Who's Idea Was This? FC's & CG's

Three simultaneous CG's all requiring the same two commodities, who's brilliant Idea was this? I understand the narrative behind the CG but having to go halfway across the bubble & dock at multiple stations just to fill a cargo hold with some medicine is a bit ridiculous when you times it by three.

Also, I'm not sure if it's a bunch of Type 9 pilots or FC's, (I'd highly suspect it's those broken Fleet Carriers,) but within 20 minutes of INARA updating a stations commodity list, the darn station is almost completely sold out.

Did nobody at frontier even consider the implications of having a mobile safe house of 25k tons that could be parked right next to a limited supply of commodities? Running cargo between a station & FC is a quick turnaround that's effectively the same as rescuing station civilians without the heat sinks or danger.

A++ to FDev for rewarding players that abused exploits (for something like 2 years?) by giving them more ways of exploiting the game.

That being said. The bounty hunting CG was at least fair to everyone when they locked FC's out of the Sirius system.

And before someone comes up with "you're just jealous" or something of that sort, NO I'm not jealous that you spent over 50+ hours of your life exploiting LTD "eggs" or surface mining for who knows how long.
I don't like FC's, Their implementation or the effects they have on the game. (Ok as an explorer, I am jealous of the 500ly jump range, but I'd rather have a piece of equipment in a class 6 slot that had 3 or 4 uses before needing to be recharged at a station that gives an exploraconda a 500ly jump boost. no emergency synthesis either. miscalculate jumps and it's off to the rebuy screen )

If CG's continue to be fetch quests then it would seem the "Elite" in ED seems to have a different meaning than originally intended.
 
Try get a Covid vaccine today... Or a new GPU for that matter


There is enough supply btw:
1616511949779.png
 
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With injuries to the occupants on the Stations in question, what would you expect the aid effort be collecting if not medical supplies! ;)

I too believe FCs 'can' have an unfair advantage, but as indicated in another thread, I do not believe they have as the CGs have been well run. Why do I think that....because I do not have a FC - yet I am in the top 10% for 2 of the CGs and am in the process of climbing up the third!

Granted, I am using a Cutter I earnt from progress to Duke during the rescue missions - but it is not engineered at all. I am carrying 664t and jumping approx 14ly lol.

If it helps: I used EDDB to find the stations with plenty of supplies and which are closer to the jump point/sun (rather than one jump and a long Supercruise journey, I'd rather do 2 or 3 jumps and be close).

Hope you succeed. <O

Edit: It appears GroG79 beat my post and has helped with a pic of the info EDDB can provide @Thrash Panda you can do this my friend! <O
 
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I found myself a nice little supply station, granted, a couple of jumps AND 60kLS away, but at least I can fill the hold in one go instead of having to scrape enough together from several stations and/or systems. And it gives me a few minutes to catch up on news while having a cuppa; nice and relaxed :)
 
I am taking part in all three CGs and picked a supply station 1-2 loaded jumps from each CG destination and within 1500ls of the arrival point on day 1, so far I haven't needed to change stations due to supply issues and am happy with my position on the tables despite doing so few runs in my 680 tonne Cutter.
Supplies at one of the stations are now getting quite low but not enough to be a concern.

With adequate supplies at such close range and no long supercruise distances needed I doubt that an FC has any significant advantage.

The three CGs are far enough apart that they are not competing for supplies but still on the whole close enough to do them as a loop going from one to the other empty.
 
And before someone comes up with "you're just jealous" or something of that sort, NO I'm not jealous that you spent over 50+ hours of your life exploiting LTD "eggs" or surface mining for who knows how long.

I'll ask you to refrain from such statements please. I purchased my carrier before I had any understanding of mining and I have never indulged in any such exploit before or after.
 
The distamce to collect Basic meds is still ~<40lyrs...

Screenshot_2021-03-23 Single Route Finder - EDDB(2).png

Screenshot_2021-03-23 Single Route Finder - EDDB(1).png

Screenshot_2021-03-23 Single Route Finder - EDDB.png

So FC do not have an advantage yet again in the CGs...
The rewards are available for peanuts in tons in a T9. less than 2 loops to get in 75% bracket...

