Odyssey Alpha - let us try VR 3D stereoscopic headlook on foot and alpha test its nausea trigger / gameplay

Pre-order? I'm not insane. It's digital goods, you absolutely don't need to do it.
Moreover, either give me a good deal (so at least 40% off), or earn me as a fan who wants to support the project. doesn't tick any of these boxes. After Horizons it did, now it doesn't :cool:
Completely agree.

For pre-order it needs to be a good deal AND something I absolutely know that I am going to play there and then.

For Odyssey, I don't see any need to pro-order at all. The original Horizons planets are getting a facelift, which should keep me going for a good while and I have minimal interest in the way the FPS element sounds atm, which means I am only interested in the additional planet types for SRV and prettier canyons.

And by the time the Odyssey sales come, we will know if the new planets and VR implementation in the FPS element is worth it.
 
Well I stupidly pre-ordered everything with the LEP, so I'll prod all the VR bits in the alpha and report back ;)
I'm really glad LEP around Horizons was a limited time offer which I luckily missed. Because I would 100% be suckered into buying that around that time... I can even hear myself rationalising in my head: "Surely it's a superb deal, all future expansions for "free"! :D Yeah right...
 
I jumped in the end because of the naughty '£90 in roubles' pricing issue. That was a price point I could live with for the overall punt. (The way I saw it, Horizons was already a pre-order, given that it was arriving in stages. And it also signalled they were actually going to do the expansions. So in for a penny...)

And now, finally, after 6 years, I'm only going to be £10 down ;)

(I still don't regret it weirdly. I feel like ED still has some kinks and surprises in its tail. But ask me again in 3 years if we still don't have VR Legs ;))
 
However, looming banter aside, I'd be understanding if we were told that it can't happen because X Y or Z.
See, as I`ve said before - there's good reason why this doesn't happen. You asking for a dialogue centred around the "why". As soon as the other party agrees to that, they have, in effect ceded control, becuase what logically comes next is that you ask, "well, okay then why dont you do it like this." - and down the rabbit hole of pointless dialogue you and frontier go.

Thats why it`ll never happen, and that's why no other developer would be crazy enough to enter into such a conversation. Its pointless and it wastes time. Youre still approaching this like it's a negotiation between two equal parties when in reality its a dictatorship.
 
and if somebody more important (CEO) says it took them less than corporate paperwork, that's a pretty good estimation of a small story.

Come on. A quote from someone separated from the actual work by layers of management? They oversimplify the worst.

I read it, I simply disagree with it.

You may not accept the tone, but you can't disagree with the spirit. If there's not enough quality in your work, you don't stay working for long, and the idea that customers can negotiate down the quality bar to get their hands on something is not workable.
 
🤷‍♂️ - I’m just providing you with the CEO’s description of how it took Greg about a day to get VR up and running on the Rift DK1.
The POC. Not the final build the customers saw. 7 years ago. For a different part of the game. Before a single line of code or a single design decision about Odyssey has been made. Other than that, it's a direct analogue ;)
 
The POC. Not the final build the customers saw. 7 years ago. For a different part of the game. Before a single line of code or a single design decision about Odyssey has been made. Other than that, it's a direct analogue ;)
You remember how you said:
Come on. A quote from someone separated from the actual work by layers of management? They oversimplify the worst.
...I was only replying to that.

As for the OP - the basic early VR implementation talked about by David Braben was only a glorified version of the headlook, without full six-degrees-of-freedom (as the DK1 didn’t support it). Hmmm, a basic stereoscopic VR view with everything else remaining the same...sounds familiar 😁

I’m all for these basic VREDOfeet suggestions - I’ve been doing pseudoEVAs in zero-G, in Stations, and on planetary surfaces for several years now, using the camera suite. It’s a bit janky (as there isn’t an auto-level) but the controls follow standard FPS conventions on a gamepad. Unless the camera suite is getting binned for Odyssey, it’s going to be a bit weird being able to pretend-walk in full VR from ships and SRVs but be stuck with a flatscreen for the proper-legs.
 
Pretty much what the title says, no VR in Odyssey was never acceptable, so we kicked up a stink, and Frontier met us half way with "VR in cockpit as it is just now but switching to a virtual flatscreen rendered in the headset when on foot". This decision strikes me as the company being wary about adding VR with 3d headlook on foot as it can be a nausea trigger, and I can understand them not wanting to get a rep for having a big paid DLC as being a barf-fest.

