Hitting '1' after exiting the Galaxy map fixes the issue.
Hmmm, it doesn't seem to for me...
Hitting '1' after exiting the Galaxy map fixes the issue.
After 3 -4 hours of play I'd say there are a number of little bugs and issues that have crept into beta 3 both in general and Rift specific.
3. When viewing the Station Services window, there are areas when looking to the left or right where the UI window dims and interactions (e.g. button presses) are no longer sent to the window. At first I thought it was the dk2 camera losing track, but there is a strange 'dead' area when looking left/right where the UI window is not active, yet look a bit further left/right and it comes back on again.
I had the same issue last night. There is a "deadzone" when looking slightly up and left or up and right when docked. Initially I also thought it was my tracking camera, but then saw it started tracking again after about 40 degrees. Like you say, the screen desaturates as if the tracking has stopped. Did you raise a ticket about this?
3. When viewing the Station Services window, there are areas when looking to the left or right where the UI window dims and interactions (e.g. button presses) are no longer sent to the window. At first I thought it was the dk2 camera losing track, but there is a strange 'dead' area when looking left/right where the UI window is not active, yet look a bit further left/right and it comes back on again.
I had the same issue last night. There is a "deadzone" when looking slightly up and left or up and right when docked. Initially I also thought it was my tracking camera, but then saw it started tracking again after about 40 degrees. Like you say, the screen desaturates as if the tracking has stopped. Did you raise a ticket about this?
Been playing with beta 3.01 for the last hour or so and stuttering seems really bad everywhere. its not constant, just every few seconds it may or may not stutter for no good reason and its making difficult to play. I'm not really talking about typical loading data stutter you normally see when say traveling through supercruise its more pervasive than that. Anyone else noticing this or is it just me? So hard to know for sure as everything seems so subjective.
I see something similar with Station services - if I look up/left the COMMS box becomes active, likewise up/right the INFO box. It takes the focus off Station services, could that be what you are seeing?
Mate, are you seeing it in Open or Solo? I was not seeing it in solo earlier.
latest version gives me weird black ghosting of every dark object, anyone else seeing this? also how do i turn the colour down in game it looks horrid.
Been playing with beta 3.01 for the last hour or so and stuttering seems really bad everywhere. its not constant, just every few seconds it may or may not stutter for no good reason and its making difficult to play. I'm not really talking about typical loading data stutter you normally see when say traveling through supercruise its more pervasive than that. Anyone else noticing this or is it just me? So hard to know for sure as everything seems so subjective.
Been playing with beta 3.01 for the last hour or so and stuttering seems really bad everywhere. its not constant, just every few seconds it may or may not stutter for no good reason and its making difficult to play. I'm not really talking about typical loading data stutter you normally see when say traveling through supercruise its more pervasive than that. Anyone else noticing this or is it just me? So hard to know for sure as everything seems so subjective.
Same for me. Happens on a monitor as well, but nowhere near as noticeable. Hopefully it should be fixed soon. Up till now I have been very lucky. ED has run like a dream (most of the time). However, because of the stuttering, Beta 3 is almost unplayable. I am sure they will sort it soon.
Have you tried using the second monitor display of the rift view available in extended mode?
Full description how to enable this can be found here http://forums.frontier.co.uk/showthread.php?t=43396. No idea if it will reflect the game colour/gamma as you see it in the rift though.
Have you check your colour settings in your graphics control panel? For example on nvidia you get an option to allow it to control colour/gamma or use custom values, that may be per monitor I don't recall off hand.
It might be worth posting your Elite\EDLaunch\Products\FORC-FDEV-D-1002\GraphicsConfiguration.xml here or maybe compare it to mine below. I will say though that I changed these values back in beta 2.06 after my ship was destroyed and everything became super bright. I got the settings from various threads on the forums here, though it seems Beta 3.0 has over-riden them.
As an aside if anyone is interested in tweaking the graphics beyond those values/settings offered within ED it looks like Elite\EDLaunch\Products\FORC-FDEV-D-1002\GraphicsConfiguration.xml has a good amount of interesting stuff to mess with. I'm quite tempted to play with the Galaxy Map settings since I still find even on lowest it to be very stuttery in the Rift. Ultimately though there may be something more fundamental wrong with the Galaxy Map in terms of getting a good performance in the DK2 that these settings alone cannot fix.
Have you guys notice that if you lean forward in the Viper , the front of the ship doesn`t have texture ?, I see only a flat material.
I`ve been playing this night with the 3.02 patch and the DK2 is rock solid stable 75 FPS and no stutter at all in extended mode. I was having very bad stuttering in super cruiser before in initial version 3.00, but now is very good. I need to try in iBootis or Eranin to see how well perform.