Some? No a majority of us have poor performance, no matter the build. The UI radial design made for consoles is complete trash. You can make changes to the UI, but not at the cost of what made the previous UI so good. Piece of advice, symbols only UI for sorting in the Galaxy map, aweful idea. New loadout outfitting screen completely unnecessary. Why are there extra clicks for everything? Because new, so there for good? No.Greetings Commanders,
With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.
First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.
Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game. We will continue to work on updates which will resolve more bugs and improve stability further.
Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.
I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.
Thank you all,
David
Does Fdev actually do QA? The extra grind isn't fun, the UI isn't fun, the performance isn't fun. Don't tell me this is all down to immersion or need it to be as close to simulated as possible. The peer to peer networking isn't fun. Frontier obviously has enough cash in the bin. Invest in a server farm for galaxy instancing. This is basic stuff. Be honest with your players. Your Steam rating is at negative, and won't go back up. There won't be a No Man's Sky moment for your company, because you don't care. It is only about making the money. Elite is the vehicle to make money, rather than make a game for people to enjoy. The money comes after.
Look at your competitor Digital Extremes in how honest they are with their player base. They admit mistakes, and roll back changes or fix issues. They frequently reward players with ways of earning currency.
Instead for Frontier it is always onto the next sparse update, with zero fixes. Obsidian Ant has laid his own bug list in a video. Perhaps give it a watch. While you are watching, then watch all the other videos on grind, and how much it isn't fun for a ton of us. Especially working full time, with maybe several hours a week to play. You are pushing away your core audience with these botched releases. The Pilot stopped creating content altogether because he was sick of it. He's out playing No Man's Sky as an alternative. Yamiks meanwhile continues to show this game needed more time in the oven every stream.
Alpha was not an alpha. It was alpha in marketing name only only to keep your stock higher, if not that a poor business decision over all. Horizon's had better and a lot more fun of a launch than this. What happened to the design decisions from that era?
To the actual devs. I wish leadership gave you more time and this game got delayed.