Definitely agree on the QoL side of things. People are obsessed with "balance" in this game, but the SCA and ADC don't "balance" anything. You have barely an advantage over anyone, beside being able to AFK for longer. And if you consider being able to AFK a little bit an advantage...
I've been playing a bit of X4 recently, and in that game you're forced to install an autopilot/assist module in all your ships. I think there are a couple of tiers of it, something like a basic one that signposts you to the landing pad and does the finishing touch for you, or an advanced one that you just get near a landing pad and it finishes the job.
I think a happy medium/compromise that could please
most people would be make an Assist module that's core. Every ship has the (player choice and agency-wise) useless Planetary Approach suite. Make that a Core module and remake it to be a Pilot Assist Module. A quick example:
- E - the basics
- D - with supercruise assist
- C - basic docking
- B - advanced docking
- A - All of the above
You still have to do the whole player choice thing to install it, you can opt to have just the E class if you want. Do the power differences or whatever for the higher rank modules to preserve the so called
balance people worry themselves over.
Then the forum can continue to argue over if we should get rid of those Class 1 slots that people use for other things anyway...