COMPLETED CG Fight for the Neo-Marlinist Order of Mudhrid against the Empire (Combat)

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Yeah, frankly a human simply screwed up when choosing the tiers for this CG. 60 billion for tier 1? Bananas.
I also seriously doubt they will move the goalposts tomorrow (with only 2 days left at that stage). So yeah, this one is toast, and the 200 people that would get the racks if they did move the goalposts will get nothing, just like the other 1800. Oh well.
 
Yeah, frankly a human simply screwed up when choosing the tiers for this CG. 60 billion for tier 1? Bananas.
I also seriously doubt they will move the goalposts tomorrow (with only 2 days left at that stage). So yeah, this one is toast, and the 200 people that would get the racks if they did move the goalposts will get nothing, just like the other 1800. Oh well.
So many hours wasted... time that could have been spent doing, I dunno, Easter things... wasted, gone.
 
But it was never set as an algorithm, always manual fixed numbers, lot's of human error, sometimes close to the stats with evaluation, most of the time big off course.
I know it has always been like that. It has always been poorly implemented solution.
So yeah... you could count the current CG as an ideology, if you want the rack, you'll need to push to a point where it ain't funny, and you'll need a lot of supporters, are you in for it?

I guess there's nothing better than baiting those who's willing to support NMLA just for the sake of their own personal gains, and I'm one of those that got baited :D

So yeah.... better luck next time, maybe the enzyme rack will end up on a more ethical choice next time.
I was talking more about general idea of changing numbers during an event - and trying to make it more fitting circumstances once it is underway - whatever the side and prize.

It's all frustratingly arbitrary - and it's a way to provide players with something to do (to grind) than anything else. Story, or even outcome are secondary to prizes for participation in game event. There are no rules to win a war like that CG (although I'm actually pretty sure Neo-Marlinists can't win that war, just loose a little less), just some numbers some guys at Frontier thought up and might change once they realise their estimates were off.
I mean, we really don't know if those thresholds were made like that with certain idea in mind, or they miscalculated, or what. Without rules, this is just teacher making up rules on the fly, trying to make children engaged and happy.
 
So many hours wasted... time that could have been spent doing, I dunno, Easter things... wasted, gone.
There has to be a chance of not 'winning' the reward, or 'not achieving the objective' - otherwise there isn't a risk/challenge.

I am disappointed that it looks as if Tier 1 will not be reached, but I have had fun - this game enhances my enjoyment, but you've got to do the real life stuff that's important. <O

(Of course we can jump onto the Empire CG in order to get something from the event - that CG looks to be the winner which means top 75% get the reward :) ).
 
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I really want that enzyme rack. Now tell me how hard is to be in top 10%?
INARA shows over 32 million to reach the top 10% (which is what a player on the losing CG needs to secure the reward). However, the CG needs to reach at least Tier 1 to 'access' the rewards and it does not look too good - it may be worth your while to secure the top 75% position in the Empire CG(?), they've already reached Tier 1. <O
 
It's not necessary to adjust the numbers - FDev can extend CGs to next week.
Not meant to troll, but isn't extending the CG and therefore adjusting the time to achieve the objective 'adjusting the numbers'?

I would love a chance to get the item, but I guess there also has to be some form of hard stop, otherwise if they keep adjusting to let people win, then there is no challenge.

I agree it was a high bar and a mistake 'may' have been made in the forming of this CG - but sometimes it happens I guess. Let's make lemonade from this lemon and run to the Empire side quick! :p 😆 <O
 
agree it was a high bar and a mistake 'may' have been made in the forming of this CG


I dont think any mistakes were made.
Remember last year when the galnet and the cg were restarted... They said they have the story planned for the next 2 years.

And we're not even halfway there.
 
I dont think any mistakes were made.
Remember last year when the galnet and the cg were restarted... They said they have the story planned for the next 2 years.

And we're not even halfway there.
The story may be planned, but the parameters of the challenge may not have been(?)

