Completed Arti's items

Love the footprints in the snow! They also remind me of a white sandy beach too. Kudos on the Belgian Brick, that's a really nice texture, same with the tile piece, can think of many uses, especially since it's 3-way recolorable.

Interesting read about the converter and how it treats your models. As someone who's struggled lately to even have a slight understanding of Blender I don't pretend to understand the frustration on trying to figure that out!

As always, thank you for sharing and enjoy your break - Happy Holidays!
 
Love the footprints in the snow! They also remind me of a white sandy beach too. Kudos on the Belgian Brick, that's a really nice texture, same with the tile piece, can think of many uses, especially since it's 3-way recolorable.

Interesting read about the converter and how it treats your models. As someone who's struggled lately to even have a slight understanding of Blender I don't pretend to understand the frustration on trying to figure that out!

As always, thank you for sharing and enjoy your break - Happy Holidays!

Thanks 😁 i'm glad you like them! I have a variation of the Ceramic Tiles,
with a Pearl Effect, but i'm undecided whether it makes sense to upload.
It's a really cool effect but it's only visible in sun/light reflections.
It'd only work in specific conditions and i worry ppl will just think it's broken.
I'll post a picture below.

Blender isn't easy to figure out at first, and me personally,
i don't like it at all. It's counter-productive in a quick workflow.
I mean, it's starting to become more accessible in recent versions,
but it's still way overcomplicated, or maybe i'm just gettin' old.. 😅
Blender now has different workflow profiles, you could check those out, maybe.
It defiently takes some figuring out Blender, don't be discouraged. It's normal.


Happy holidays to you, too! Stay safe throughout this tough winter!



-----------------

Update:

The Mysterious Case of the Bone Twister: Part 2

'Tis was a mysterious lookin' bone i tell 'ya. 'Tis thee Euler i tell 'ya.

It was a cloudy day, the air cold and crisp. A fume of fog erupted into the sky when he shouted 'Eureka!'.
Could it be? Did he find the passage to the Bone Twister's Lair?
But it dawned on him, as the cold breeze freshened up, the canyon ahead was steep and dangerous.
And he walked on.. knowing there was no point of return. He needed to face the creature, and defeat it!

🤪

Sorry, couldn't resist to poke some fun at it. Anyhow, the key to the solution of the bone issue is not an obvious one at first,
it's the Euler rotation. I did a lot of testing (and don't forget, sometimes it can take hours until you get to the end of the TMTK converter queue)
While i tried to figure out the angle of the tilt i noticed the closer i get to a certain value it influenced the angle lesser and lesser.
So there's an exponential value somewhere in there. And what's causing it is the Euler rotation axis order being shuffled.
Well, at least that's one part of the problem. Euler usually follows XYZ order, but it seems to be YXZ instead.
This explains the rolling behaviour when i upload a rotation object into the game. It makes sense, especially when takiung into account
how the December patch was supposed to fix Blender issues. Without conversion adjustments,
Blender interprets scale and rotation differently from how Max and Maya do.

But it wouldn't be so much fun to go mad over it, IF that was the whole solution to the issue....nooo, there's more. 😏

More soon. I'll keep you updated!


----------------

The animated OPEN sign is now up for grabs in the Workshop,
combine it with those short chains i recently made and you can hang it up right by the shop window.
Only 2 years late, no biggie. 😇


icon.png
PS: the snapshot is a bit stylistic,
but i left it like it was in 2018.

That concludes my uploads for this year.
See you in 2021! 🥳 Happy Holidays and a BETTER New Year!

Cheers,
Arti




PS:

PlanCo-QVP-Screenshots-BatchA-0148.jpg


PlanCo-QVP-Screenshots-BatchA-0149.jpg


PlanCo-QVP-Screenshots-BatchA-0147.jpg


PlanCo-QVP-Screenshots-BatchA-0146.jpg
 
Love the open sign!!!

I see what you mean on the tiles, they look great in the sun, but if someone uses them in a dark-ride and didn't bother to read the limitations... I'd love to see them released, but then again I'm not the one that would get the "Your tiles are broken I think..." messages either! LOL!
 
Hey hey, quick update: You'll need to have a little more patience regarding new items. I'm currently in contractual obligations, but almost done with the project.
Afterwards i'll do some much needed refurbishments to my workspace and also i'm about to go back to the Epcot 3D project, which i put on hiatus out of protest when the previous US administration took over. As a German i see it as an obligation to never support Autocratic and dangerous Governement figures. But since that chapter closed i can now go back to work on this insanely time consuming project. Either way, once i'm done with the refurbishment i'll post new TMTK items as well. Might take until March. Unitl then, please spread the word on all those already existing TMTK items i provided the community with. I usually don't self-advertise, so my items are usually less exposed in the community boards, compared to others' .

cheers,
ArtificialArtist
 
Dear fellow Earthlings,
I hope you all are in good health and still mentally safe from the effects of all the lockdowns and social restrictions.

Though i still have a lot on my plate, i can now reserve some time again for asset creation.
I likely won't be able to make new content very frequently, but one or two high detail assets per week should probably
(or hopefully) work fine for the time being. (It could always be more than that, but just so you don't get your hopes up too much)
See you soon! :cool:

cheers,
ArtificialArtist
 
It's all looking really good, dude! Looking forward to seeing what else you have up your sleeve. :cool:

Hope all's well on your end too. :D
Thanks, mate! :) Yeah, I'm great so far. You? Really missing the theme parks,
but at least i took the opportunity to see Rookburgh at Phantasialand last year.
What about your theme park addiction?

Up my sleeve... well.. up my production queue 🤭.... there's just too much.. 🤐


More new additions to the Wasteland Set:


icon.png


icon.png


icon.png


icon.png


icon.png


icon.png


icon.png


icon.png


EDIT:

(A look at a portion of the item queue)
Autodesk 3ds Max 2019  06.04.2021 17_23_24.jpg
 
Last edited:
Time to celebrate! We've just reached the 200!

Two hundred what?



200 TMTK items!
Crazy...i know...

The Rusty Corrugated Walls set should now be complete, i might add another piece or two,
but i feel this is enough variation to create some great scenery and buildings. Unless anyone has any suggestions i call this one finished, no?

Here's a Blueprint with all the parts in one place: https://steamcommunity.com/sharedfiles/filedetails/?id=2453868848


Ok, finishing the post with the latest additions to the workshop:

icon.png


icon.png


icon.png


icon.png


icon.png


icon.png


icon.png
 
Back
Top Bottom