'm not trying to bend anything to my preference...

If you don't like being 'called out' over your own statements perhaps they should be worded a little less specifically, wouldn't you agree?
 
If there's no risk, you take no part in BGS, have no squadron, etc. Why the heck do you even care and post here? This thread was aimed at players who play with squadrons and are involved with BGS. Not soloers.
Oh dear, do you really have comprehension issues, or only read your own posts?
Are you sure?
I'm just a 'filthy casual' player, yet have spent around 25% of my 4,000+ hours play so far involved with various other players, being 2 squadrons, friends and other players met along the way..
Just a couple of posts further up the page...
I made it a little larger so you might read it better...

Next insult, please?

ETA: I have 3 active accounts, but we are only permitted a single forum account - think about it 🤷‍♂️
 
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