Deep fried or roasted?Does this mean you're cool with the chickens, too?
Deep fried or roasted?Does this mean you're cool with the chickens, too?
As long as they use legal weapons I don’t mind, snipers should be a threat and you can counter it, you just need to know how.Yes let's introduce all the horribly unbalanced mechanics of FPS PVP games into our spaceship game.
Sniper: Dying to a camper two miles away you can't even see or possibly counter.
Stealth Rogues: Dying to an invisible guy you can't see with "balanced" one-hit kill melee ranged weapons.
I'm sure a camped sniper will have no issue receiving 6 dumbfire missiles in their immediate vicinity...As long as they use legal weapons I don’t mind, snipers should be a threat and you can counter it, you just need to know how.
Deep fried or roasted?
I'd like a Hexen Launcher that turns my opponent into a chicken. Because all wealth in Odyssey will be measured in chickens.
Like I said, 99%.Does this mean you're cool with the chickens, too?
How do you suppose to cut space suit out of steel like hard material? Light sabers?I support to have melee weapons (like dagger etc),
You must be the last person on this earth who has never had autocorrect butcher their perfectly formatted sentence.Sonny, not sunny. As in sonny jim.
Go home you old sot!![]()
I don't knead ortokoreckt 2 du that 4 me...You must be the last person on this earth who has never had autocorrect butcher their perfectly formatted sentence.
How do you suppose to cut space suit out of steel like hard material? Light sabers?
Shield is strong enough to reflect bullets. I guess you cannot hit harder then bullet. And against animals simple laser should be effective. It is bad against hull because of their special design to disperse beams. I think animals do not have such.I support the melee weapons more as weapons against possible local aggressive animals (which might sometime come into ED). Also as somewhat utility tool.
Now, what about cutting a space suit, i guess, better is thrusting into it. Historically the daggers was just that weapons, which to thrust. As an example - Pesh-kabz, which were intended to use against the chain mail (mail armor) and some other armors. How strong the space suit of the future will be against the dagger of the future, I don't know yet.
Hide, run, smoke/fire distraction... I do hope there is a glint feature - the CW no-glint glitch made snipers temporarily way over powered.As long as they use legal weapons I don’t mind, snipers should be a threat and you can counter it, you just need to know how.
Odyssey needs more Metal Gear Solid.I think thats it. It needs a stealth mechanic to be complete.
These really took shape with the thief games, and thinking about recent action games i've played, they're a mandatory option. Horizon Zero dawn, Uncharted etc. Do modern fps use silencer loadouts for this?
To stand among modern games, i think an optional melle stealth mechanic is needed. We're going to need that combat knife. The pacing of the gameplay from the recent demo seems to provide a good opportunity. There should also be a gear upgrade path to lower stealth detection.
ps. the ai player detection didn't look like it was working at all, only after the alarms triggered. What happens in every other game is at a longer range the npcs get curious, and if you get close enough in the field of vision, or without crouching to lower the range etc they'll aggro.
And if some talk like old fashioned bobbies -
"Ello ello ello, wots goin on ere then sunny?"
stealth suits.
How do you suppose to cut space suit out of steel like hard material? Light sabers?