Its Committed.Why would you jinx it like that?!
Yeah but I bet v4 will look better. Plus whatever replaces Power Management v2![]()
I know what you're saying about endlessly reworking stuff but the HUD needed it.
Its Committed.Why would you jinx it like that?!
Yeah but I bet v4 will look better. Plus whatever replaces Power Management v2![]()
What isn’t?Its Committed.
I know what you're saying about endlessly reworking stuff but the HUD needed it.
What isn’t?
Has anyone here ever criticized CIG for not explicitly listing every bug fix in each patch, weeks ahead of time? Of course not. This is how it works. Detailed release notes are made right at the end since it is not known which bug fixes will make it through QA.yeah, but im sure they will discuss many fixes and improvements!
AI should no longer stand idle on chairs and benches.
This is incorrect. Only CIG has sold capital ships for thousands of dollars years before having any idea of how to support them in game.At this point I feel obliged to reveal (again) the actual Roadmap™ both companies have been using since 2013 at least:
From the same thread, another poster
OA really fell in my esteem of him when he refused to acknowledged how good and detailed SC's roadmap was during EDO's roadmap debacle. His basis was of CIG's roadmap roundup communication surrounding it being "spin", which honestly was a rubbish argument.
That was just a bridge too far on the path to fanboyism to me and his mental gymnastics later on revolved around things like "attitude" and "honesty" which didn't even begin to pertain to actual information.
ED bad, so SC good!
And he talks about fanboyism and mental gymnastics?![]()
This is incorrect. Only CIG has sold capital ships for thousands of dollars years before having any idea of how to support them in game.
The majority of software companies properly attempt to architect out their solutions before layering in the rest of the application details that are dependent on the architecture. In this sense FDev is nothing special. Just standard. Software engineering of complex programs is difficult. It takes hard work and talent.
There's nothing from FDev's path that stands out as abnormal. It's just software development. The equivalent for CIG's behavior would be for Microsoft to sell Windows 1.0 with the promise of network file sharing only to announce, seven years later, that they just tried getting two servers to communicate with each other.But there have still been more than enough fuzzy false-turns along the way for ED, in their bobble towards resplendent fields of glorious space carrots, that the image felt perfectly fitting to me
At this point I feel obliged to reveal (again) the actual Roadmap™ both companies have been using since 2013 at least:
View attachment 240507
How dare you!!!Sorry, I haven't kept up lately. Is that their new alien ship?
There's nothing from FDev's path that stands out as abnormal. It's just software development. The equivalent for CIG's behavior would be for Microsoft to sell Windows 1.0 with the promise of network file sharing only to announce, seven years later, that they just tried getting two servers to communicate with each other.
FDev's path is normal. FDev clearly planned for planetary landings. That's an odd comment. The FDev architecture is instanced. So they can add FPS battles to those instances later without affecting, say, how an instance handles a space station.Oh come on E. Adding fundamental technical features in chunks is definitely abnormal. (Planetary landings added to your existing clockwork orrery. Character scale gameplay added to your flight simulator. Etc.).
There was no EDO roadmap "debacle".
FDev's path is normal.
How many titles have done something comparable? WoW's flying beast transit over zones? Warframe’s ships added to a character game? How many others can you name that have added such a fundamental step change to the core game way downstream of launch?
Good for sales of SSD drives though, amirite? Also something Vulkan, if/when they get it working and it fixes everything like all the other magic tech that fixed everything before it.so it's clearly poop.
Company says: "We will lay out our near term plans for dealing with feedback about the release."lol.
Armstrong moment for sure, for me for on foot planet landings that is a given, even if it was only provided in one ship. Elite and ED were what I imagined growing up dreaming of being an astronaut of what it would be like and the transition grates from seated pilot to SRV and on foot. Made worse by the fact I play in VR.I fail to see where that actually impacts the game experience. What were you expecting? Some kind of Armstrong Moment?
I'm not playing SC very much bar an hour here and there between other games (Odyssey included)...Waiting for 3.14 PTU or for @Intrepid3D to spill da beans on the ETF buildsSince it's the SC thread, I try to include SC content in each post
Hopefully an evocati build happens today so we get some info.