Odyssey Progress

Are you serious!!!! I've alot of time for David and will always be grateful for his part in bringing Elite into the modern day era BUT, he is the CEO of Frontier, he was the face (amongst others) of lots of broken promises from the Kickstarter, I'm not sure how responsible he is for the current state of the game as I heard the Frontier board have more to do with the games state now than he does personally.
From the "offline" mode to Powerplay being so exploitable and beyond its original vision of player interaction (its now anything but player vs player interaction).
I'm sorry if it offends white knights on here but as a kickstarter backer and alpha pledge, David Braben at the very least owes an apology for his teams efforts, for a fully paid DLC Odyssey (2 years in the making) and the effect it has had on Horizons, its basically almost at a state where refund claims are not exactly unreasonable. That's why you're seeing a public apology from Frontiers' CEO.

When Obsidian Ant is posting videos saying Odyssey shouldn't have been released in this state thats bad and justified IMO
Obsidian Ant - is that you?
 
Hi David,
thanks for letting us know what's going on.
I won't lie to you I am quite disappointed the game was released in this state, I and many others would've have been quite prepared
to wait longer for a polished release, and helping out with bug-testing in alphas and betas, its a shame to see all the OUTSTANDING hard work permanantly
tainted by a bad launch.
I stress again, I love a lot about Odyssey and have enjoyed it, despite all the issues.

Anywhere, we're here now.
From what I've and others found across the alpha and the past few days the problem sems to move depending on number of factors.
One consistent thing is Surface Settlements with active Conflict Zones are among the worse affected, something to do with NPC
presence and culling, especiallying culling.
People have decided to rip apart the frames for the game and found still, despite being told there was a working culling system for settlements,
for many it is still not in full effect and ends up rendering massive portions of the base you cannot see.

Another pain point is shadows in Orbital Starports, where, for me anyway, the difference between Medium and High shadows is 60% resource utilization,
and an average framerate gap of as much as 50 FPS.
I don't really understand this one, shadows in stations should be mostly static as long as not too many ships and people are walking around,
so it seems strange that it would have such a profound performance impact.
I think this is also a problem in 1 very specific reactor scene, but I cannot confirm it for sure, I know that volumetric smoke also causes a lot of problems,
particularly when the Power Reactor shuts down and flushes a bunch of smoke into the enviornment, this was present in the alpha.

Although, I have noted that it is only for specific settlemnts, and others behave quite a lot differently.
But, it's not just a low average FPS, there is consistent micro-stuttering in some of the worse affected areas.
and I mean, the frametime graph looks like a buzzsaw.
Other's have also reported that he latest graphics drivers have drastically increased performance, which makes me wonder if the game
is using hardware specific extentions that are not present, or not very effective on older cards and drivers.
If I were to guess frame pacing is also a problem, where, the game is struggling to complete frames at consistent intervals, but still doesn't
make full use of the GPU where possible due to this inherent... Inconsistency.
Yamiks noted that it was actually hurting his stream performance as the game was eating up GPU scheduling time it wasn't using in it's entirety,
often running at 50% utilization than less.
In fact for me there is often no difference between 1x and 2x supersampling in specific scenes.
Or Low graphics and Ultra.

I don't know enough about this stuff but this is what I've found. Hope it helps.

Below I've attached some screenshots of myself in locations using a 3080 (I'm playing on Linux so I expect to lack any recent hardware specific extensions,
my GPU is reported as a generic nVidia card / AMD card to the game).
Most of these screnshots have a resource utilization overlay with a frametime graph at the bottom (graphs are better better than logs and numbers).
The very dark scene with the "SRV" in the info panel is the On-Foot Training Scenario.
Oh, and I threw in a few fancy screenshots because I know the team enjoys them ; D
Apoligies I didn't realize there was an upload limit per-post
Here's the rest of them
Source: https://imgur.com/a/iB7VA8w
 

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I'm one of those who is running this and so far all is good. I hope they sort these things out for others, for sure.
 
