This quoting back and forth is plain stupid. You and others above you have their opinions, I and others have another opinion and nobody seems to be open to be convinced.
For me actually you are the contradictory one and you are the one wanting "special" treatment. You wanna to be able to have as much power playing in a 100% safe game mode, while others are playing a more risky game? That's a snowflake right there. Wanna play safe? Sure, but then your actions have a bit less influence. You disagree, I know, no point in quoting back and forth.
The "Dangerous" in the game's name have different meanings for different players and play-styles. For some being in Open is one of them. For others it's the danger of not entering a neutron star's cone in the right angle, or maybe entering to a system and finding no way to come back after a boosted jump, etc.
The point of this thread was to suggest a change that some players want, in hope that FDev reads some of it and considers if it makes sense or not according to their design vision. And if yes, maybe think on how to implement that in a fair way. The only true counter argument I saw is the issue with xbox and playstation players having to pay more to play in Open. Everything else can be dosed and fine tuned, for a better gameplay.