"Low-life vultures picking the flesh off the dead" Salvage in Elite Dangerous
Hello lovely DDF backers!
I hope you all had a wonderful Christmas and a great start to the New Year!
So, thank you all very much for your comments on vouchers and micro transactions, and for your patience as we transitioned to Alpha!
But now it’s high time for a new topic, so here it is; salvage! It’s a relatively simple concept, but with some interesting potential (and potentially interesting issues). Enough with the preamble!
Salvage Rules
•Salvage specifically represents the ability to make money from the husks of ships and abandoned structures
•A ship husk/structure can be scanned using mining sensors to identify potentially valuable assets that can be mined from it
•This mimics standard mining
•Using mining equipment salvage chunks can be generated from the husk
•The mining equipment is used as if the husk/structure was an asteroid
•Each husk can only generate a finite number of resources, based on type and a hidden quality value
•Each husk can only receive a finite amount of damage from attacks or mining before it is completely destroyed, or in the case of larger structures, ruined (no more mining possible)
•Salvage chunks can be scooped or collected by drones as long as the commander has the cargo space and empty cargo canisters
•Salvage is generally low value, however, occasionally a salvage chunk may be special:
•Rare and valuable materials can be contained in a salvage chunk, dramatically increasing its value.
•Mission/event critical information can be contained in a salvage chunk
•Dangerous contaminants may be contained within a salvage chunk
•Scanning a salvage chunk or salvage canister will reveal such additional elements
Salvaging and the law
•The act of salvaging within a jurisdiction is normally (but not always) a crime, and can be witnessed and reported by NPC ships
•There is a chance that a salvage chunk might contain information identifying the ship or structure it came from
•The more salvage chunks obtained from a single source, the greater the chance that one of them will contain such information
•If the salvage chunk was obtained illegally (from a jurisdiction) such canisters are considered stolen goods
•A salvage chunk or salvage chunk canister must be scanned with a cargo scanner to reveal this information, otherwise it is simply described as “un-scanned salvage”
•Commanders may purchase system salvaging permits whilst docked from authority factions, allowing them to legally salvage within that faction’s jurisdiction in the system
•Not all docks can offer this administrative service
•Not all systems offer this service
•Permits are transitory and game-time based
Salvaging and ship death
•When a ship is destroyed it may leave behind a husk
•The chance of a husk being left is decreased based on excess damage from the killing blow and technical limitations
•Such a husk can be salvaged
•Ship husks may be removed from a session based on technical requirements
Salvaging and the background simulation
•The chance of ship husks and structures being generated is affected by various factors:
•Levels of piracy
•Conflict
•Hazardous environments
•In addition, some events can be entirely salvage based, such as the husk of a large interdictor vessel being present at a location for a length of time
Hopefully this is a refreshing return to good old game mechanics; I’d love to hear your opinions on them.
One of the issues we have been discussing is the potential for unwanted wealth generation thanks to player ships potentially yielding salvage. Do you guys think this is worth worrying about?
It’s also worth noting that this system is separate from cargo, which may be ejected from ships, though not particularly when they are destroyed. This is one of the main reasons that salvaging is not particularly profitable or efficient – I don’t want to make it a path of least resistance: the pirate collects cargo from their prey then boils them anyway for additional salvage loot. Do you think this might still be a cause for concern?
Finally, what magic have we missed and what other blunders are we walking into? I wait with baited breath!
Start mining!