I'm not an expert but i know enough to understand DX11 is garbage, its ok if you work with in its limits but those limits are very tight compared with Vulkan.
Vulkan is derived from an API created by AMD, Mantle, it was created because DX 11 was, well..... #### and at the time MS had no interest in scrapping it for something new and better, Mantle was created as competition to DX11.
It worked, MS spawned DX12, with is better than DX11 but still not as good as Mantle, Vulkan.
AMD gave the API to the Kronos Group to manage, being an AMD technology Intel or Nvidia would never have taken it up, Kronos renamed it Vulkan.
This is a video of BF4 running DX11 vs Mantle on a relatively slow CPU, DX11 on the left, Mantle on the right, its my Video.
Source: https://www.youtube.com/watch?v=vPxyVesz2Ps
Guys on Elite Week make this game sound way better than y'all do.
In my defense,
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This guy is forever peeking under the skirts of under-performing space games![]()
I dont think so IMHO - OpenGL was never forgotten for example, ID Software always used it for all of their engines (and they were top of the line), and Vulkan gives the ability to have one base of code for PC, consoles and even mobile or whatever (for the 3D engine part of course) - it's very attractive to many as compared to DX12 which is strictly limited to Microsoft world (PC + XBox). Say you are a dev studio and plan a future release for PC / Xbox / PS5, it's a natural choice. Also allows to compile for Linux and that's something that Valve have been pushing for a long long time... CiG while doing the right thing here, should have done that right thing 10 years ago though.But i expect pretty much the same with regards to DX12 vs Vulkan. Vulkan will show what it can do, and Microsoft will do their usual EEE (Embrace, Extent, Eliminate) and in a few years Vulkan will be forgotten about.
Guys on Elite Week make this game sound way better than y'all do.![]()
LOL. Elite Week is a joke. Ridiculous complaints about a released game, then grading on a curve for Star Citizen.Guys on Elite Week make this game sound way better than y'all do.![]()
Looks like of the alpha.Yeah, their Odyssey video was good as well.
Vulkan will ultimately be yet another jesus patch that promises much and delivers nothing. I have no doubt the real reason that they haven't implemented it themselves is because they've tried and failed, and they're waiting for Amazon to do it for them (look forward to a lot of refactoring). RDR2 came out with Vulkan support in 2019, even Valheim supports it, as usual CIG is already way behind the curve.
Star Citizen announced Mantle support in 2013, DirectX 12 support in 2015, and now, Vulkan support in 2017
Yeah, their Odyssey video was good as well.
Looks like of the alpha.
Of course, this is what backers do. Don't expect backers to update their knowledge as CP, EDO, etc. progress.
FTFYLooks like of the alpha.
Of course, this is what some backers do. Don't expect those backers to update their knowledge as CP, EDO, etc. progress.
You could try asking the show's host about it right here on the forums.Guys on Elite Week make this game sound way better than y'all do.![]()
You should check that your cable reaches the port.
That's a bit of an old-school way of doing it,You should check that your cable reaches the port.![]()
Do I have to rub her?....That's a bit of an old-school way of doing it,
You should ask the Sandwurmie to consult the tea leaves and beg the Handbag Lady to bring all your wishes true.