Unfortunately I wasn't present for the Galnet restart (my first CG was the special missile launcher (the recent one about 6 challenges ago)). <O
 
I would like to listen some opinions - how to play CG CZ in open? At first I played in solo, to collect enough combat bonds for both sides. Then I turned to open,
to have some fun, to try different ships and builds - I'm not experienced in PvP. And it is fun - even if I lost some ships, Cutter rebuy was 40 M, but I have too much
Cr, so it was even kind of pleasure to lose some money.
Now my question is - is it possible to successfully play against NPCs and Cmdrs - at the same time? If I come there with PvE build then PvP players will destroy me.
If I come with PvP build then I can defend myself from Cmdrs, but this is very ineffective against small and fast NPCs.
Possible solution is to form a wing with mixed builds - PvP and PvE?
I have all relevant ships, weapons, modules, engineers - but as I said, not experienced in this situation.
 
Now my question is - is it possible to successfully play against NPCs and Cmdrs - at the same time? If I come there with PvE build then PvP players will destroy me.
If I come with PvP build then I can defend myself from Cmdrs, but this is very ineffective against small and fast NPCs.

Depends on the context.
Some commanders could do CZ in open for the social part - that is working together for the same goal. That would make sense.

However it does not makes sense to spend 10-15 minutes trying to fight another commander when you need to get as many combat bonds as you can.
And it makes even less sense if the green hollow triangle in your team kills you when you are cornered by enemies instead of helping you (yes, that might happen too since there is no consequence attached to that action)

PVP/PVE builds dont matter much with a carrier withn 5mm from the CZ, but if you fly a PVP build and have troubles with small npc ships, you will have much bigger problems fighting other Commanders.
 
I think it would barely work out.
Yeah I also think it could work, although there'd be no guarantee - but at least we'd get a somewhat realistic chance to make it to tier 1. It'd certainly motivate me to continue contributing if they choose to extend the CG. Let's hope they do, as I don't see them lowering the requirements that close to the end of the CG week...
 
That wouldn't help - the other side is going fast enough to hit Tier 5 and end it that way, before you hit Tier 1, if there was a second week.
Nah, more like 55% for Emp side.
And it's because the mercs helping NMLA pretty much are on full stop due to calculation, so those that were on NMLA probably went back grinding Emp contribution.
Mercs do work for the reward, if there's no reward, there's no mercs.
 
When they say a 2-year history, I laugh, the story is simply a pamphlet in galnet that I refuse to waste my time on something that I cannot see or touch, instead the module rewards for the cg, dlc paid, that If it interests me since I can own it and do what I want with it.
 
Do you want a game with consequences and the ability to fail or do you want a game where its only possible to win? Losing is part of any competitive game with opponents whether online or not. Its a brave decision to allow players to fail online though, one I support.

I dont see anybody complaining that bottom 25% get nothing in either CG even if the CG completes.

They are trying new things out and will adjust long term based on results and feedback. If the feedback is once again 'make it easier' then the game is royally screwed and they may as well not bother with CGs at all, just give us the rewards instead.

For those saying 'waste of time' - nobody is forcing you to play or to choose the terrorist side, If you cant prioritise your RL over a computer game then you have more problems than this CG. Give the game up for a year and it will still be there. Ignore friends and family for a year and you may find they arent around at the end of it. Take a reality check.

Edit: Added bold due to misunderstanding that this was aimed at everybody not specific people saying they had wasted their time and should have spent time doing things in RL implying they put RL second and the game first which is not healthy and not just in the context of this CG.
 
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Take a reality check
I'd say this is a bad call and stereotyping people.
It's easier to just step down and chill, I really have to say we all have to respect everyone's choice of life.
There's no high and lows for whatever each one choose to do with their life, and definitely not you or me to judge them, unless they're committing crimes.
Of course there will be sides when it comes to a winner loser conflict, so people do have to take it in when it comes to losing.
And I assume everyone are sure in heart that NMLA will lose, but what we're debating here is:
"Is 20% of max contribution set as tier 1 reasonable?"
Whether the top 10s, 10% 25% 50% 75% gets what, and the remaining 25% gets nothing, are the game rules where everyone is told before the game starts, and we have total no information on how the tier bars are set until the game actually proceeds while players start to fill up the bar, so, as long as the bars are reasonable, people are fine with it.
The problem is, after a day or 2 into current CG, people took a step back and said:
"Hey, is this a nomal situation for CGs? Is this reasonable?"
Thus the debate on whether the situation is normal or not, it has nothing to do with "Hey, suck it up, losers."
The thing you might think of "Whining" is a very democratic practice on minorities, where most of the tax goes to while tax payers think "Why the hell should I pay tax for ****?" When those tax are exactly a big move on community goals in real life.
There are games when it's all about git gud totally kills the game, and there are those where everyone gets a candy ruins the game, the whole political struggle on how much git gud and how many candies should be given is a forever struggle for game makers, at least we have a choice of open / private / solo, it would be total git gud if it's open only and much griefing would be done, then the PvE player base will be gone, leaving it PvP only, the game might still survive with pure PvP base, or not, it will only be known when the game is played, just like how we know how the tier bars are set when CG starts.
Out of that, I just have to say, if it's logical and reasonable, by fair rules and law, people will obey, but if over favored, over handicapped, people will say it's unfair, by people here I mean the conscious majority.
Though whatever I said whether it's objective or not, whiners whine, and such is life, but we still have to respect their rights to speak out.
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Oh, such is also a political ideology, whether it's the democratic Feds, though they love voting, after all it's still hierarchy dominated by capitalism.
Or Emps, people need to be divided into different classes, some are just born to rule and above all else, while you can still play a little of democracy with your senators, but when they say no, your democracy don't exist.
 