Really nice to see Sir David's post. I remember the early vids with him sharing his vision of Elite during alpha and beta stages. Well done Sir 07
 
Are you serious!!!! I've alot of time for David and will always be grateful for his part in bringing Elite into the modern day era BUT, he is the CEO of Frontier, he was the face (amongst others) of lots of broken promises from the Kickstarter, I'm not sure how responsible he is for the current state of the game as I heard the Frontier board have more to do with the games state now than he does personally.
From the "offline" mode to Powerplay being so exploitable and beyond its original vision of player interaction (its now anything but player vs player interaction).
I'm sorry if it offends white knights on here but as a kickstarter backer and alpha pledge, David Braben at the very least owes an apology for his teams efforts, for a fully paid DLC Odyssey (2 years in the making) and the effect it has had on Horizons, its basically almost at a state where refund claims are not exactly unreasonable. That's why you're seeing a public apology from Frontiers' CEO.

When Obsidian Ant is posting videos saying Odyssey shouldn't have been released in this state thats bad and justified IMO
Oh whatever. Ant posted a video two hours after the release critiquing it like he even had time to make the video and play the game. I’ll add it’s the game and community that made him. No faith with no hands on time shows just how much of an expert he is. This is the instant gratification that my nieces and nephews cry for and they get punished for. We don’t apologize to them. Name a game without issues on release. I’ll wait.
 
1. HUGE RESPECT and all love for this statement. I truly believe that David Braben, OBE is a class act all the way and I salute him for it.

2. I find most of the questions and complaints that the majority of people are posting about to be valid but trivial to me personally. I can't think back to any ambitious expansion for an MMO in the last decade that did not have these issues. This is, IMO par for the course and I fully expect that they will be resolved over the next month or so in various dot patches. I also believe that some of these problems are exacerbated by COVID and a release that was somewhat forced to align with fiscal year end. TL;DR I think these issues will largely sort themselves out. I believe in particular:

1. The UI was not, strictly speaking, finished, and that it could definitely use a little polish. From the fact that many people are inadvertently selling their engineered modules with no warning to the fact that there are many aspects of the galaxy map that seems to have actually lost functionality and become more obtuse which I'm sure was not the intent.

2. The Planet tech seems particularly worrying in that it does not entirely seem to be applying correctly which has caused the racing community, in particular, a great deal of concern. I am confident that this will be looked at and resolved in due time.

3. The entire sense of balance seems like it could also use some polish. The missions do not pay more (when accounting for the time needed to accomplish), the fines are far greater, the difficulty is greater. This all sort of needs some polish...


Having said all of that. These are not the things that concern me. I am fairly confident that within a month all that is listed above will get some revision. What concerns me is that it just feels like Elite is moving away from the high-minded, science-based, open galaxy to a more looter shooter-based experience. Your new game producer has a shooter pedigree and I'm afraid that it shows in the product. It feels to me (apologies for putting it bluntly but this is how I feel) that you have basically gutted, exploration, exobiology, hacking, salvaging, and everything that isn't directly shooter-based or shooter influenced in all of the new Odyssey content. I feel that this may win you some new players to consider the project but not ones that will stick with it long term and I fear that this will alienate the majority of your very dedicated player base. It may very well be that my observations are premature and that my worries are unfounded, but I can tell you from speaking with other veteran players that they are not, even slightly, unique. If I may be so bold as to beseech you directly Mr. Braben, I would beg of you to do a short announcement where you speak openly and honestly with the players and discuss the following topics:

1. Speak directly to your console player base and give them assurances that they will not be left out. Discuss the challenges in the development of the console product and your plan to address them.

2. Speak directly to your nonshooter players and assure them that you actually intend to do more work to fill out the game loops of Exo-Biology, Salvaging, Hacking, basically all of the non pew pew StarTrek/NASA stuff. You have released a very serviceable shooter within your galaxy sim but your hard-core veteran player base is looking for you to fill out the nonviolent aspects of the game. While you're at it, caves, planetside mining, ship interiors, mineralogy, archeology, gas scooping, anything that makes use of the system asteroid belts (as opposed to only the planetary rings), salvaging wrecks, tinkering, Rogue planets, Rogue stars, comets, and asteroids, continuing the atmospheric spectrum of access (gas giants, water worlds, ammonia worlds, ELW, inhabited worlds) continuing to vary the flora and fauna or add weather effects... I'm not saying that any of this is easy or should be soon but just hearing from the great man himself who gave us this lovely galaxy sim would go so very far to appease the concerns of the older players who want more NASA than Fortnight in their favorite game. Just David articulating that, now that the FPS aspect has been so beautifully added to the game development focus will be going to adding in more science over the coming years would, I feel, do so very much for peoples spirit and that goodwill could help so very much right now to turn around some uncharitable feelings in the community.