However, I cannot help but think that as the VR 3D headlook code already exists in game, and could theoretically be copied from cockpit into on foot sections of the games code, that the upcoming alpha would be a good time to test just how bad it would be? Worst case scenario is some people find it nauseating and they can switch to the virtual flatscreen as a comfort option, best case is it's not as bad a nausea trigger as they fear it might be and is warmly received by the community. It's essentially a "you'll never know unless you go" situation, and the findings will be the embodiment of "your mileage may vary" but I'd dearly love it if Frontier gave us a chance to "put on our big boy pants" and test the mettle of our VR legs, and give us the ability to select as an option in graphics settings "VR on foot: 3D headlook / Virtual flat screen".

I'd like to reiterate that this change isn't a 6-month undertaking, not even 6 days as far as I can tell given the mythos of greg, one man one day and we had VR, so it would not necessarily delay the game for the wider playerbase.

Am I the only one who would welcome this?
I put the like but from what I've seen it seems a very intensive experience. I'm afraid that in the current status it is not really VR friendly. A more relaxed exploration gameplay is probably fine but the pew pew will be terribile I guess.
 
I put the like but from what I've seen it seems a very intensive experience. I'm afraid that in the current status it is not really VR friendly. A more relaxed exploration gameplay is probably fine but the pew pew will be terribile I guess.

Hey Sensei, come give the Suggestion thread variant a bump if you fancy. Might get to the appropriate ears?


(And yes, it would be very intensive & limited experience most likely. But explo could be one of the more possible outcomes maybe?)
 
I put the like but from what I've seen it seems a very intensive experience. I'm afraid that in the current status it is not really VR friendly. A more relaxed exploration gameplay is probably fine but the pew pew will be terribile I guess.
I know some people might find VR headlook in an intense fast moving firefight a bit too much for their VR legs / stomach to cope with, which is why, in the opening post I said I want Frontier to "give us the ability to select as an option in graphics settings "VR on foot: 3D headlook / Virtual flat screen"." However, without getting to try it, you'll never know whether you need the virtual flatcreen, or not, and even if you do need it for pew pew, without this request being granted, you'd never be able to switch it to the more immersive 3D VR headlook I'm asking for to properly experience things like planets surfaces / walking in stations etc. I'm not mandating VR headlook as the only VR mode for on foot, simply asking we have it as an option, and nobody can say having more choices is a bad thing right? But if we don't push this hard enough, we will instead have a choice taken away from us.
 
I want fdev to add wallpaper to my cockpit. If I don't push this enough, I will instead have a choice taken away from me.

As per subject, I'm suggesting a new store item be made available, namely cockpit interiors, these would:
  • fit with the no pay to win ethos of FDev's store item policy
  • offer a lot more customisation to commanders
  • be an item that the players would see more often, I mean you cannot see ship kit or paintjobs without using external camera but cockpit skins, every time you play you'd see them
  • they'd be relatively easy to implement, simply applying new textures to the existing mdoels for ship cockpits
  • picking up on textures in bold above, they could include things like old duck's elephant hide leather and not just offer new colours but new textures as well, at extremous taking the form of furry dashboards, leather interiors, carpeted floors, metal elements, etc...
Your thoughts please, and in particular I'm curious to know would I be the only one to buy these interior skins if they were available in the store?

Imagine being able to decorate your ship with cosmetics. Warframe does it. It gives you items you can purchase, or make or collect or quest for to decorate your ship. I've done a lot of decorating and collecting. I've also spent a fair amount of money! It is very enjoyable.

Now with Fdev the pricing in the arx store is a little over the top and always has been for skins and such. But if they made a HUGE variety of items and continued to pump them out at a reasonable price, with the ability to earn ARX in game, they will rake in piles of cash. So if I spend $20 cash, and I can add a fish tank, a bed, posters, coffee maker etc.

What if you could convert 1 ton of cargo space into a themed "room" for the larger ships? Imagine a stellar cartography room where you can directly interact with the galaxy map. I'd pay for that! Just make them like storable modules you can add or subtract from your ship.

No man's sky. How your can build inside your freighter and change the interior. That would even be cooler. I don't think we'll see much of this though it is possible.

But if they did make interiors they'll need to make things to fill them with.. and some of the premium items could bring them some serious cash!

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