Elite Dangerous: Odyssey Update 4

@sallymorganmoore Can confirm, I found that odd too. Apparently the brighter the star, the brighter the skybox and the background in general. Stars that aren't as bright though, their surroundings will be pitch black, even if it doesn't make sense at all.
It should be inverted.. the closer you are to a bright star it should make the rest of the sky look darker, not the other way around.
 
Are these VR fixes coming in Update 5?

More rocks seem to be rendering in one eye only or totally invisible since this mornings update - feeling only, nothing quantifiable but I was on the same planet before the update and immediately noticed more offset rocks after, gave me a headache
Free camera and DSS are borked - Still no orbit lines in FSS
 
I'd like to ping Sally about it but she's on lunch and has other things on her plate right now but it's such a simple error it couldn't possibly be that easy that they got it wrong could it??
 
OK, I think it is a time for me to take another pause from this game for few weeks. All todays missions are lost, game is not properly working on GeforceNOW servers with "Orange sidewinder" error. I contacted nvidia support but they replied that patching of the game is still "in progress" and I should try log into game again after 24 hours (it worked for me after patch before were servers restared with missions fix) ... I sent them feedback about files validation fix, but this is just another issue which rised on Frontier's side. State of EDO is not good, this release simply have too many issues and when there is not properly working even updating process, then dunno what to say ...
 
Well, I'm an amateur astronomer and I have spent few thousand hours under the night sky with the telescope in the last 20 years. So yeah, I know a thing or two about the night sky and how it should look.
You don't have telescope on space ship, that the problem :D
 
Well, I'm an amateur astronomer and I have spent few thousand hours under the night sky with the telescope in the last 20 years. So yeah, I know a thing or two about the night sky and how it should look.
I feel sad for those city dwellers who think ED's sky looks realistic.
 
Okey, Steam validation didn't help - still Orange Sidewinder.
Launcher is not usable for long on Linux too, menus do not work there, only play btn.
Have to wait and keep playing other games.
 
It is wrong, I see more stars from my backyard through the earth's atmosphere. The background in the odyssey is broken and looks awful, not realistic.
More of stars in dark space, will be awesome, but not more of super glow on stars and noise in space, like in Horizons.
 
Unfortunately it seems I can't drop out at starports without it taking forever and resulting in an Orange Sidewinder, which then prevents me from logging back in.
Interestingly, restarting the client seems to fix it, but I appear several megametres away from the starport, and dropping out throws me back into Orange Sidewinder purgatory...
Update, I tried the trick involving verifying from the game launcher, and it fixed the issue altogether.
 
The lighting is very nice now, please don't fix it anymore.
Not really. Out near the rim, the Milky Way is just a bleached-out, blindingly white band and nearby suns against it as orange circles. In Horizons, the Milky Way is dimmer, subtly textured and detailed, and the suns are shining yellow orbs with rays and don't look like solid rubber balls.
 
That is great. But... my "garden" stands in Hawking's Gap, about 1300 Ly above the galactic plane. Whether wrong or not, you can bet the stars are looking very differently from here. :cool:
I'm talking about the bubble and SOL. How it looks 1300ly above the galactic plane is just artists' expression in-game, nobody knows, so in that location, I don't care how it looks.
 
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