3. In the Oct 2020 announcement that the living story of the game would be continuing on this cycle it was said that would go "up to 2022." Well, that ends in 6 months. I think that it if you were to commit to the storyline not only continuing but heating up (you said in a famous interview in 2015 that various areas of the galaxy were locked off to accommodate your plans for future storylines and yet now 6 years later not a single one of those have become unlocked or lead to a major plotline. With all due respect it's time for the Thargoid and guardian storylines, the mysteries of INRA and the Club and Project Thunderchild and Black flight, and dare I say it maybe even Raxxla to start to progress. I am not for one second saying that Raxxla needs to be found but it's time for some clues to start us off on continuing the story to emerge). If you were to come out and announce that we are beginning a new phase of stories that will continue past 2022, I believe that the cheers from your community would be deafening.


Anyway, I've rambled enough. I just wanted to personally thank you Mr. Braben for the thousands of hours of joy that your games have brought me and share a very sincere, and I hope you will agree respectful, peek into my feelings, and if this is in any way helpful to you then it will have made my day.


Thank you sir and,

RIGHT ON COMMANDER BRABEN! o7
 
Greetings Commanders,


With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.  

First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.  

Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game.  We will continue to work on updates which will resolve more bugs and improve stability further.

Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.

I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.  

Thank you all, 
It's great to see the creator of Elite, immerse yourself in the deep and take care of your creation.
Everything backs me to the 80s, when I played with my C64.

Thanks David
 
Oh whatever. Ant posted a video two hours after the release critiquing it like he even had time to make the video and play the game. I’ll add it’s the game and community that made him. No faith with no hands on time shows just how much of an expert he is. This is the instant gratification that my nieces and nephews cry for and they get punished for. We don’t apologize to them. Name a game without issues on release. I’ll wait.
hear hear
 
So no apology for that awful U.I. then , or planets being all ' smoothed ' . Back to Horizons for this Explorer as Odyssey has nothing for us
Well aren’t you a cheery soul? Early days and there will be improvements in all areas if neede along the way. If you don’t have anything nice to say then it’s nicer just to be quiet. If you find bugs then raise a bug report. If you find something awry, raise a bug report. The devs DO listen to feedback when it’s reasoned, sane, and helpful.
 
Hey, thank you so much for the update! I keep telling myself that I should wait to play more until more patches go live, but the DLC is too much fun and I keep coming back to it. i hope you all can get those bugs fixed soon so reviews start coming back more positively and you all get time to work on improving the new ui, planetside poi generation algorithms and content updates! The content updates/improvements were my favorite part of Horizon's lifetime and I imagine it'll be my favorite for Odyssey too.
 
Thanks for the update.

Performance was not great for me (better than the alpha), but gameplay was fun. Other than servers being down, my client was stable. Hopefully, things will cool down, and life for the developers can return to normal.
 
Oh whatever. Ant posted a video two hours after the release critiquing it like he even had time to make the video and play the game. I’ll add it’s the game and community that made him. No faith with no hands on time shows just how much of an expert he is. This is the instant gratification that my nieces and nephews cry for and they get punished for. We don’t apologize to them. Name a game without issues on release. I’ll wait.
You may have missed the part where I said how long I've been part of this community, but FWIW, kickstarter backer, played from Alpha, these "issues" actually aren't as bad as when the game was in Alpha, now it's a fully paid DLC lol. When people pay good money for a product that doesn't work, no matter what type of product, people are justifiably upset! Odyssey is currently a shambles and worse, the guys that didn't want it can't even play Horizons. I mean, it's not like their track record is great!
Damn, if I wired your house this bad, half your lights and plugs wouldnt work but you'd be happy with that, you.re a saint! :D
 
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