Feds are very slow as there players are inactive...
Empire players are way more active and pushing tier for 75 % close too 3 runs
Alliance are not that active and only need just over 1 run in a t9 but you will be able to get all gifts for only doing 7 runs currently..
 
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Three simultaneous CG's all requiring the same two commodities, who's brilliant Idea was this? I understand the narrative behind the CG but having to go halfway across the bubble & dock at multiple stations just to fill a cargo hold with some medicine is a bit ridiculous when you times it by three.

Also, I'm not sure if it's a bunch of Type 9 pilots or FC's, (I'd highly suspect it's those broken Fleet Carriers,) but within 20 minutes of INARA updating a stations commodity list, the darn station is almost completely sold out.

Did nobody at frontier even consider the implications of having a mobile safe house of 25k tons that could be parked right next to a limited supply of commodities? Running cargo between a station & FC is a quick turnaround that's effectively the same as rescuing station civilians without the heat sinks or danger.

A++ to FDev for rewarding players that abused exploits (for something like 2 years?) by giving them more ways of exploiting the game.

That being said. The bounty hunting CG was at least fair to everyone when they locked FC's out of the Sirius system.

And before someone comes up with "you're just jealous" or something of that sort, NO I'm not jealous that you spent over 50+ hours of your life exploiting LTD "eggs" or surface mining for who knows how long.
I don't like FC's, Their implementation or the effects they have on the game. (Ok as an explorer, I am jealous of the 500ly jump range, but I'd rather have a piece of equipment in a class 6 slot that had 3 or 4 uses before needing to be recharged at a station that gives an exploraconda a 500ly jump boost. no emergency synthesis either. miscalculate jumps and it's off to the rebuy screen )

If CG's continue to be fetch quests then it would seem the "Elite" in ED seems to have a different meaning than originally intended.
True.
It's not jealousy, just plain idioty
 
"surely this is flaming?" No, flaming is the online act of posting insults, often laced with profanity or other offensive language.
My OP is my opinion that FDev implemented a poorly designed CG, Players can gain a huge advantage in the CG's goals because they have a poorly implemented over powered in game item. That item was earned (mostly) by exploiting a poorly implemented credit earning loop. (do a frontier flip and all the LTD in an egg respawn).

"There is enough supply btw" Clearly you didn't read the part about third party website information not being accurate to actual in game markets. also this screen grab (distance from Sol) so yeah there's lots of supply in permit locked systems or sitting on some fleet carriers that won't actually sell. Funnily enough the only place I can find a reasonable supply is surface outposts. Stations are dry within minutes of an update and for some reason surrounded by FC's, I wonder why?View attachment 214191

"I'll ask you to refrain from such statements please. I purchased my carrier before I had any understanding of mining and I have never indulged in any such exploit before or after."
If that is true then you are one of a very small group of commanders that would actually deserve having a FC. I have my doubts that you earned 5 billion without some understanding of mining but I guess I'll have to take you on your word.

Screenshot_2021-03-23 Commodity - [INARA].png
 
LHS 112 had 500k Basic Meds for ~250 cr and it's 45 LY away from Duamta.
That's two jumps in a laden Cutter.
Don't know the problem. Git gud at sourcing?

No stations that have 500k at all, sorry. I'll have to see what's left of Onnes supply when I get a chance to log in
 

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LHS 112 had 500k Basic Meds for ~250 cr and it's 45 LY away from Duamta.
That's two jumps in a laden Cutter.
Don't know the problem. Git gud at sourcing?
Maybe he doesn't have the same time to play, not everyone does.

I think for myself I may complete one of the 3 as time is scarce this week, Git no time!
 
I guess it just goes to prove the old(ish) law. Cunningham's Law.

I still think that fleet carriers give too much of an advantage in certain areas of the game and far too common. (INARA list has grown to 20k+ fleet carriers, although I don't know how many of that are still active)
 
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