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Do you want a game with consequences and the ability to fail or do you want a game where its only possible to win? Losing is part of any competitive game with opponents whether online or not. Its a brave decision to allow players to fail online though, one I support.

I dont see anybody complaining that bottom 25% get nothing in either CG even if the CG completes.

They are trying new things out and will adjust long term based on results and feedback. If the feedback is once again 'make it easier' then the game is royally screwed and they may as well not bother with CGs at all, just give us the rewards instead.

For those saying 'waste of time' - nobody is forcing you to play or to choose the terrorist side, If you cant prioritise your RL over a computer game then you have more problems than this CG. Give the game up for a year and it will still be there. Ignore friends and family for a year and you may find they arent around at the end of it. Take a reality check.

I'd say this is a bad call and stereotyping people.
It's easier to just step down and chill, I really have to say we all have to respect everyone's choice of life.
There's no high and lows for whatever each one choose to do with their life, and definitely not you or me to judge them, unless they're committing crimes.
Of course there will be sides when it comes to a winner loser conflict, so people do have to take it in when it comes to losing.
And I assume everyone are sure in heart that NMLA will lose, but what we're debating here is:
"Is 20% of max contribution set as tier 1 reasonable?"
Whether the top 10s, 10% 25% 50% 75% gets what, and the remaining 25% gets nothing, are the game rules where everyone is told before the game starts, and we have total no information on how the tier bars are set until the game actually proceeds while players start to fill up the bar, so, as long as the bars are reasonable, people are fine with it.
The problem is, after a day or 2 into current CG, people took a step back and said:
"Hey, is this a nomal situation for CGs? Is this reasonable?"
Thus the debate on whether the situation is normal or not, it has nothing to do with "Hey, suck it up, losers."
The thing you might think of "Whining" is a very democratic practice on minorities, where most of the tax goes to while tax payers think "Why the hell should I pay tax for ****?" When those tax are exactly a big move on community goals in real life.
There are games when it's all about git gud totally kills the game, and there are those where everyone gets a candy ruins the game, the whole political struggle on how much git gud and how many candies should be given is a forever struggle for game makers, at least we have a choice of open / private / solo, it would be total git gud if it's open only and much griefing would be done, then the PvE player base will be gone, leaving it PvP only, the game might still survive with pure PvP base, or not, it will only be known when the game is played, just like how we know how the tier bars are set when CG starts.
Out of that, I just have to say, if it's logical and reasonable, by fair rules and law, people will obey, but if over favored, over handicapped, people will say it's unfair, by people here I mean the conscious majority.
Though whatever I said whether it's objective or not, whiners whine, and such is life, but we still have to respect their rights to speak out.
I am also disappointed Virkful, but the fact is one side has managed to accomplish Tier 1, so in essence it is achievable: Therefore I backed the wrong horse, simple as that.

I agree Vetinari may have put it a little strongly, but in essence 'you can't win them all' and I agree with his her take on the situation.

Something to make everyone laugh: I am new to the game but thought I would cleverly fight for the losing side to get to the top 10% and then switch to the winning side to get in the top 75% :unsure: Now bear in mind I am relatively new to the CG thing.......Result, the side I backed is likely not going to make the Tier 1 for my top 10% to count....and the other side frikin hates me now and I have to ponder how to get in their good books to come out with anything!!! 😆😆😆
 
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